Anime Girl Desperation Official Forum

Sexual Discussion => Female Desperation => Topic started by: Lisk on September 23, 2011, 05:28:02 PM

Title: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 23, 2011, 05:28:02 PM
Because it had to be done.

What is this?
This is the place to discuss FD/WS games made by single developers or small teams. You can find the links to the games themselves, troubleshooting FAQs and latest news related to this topic here.

How is this any different from the other games thread?
The other thread started slowly, but eventually became hard to navigate. Since that thread had no summary in the first post(s), people started to ask the same questions again and again, which, in turn, increased the entropy even more. So I'll try to keep this thing in check.

These games, where do I get them?
File storages:
Getuploader one: http://u6.getuploader.com/rin_1224/ (may require japanese proxy depending on your ISP)
Getuploader 2: http://ux.getuploader.com/rin_12243 (may require japanese proxy depending on your ISP)
Getuploader 3: http://ux.getuploader.com/omogame/ (may require japanese proxy depending on your ISP)
ShikkinGames Getuploader: http://ux.getuploader.com/ShikkinGames/ (may require japanese proxy depending on your ISP)
Developer's sites:
Unyon: http://vs7.f-t-s.com/~morua/game_index.html
ShikkinGames: http://www50.atwiki.jp/sgame/
Shikkin School walkthrough/discussion: http://www.animegirldesp.org/f/index.php?topic=4123.0
666: http://wettersmaker.cocolog-nifty.com/blog/
Terura: http://teruranokunekunemo.blog110.fc2.com/
Let: http://letrpg.blog.shinobi.jp/
Watercall: http://watercall.sakura.ne.jp/
Akvabit labo: http://akvabitlabo.blog.fc2.com/
Developer's message board: http://jbbs.livedoor.jp/sports/4728/
Wiki: http://www39.atwiki.jp/noa_1224/pages/14.html
New wiki: http://www33.atwiki.jp/omogame/

I can't run these games! What should I do?
First, you need to set your system locale for non-unicode programs to japanese. A Windows user can do so from the Control Panel => Region and Language menu. If you're running an english language OS, it will have minimal impact (slashes will show up as yen symbols in filenames), so you might as well keep it. You can also use Microsoft Applocale to emulate japanese locale, but in few rare occasions it fails to work as it should. Oh well, that's Microsoft for you.

Second, you will need an RTP (runtime package), otherwise the game will crash with a "missing file" error message. RTP contains the common data for all RPG maker games that share the same engine. Naturally, they are free to distribute.
- If the game is made with RPG Maker 2000 (the executive file is called RPG_RT.exe, the icon has a hero holding a sword): download and install this file (http://www.famitsu.com/freegame/rtp/2000_rtp.html) or the same file from different mirror (http://www.mediafire.com/?mug4mjtorfm).
- If the game is made with RPG Maker XP or VX (the executive file is called game.exe; XP is orange gear, VX is the chess piece): http://www.rpgmakerweb.com/download/run-time-package
- The games made with other game engines (KiriKiri, nScript, Wolf RPG editor) require no RTPs.

If you experience further problems with running these games, please attach the screenshot of the error message the game is giving you. We can't help you if you don't provide enough information.

I wish to understand what's going on, but I don't know any japanese. What should I do?
You can use the machine translations to grasp the general situation. You can use this (http://code.google.com/p/chiitrans2/) helpful tool to aggregate multiple translation engines, such as google translate, babelfish, honyaku and others, in a single window. It is also actively supported and user-friendly, so it's probably your best friend.

You mean I'm stuck with machine translations? Is there any way to change that?
Yes. This is the main reason why this thread exists. We have some translation projects and interface translations, both finished and ongoing, as well as walkthrough summaries and advices. And by "we" I mean you as well. If you encounter any bugs, mistranslations, grammar or spelling errors during your play, please report them here or send a PM.
Title: PROJECTS
Post by: Lisk on September 23, 2011, 05:28:21 PM
MojiQue Demo
Gentlemen. MojiQue.

Produced by: Aoi Kurage
Game engine: RPG maker XP
Download MojiQue Demo (https://mega.co.nz/#!19c3hBpB!GiP9ogF10CysikgWEuvaU-BM2BIL4YE7yT7iyM2eM_A)

Wetters Story
This is the story of Chiffon, a timid student of the Wetters school of magic. The fate was harsh on her, but still, she was enjoying her peaceful life, until the day when monsters attacked her school. This is an old-school RPG from 16bit era with an omorashi twist to it. You will encounter bed wettings, fear wettings, desperation wettings with special events when our heroines are trying to make it in time, and even the magical wettings. Besides, the plot is surprisingly good for a fetish game.

Produced by: 666-san
Game engine: RPG Maker VX
Download Wetters Taiken (https://mega.co.nz/#!8pEABQab!VeWcJx0zqpEivebpIzeXxyc2vpgTEkU0Fk-jxU8rsQs) - updated 130708

There Will Come Soft Rains
Spiritual successor of Wetters Story made by a different author. This is another story of a girl attending to the school of magic, more plot-driven than character-driven Wetters Story. Together with our spellsword heroine Milly we will get familiar with the school, make friends, go on assignments and eventually find out that there is more to everything than meets the eye...

Produced by: 288-san
Game engine: RPG Maker VX
Download HareAme (https://mega.co.nz/#!A8d0AQqD!GqgrU3TutSEE_S4VI1OoGme_XVJ6lNFXKdlmvBM4JmY)

Mysterious School and Two Girls
Mai, a young TV announcer, wakes up in the middle of a classroom. She has no memories of where is it or how she got here. Besides, she has little time to ponder on this,
as a she is assaulted by a strong urge to pee. She can already feel a little warmth on her underwear. There is not much time left. This is a quest game. All you have to do is to unveil the mysteries of the school and, of course, relieve your bladder. There are no enemies to fight with... right?

Produced by: 34-san
Game engine: RPG Maker XP
Download Fushigina Gakkou to Futari no Shoujo (https://mega.co.nz/#!14lkgS4R!a305ZDDkvdCQWTMEtm7ZOqdgd94w-d1mw9qCph49XGw) - updated 130719

F for the Fantasy
Final Fantasy IV parody where almost every plot-important character is a young girl. Need I say more? Lots of bedwetting scenes, some desperation and some fear wettings too. Also, a lot of Final Fantasy references. The final version is finally uploaded, but it might have some grammar/spelling mistakes, as I barely had the time to test it. If you encounter these mistakes and/or programming glitches, please PM me or report them here. Note that you must run this game under Japanese locale or use some locale emulator software, otherwise it will crash due to the way RMXP handles file names.

Produced by: 118-san
Game engine: RPG Maker XP
Download F for the Fantasy (https://mega.co.nz/#!U0cjTJiY!Mib2Ewgvn2nORT7ERrh-V0o5Qs4D15zaxS_kZG53v9g)

Nightmare Drop
Nightmare, also known as succubus. A creature that comes to people's dreams. They cause people to see lewd dreams or nightmares... Or, sometimes, dreams that bring them new hope.
This is the story of a certain person. A girl, who trains to become the best mare there ever was. She’s about to accept the rite of passage that would grant her the title of Nightmare. But it won’t be an easy task...

This is a non-linear quest game with multiple endings. It was made by 118-san, the same person who made F for the Fantasy (as well as some other games) and many characters make cameo appearances along with the new heroines.

Produced by: 118-san
Game engine: RPG Maker XP
Download Nightmare Drop (https://mega.co.nz/#!09d1BJSC!a31sN1bEqdjcCK2udOdASVm47RdXkHqqkg7i6ClhDxs)

One Week with Elder Sister
The morning dawned, the girl woke.
The familiar cold wetness, the harbinger of the girl's sister's teasing.
The last week of summer vacation, the devious plan to turn the tables.

This is a slice-of-life game that tells us the story of Arisa, a girl who keeps wetting her bed despite her age, her older sister Nanami, who makes fun of her because of her habit, and their family. One morning Arisa thinks that enough is enough and it's about time when her sister learned what it means to be a bedwetter the hard way. But what would be the outcome of her plans? This game is a non-linear adventure. Just like in Nightmare Drop, there won't be any combat. Instead, this story focuses on characters. It has 16 normal endings and a special ending, so if you're into bedwetting, diapers and multiple cultural references, you won't get bored for a while.

Produced by: 118-san
Game engine: RPG Maker XP
Download One Week with Elder Sister (https://mega.co.nz/#!wg10FY6b!Ww2KtAraNgB23eYTo3D9vx1LGJUxZkrZc7eYx7c9pJ4)

Angel's World Map
The forces of Hami-tan the High Priestess have taken the castle of Moonguard by storm, cursing it with her evil magic to make everyone wet their beds save princess Reika, who mysteriously disappeared. Only one soldier was able to escape and make her way to the castle of Lorant. She told the queen her tale before having an accident. Now the queen's daughter Ayumi must go forth and strike down Hami-tan before her curse spreads all over the world. But this is not a journey that one can complete alone. She will need the help of companions on this quest. So she sets off to find her friend Naoko, the princess of Saltomaria...

This is the first game that 118-san ever made. The system is far less advanced than in other games and, unlike them, this one revolves mostly about bedwetting with some bits of desperation and fear wetting systems in their very early stages of development. Still this game is fun, it establishes personalities of 118-san's recurring characters, so if you liked his other games, you should definitely try this one.

Produced by: 118-san
Game engine: RPG Maker XP
Download Angel's World Map (https://mega.co.nz/#!JpUXXYhJ!YxxAWikbyeNaxUUOu8ycuQE4xyUxEwHxFpXbhfURgMU)

Kunekune Fairy Light
This game is actually a bunch of short interactive stories made by Terura-san (you can find the link to Terura's blog in the first post of this thread). You take the role of a fairy that subtly manipulates the minds of the girls to help them avoid the embarrassment of having an accident. Terura-san is mostly the storywriter, so you won't find any elaborate graphic pictures. Think of it as of reading a story.

Produced by: Terura
Game engine: RPG Maker 2000
Download Kunekune Fairy Light (https://mega.nz/#!N18FRQrK!GjYKo1RLDWHRKVcF4z8-67MSwlleWyuv_VW0_RLc_BA)

Poor Girls
Another short and simple game where you control two girls and lead them into various embarrassing situation. No real plot, but the sketches are cute and the game is fun to mess around. It was made by Rotten-san, taken down and now it's reuploaded by me. Updated: added Spoilers.txt file (walkthrough/guide).

Produced by: Rotten
Game engine: RPG maker VX
Download Poor Girls (https://mega.co.nz/#!x9tT2ZLB!Gr-sdyHsYXYJQFqhOb-d8CKh05sauFfCejjreFHYK-g)

Mizugokoro Refrain
The remake of YAMATO's game from win95 era. This is a short visual novel where you take the role of a mischievous guy who won a bet against his little cousin and now she must do whatever he asks. Since this game uses ONScripter engine, it can be ported to Linux (both 32bit and 64bit) and Mac OS X, but you will have to do it yourself by using the guides on Uncle Mion's site (http://unclemion.com/onscripter/).

Produced by: Himeshibori
Game engine: ONScripter
Download Mizugokoro Refrain (https://mega.co.nz/#!c9Ex1AKR!DiHcQAMNFS9sMrBz0-KQfUpC1x9ozgI7SPrfupHA7Q8)

Mizutamari Refrain
Another game made by YAMATO. This time you're a student who gets stuck in the elevator with two schoolgirls. I think you've already guessed what happens next. There are three routes in this game, you must finish the first two to unlock the third.

Produced by: Himeshibori
Game engine: ONScripter
Download Mizutamari Refrain (https://mega.co.nz/#!99UyWQ4B!OZgypDzGZwZSKd9R9DLs6TpsjWciJZWdd5zd2PkubME)

Shikkin Adventure
A non-linear visual novel about a guy who gets on a date with a girl and tries to make her desperate and force her to wet herself. Probably one of the first FD/WS games most of us played, Arabes-san started to make it more than six years ago, so it's time to give it a new life. Special thanks to Rainyday for helping me with the script.

Produced by: Arabes-san
Game engine: KiriKiri
Download Shikkin Adventure (https://mega.co.nz/#!9tsgmLSa!KePaMnEw9udv5AsCrh99sVpB0y4X5KonKmfMrc9fSFk)

Shikkin PLUS
An old-school dating sim that continues the story of ShikkinAdventure and Shikkin 128. You have to plan your daily activities to raise your stats, earn money to buy gifts and increase affection of Ayumi, Haruka and minor characters. And when you raise stats and affection enough...

Produced by: Arabes-san
Game engine: KiriKiri
Download Shikkin PLUS (https://mega.co.nz/#!88dRRRJK!PjABUX6Q7aikN1zVLGECYXz8pkdZsJWBoKD5Wh51oTs)

Sokoumi
We have a lot of games about girls holding their bladders, so here's a game about girls who hold their breath for a change of pace! While this game has only two desperation scenes and you can only unlock the pictures for then on your second playthrough, but it's made by Aoi Kurage, the author of Tokonatsu!Hamuko-chan manga. He's making a desperation and wetting game about Hamuko now, so here's a little something to get familiar with the things to come.

Produced by: Aoi Kurage
Game engine: RPG maker XP
Download Sokoumi (https://mega.co.nz/#!5xdikSJK!H8_Edjw5oSYOV5E1ft5NsgSogeBGFy8GZXaOfCFqGxY)

30 minutes at the limit
This game tells the story of Rika Hayami's days at the grade school when she was too shy to ask the teacher for a bathroom break and had to hold it in through the class and more. A free game from Circle WC translated with greatly appreciated help from Rainyday who did the image editing job.

Produced by: Circle WC
Game engine: Wolf RPG Editor
Download 30 minutes at the limit (https://mega.co.nz/#!lw110Y4R!cjgxGHOBwKosgz-MIDpwB2YB_QFDJNe-RmmOf0bWwbE) - updated 130801

The selfish magician needs to go pee!
One day a pretty young conjurer named Karen took a trip to the castle. Her envoy was her childhood friend Yuuto, now a soldier. However, during the walk she needed a privacy break. "Just pee in the road. That's the way of the traveler." - "I won't make toilet OUTSIDE, yuck!" (Description shamelessly stolen from game's DLsite page (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE115104.html) This is an RPG game that utilizes custom card battle system instead of normal combat system that Wolf RPG Editor offers out of the box. The plot is not linear; depending on how good Karen is at holding it in and meeting additional requirements, you might get into one of the branching routes and even unlock extra scenes! Remember, this was originally a commercial project, so even though CircleWC wasn't aiming at western market, consider buying this game if you liked it!

Produced by: Circle WC
Game engine: Wolf RPG Editor
Download Wagamamama (https://mega.co.nz/#!otklyB4Q!JIBu238Y2DJrraiDVKaNGBOXTco8h3qPRnngVQW-i-A)

Nyo Time
Waking up early in the morning, having a breakfast, going to the school, spending time with friends and coming back home. The happy and peaceful life that repeats itself over and over again. But how real it is? Everything has to end someday. For better or worse, but it has to. I, Hashida Naoya, an ordinary high school student, was caught in a day that refuses to let me go or move forward. Now I’m working with a time-travelling witch girl to break free from this golden cage. She has almost everything ready, but there is one last ingredient for her magic that I must obtain by myself.

What could it be in this kind of a game? This is a quest/adventure kind of game, there won't be any combat and the game itself is pretty short. Kirika-san estimated the game length to be around one to two hours, and it's quite accurate, depending on how exploring you feel. There are two endings and two ways of getting them, as well as a secret scene that leads to game over and a regular one. The game relies mostly on common resources, but it has a great story, probably the most touching one I've seen in these games. Check it out, you won't be disappointed.

Produced by: Kirika
Game engine: Wolf RPG Editor
Download Nyo Time (https://mega.co.nz/#!dsNXjYBJ!JhBhQFFQXf_avtU4sEAGrjVCzowuTfKh-AIqJeMwr8w)

Omo SisterS
A mysterious voice in the middle of nowhere... What is it talking about... Why does it sound so important...? I can't remember...

Hm? Oh, nevermind. This is another game made by creator of Nyo Time, Kirika-san, and it's another plot-driven story about brother-sister relationships.
Except now there's two little sisters! Do what any good big brother character in this kind of game would do: pick one of them, take her on a date and make her wet herself!
You can also play this game like a normal date sim - this would probably be the best decision for your first playthrough!
So download it - it doesn't even need RTPs, just set your system locale to Japanese - ignore minor inconsistencies and enjoy the happy world of desperate imoutos!

...Or muster the courage to see things for what they really are.

Produced by: Kirika
Game engine: Wolf RPG Editor
Download Omo SisterS (https://mega.co.nz/#!ZlkhFaoB!Mx3lVAdim_VrQAqkKsBM41p1EFgxLu34aOflub92KrY)

Princess Prison
There is little information to provide. You wake up and find yourself in an unfamiliar room and unfamiliar body. Now you have to escape from that room as fast as you can, because this new body of yours puts you on a time limit!

This is a tiny, tiny room escape game, the first game of the Princess Prison series that serves as a sort of prologue. And it's tiny. No, seriously, stop reading and play it, it won't take more than a couple of minutes tries.

Produced by: Satsuki Shiryuu (http://satukisiryu4.blog.fc2.com/)
Game engine: Wolf RPG Editor
Download Princess Prison (https://mega.co.nz/#!Nwc3FIZa!K7_XMlNOJcDfkvEBlZjOQbAT2m6RW8PUSsRFpdiENTw)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 23, 2011, 05:28:40 PM
Current project: ^_^ =^.^=

Also:
MojiQue demo interface patch only (https://mega.co.nz/#!xkc0WaxI!Ey5FICgllApF1ZorO_VYTlhndPoGnLmZbgVmDyZk0CE) (extract to Graphics/Pictures folder)

Also, magical numbers for easier text extraction:
/HBN*0@454C6C 2,344KB : v1.31
/HBN*0@46BA03 2,700KB : v2.01
/HBN*0@470CEA 3,020KB : v2.02
/HBN*0@470D5A 3,020KB : v2.02a

Livemaker magical numbers (I need them because reasons):
/HA-C@FC760

Love&Piss ITH sorcery: 766E07B0
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on September 24, 2011, 01:15:25 AM
My translation of Shikkin128 (available through one of the links above). Just place patch.xp3 in the game folder. Most in-game text is translated, the hints in the 'progression' screen are not.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jota on October 01, 2011, 07:45:28 PM
I'm not sure if this is the right place to post this question, but probably others are having the same problem as me regarding FantasyF.

When I start the game with standard uni-code settings (english for me) i can open the game, but it crashes as soon as it is needed to load a picture. However, when i change uni-code settings to japanese the game just doesn't run at all. I'm a little bit confused... If someone could help i would appreciate it very much.

Thanks in advance,

--Jota--
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: knuclear200x on October 02, 2011, 01:13:05 AM
I downloaded mysterious school and two girls, then it required a dll. I got the dll, but still doesnt work because it's not "something"
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 02, 2011, 07:37:13 AM
I downloaded mysterious school and two girls, then it required a dll. I got the dll, but still doesnt work because it's not "something"
Can you post the screenshot of the error message?
When I start the game with standard uni-code settings (english for me) i can open the game, but it crashes as soon as it is needed to load a picture. However, when i change uni-code settings to japanese the game just doesn't run at all.
Does it say something or simply refuses to run? Do you see the game process in the task manager?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jota on October 03, 2011, 07:36:49 AM
Well, it simply refuses to run, no process in the task manager screen. But there is more. When i try to run the game.exe with AppLocale, AppLocale can't detect FantasyF language and the game doens't run even when i select japanese manually (simply refuses to run again, no process). With other games, like Shikkin128, AppLocale detects japanese language just fine...

I'm suspecting that the problem is related with my version of Windows7, but I'm not sure yet...

--Jota--
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on October 03, 2011, 02:28:14 PM
I downloaded mysterious school and two girls, then it required a dll. I got the dll, but still doesnt work because it's not "something"
That one requires RPG Maker XP or the RTP. Did you download and install that yet?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jota on October 03, 2011, 03:56:52 PM
Hmm, one more clue. When I open Fantasy F project with RPG Maker XP, in the places where i should see japanese font i see only ??... This should be related to the problem opening the game...

--Jota--
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 03, 2011, 04:09:34 PM
Hmm, one more clue. When I open Fantasy F project with RPG Maker XP, in the places where i should see japanese font i see only ??... This should be related to the problem opening the game...
No, that's not the case. The worst case you can get is not being able to see any characters at all. Did you try running it under japanese non-unicode locale settings? I'm trying to reproduce your error under worst conditions possible, but it's running smoothly for me.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jota on October 06, 2011, 04:49:55 PM
The problem must be related to the incapacity of rpg maker xp and the rtp being unable to read japanese characters in my pc... They appear as "?" signs, and therefore, the game can't load the images. To test the theory, I translated the name of a few pictures both in the file where they are stored and in the game code... It worked and i played for a while till the game had to run non-translated items again.

--Jota--
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Indonesian on October 08, 2011, 06:39:02 PM
thx for the next version of Fantasy F Lisk! :clap:

BTW, I was confused to choose which party I'll take to the moon. lol  :death:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 19, 2011, 12:48:08 PM
Satori is a Japanese Buddhist term for enlightenment that literally means "understanding". In the Zen Buddhist tradition, satori refers to a flash of sudden awareness, or individual enlightenment, and is considered a "first step" or embarkation toward nirvana. Satori is sometimes loosely used interchangeably with kensho, but kensho refers to the first perception of the Buddha-Nature or True-Nature, sometimes referred to as "awakening." Distinct from kensho, which is not a permanent realization but a clear glimpse of the true nature of existence, satori is used to refer to a "deep" or lasting realization of the nature of existence.

Now tell me, why the hell did I learn this (and some other things related to japanese culture and religion) from a fetish game? Well, it's not like I'm complaining or something, that was actually quite interesting. I think I should add some noted for all the references I've found, but I'll do that later. For now, enjoy the game and stay genki (http://www.youtube.com/watch?v=EjMwPKQlpe8).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jota on October 23, 2011, 02:48:34 PM
I'm so sad i can't play Fantasy F after a good translation of yours... I still don't know why the game doesn't run when i change unicode settings to japanese... and in english unicode settings crashes when it is needed to load a picture... so frustrating... I guess i will have to borrow someone's pc to play it  :S

--Jota--
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 23, 2011, 03:07:56 PM
Remember: first you change the locale to japanese, then you extract the archive and start the game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jota on October 24, 2011, 03:25:33 PM
Switched to another computer and all is fine now!  :clap: :clap:

I guess i will never understand what as going on with mine... Thanks for all your patience Lisk... Someday you'll become a saint  :D

--Jota--
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 31, 2011, 05:23:28 PM
KITA!
Looks like 266-san had finally finished Hareame. I can't tell you how happy I am. There are few bugs, though. so I don't think that it's a final version, but still, it is a great day for all of us. So go play the game, especially now that we have an update with some bug fixes and the author is active again. So here's ver 5.2 http://www.sendspace.com/file/p7i7xj
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Mydnyght Edgeworth on November 06, 2011, 10:35:45 PM
KITA!
Looks like 266-san had finally finished Hareame. I can't tell you how happy I am. There are few bugs, though. so I don't think that it's a final version, but still, it is a great day for all of us. So go play the game, especially now that we have an update with some bug fixes and the author is active again. So here's ver 5.1 http://www.sendspace.com/file/ew9ze9

I've been giving that game a try. Seems pretty straightforward... and poor girls when they're bursting! It's amusing to see what happens when you bring the girls back to the school (I GUESS it's a school of sorts) when at least one of them is about to lose it.

Anyway what I'm about to say might seem like a spoiler, so you gotta highlight the purple box to read it. This may sound like a complaint... maybe it is, but here we go:
Okay, so after I take this rock from the mountain to the this girl with glasses, it seems I have to explore the southern cave. Now, the girls (I have 3 at this point) end up having to pee FAST and OFTEN. I kept spamming that one out-of-battle skill that lets the girls pee, since wet pants seemed to wreck a girl's attack power. I wonder if this really is supposed to happen? Are their bladders really supposed to fill up that fast?

Oh yeah, and there's this tower past the cave. How do you go farther up it?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: doa on November 07, 2011, 06:39:31 AM
Haremae does seem to be an improvement from wetters talken for instance, some of the desperation scenes in the chool has two people at a time. (the first school where you start have the first two characters desperate and you should get it occasionally). But im also getting really annoyed with the same thing thats plaguing midnight exept it only seems to keep happening to my fourth character, (its happened to all my characters before and its really annoying but it seems to go away after i finish a mission, exept for the maid character).
Also is anyone at the battle arena part yet? im kind of stuck at the moment there i have the feeling that i just need to grind at that part so that i can finish it quickely.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 07, 2011, 08:43:55 AM
Basically, the school uses four generators that produce magical energy, but they make people need to pee much more often that they should. You saw that happen in the opening sequence. To counter that, they wear special necklaces. The thing is, necklaces have only 3 charges, and each time a girl pees outside of the bathroom, her necklace loses one charge. You've probably ran out of charges, so go to the nurse's office and recharge them (bottom option).

As for the arena tournament, if you're talking about the last battle, grinding won't help you. You have to use desperation guard. When your character is in red condition, there's a chance that she will wet herself next turn, and this chance increases with each passing turn. But if you choose "guard", that counter will be reset. So switch between attacking and defending, and you'll beat her in no time.

Meanwhile, version 5.2 is up with more bug fixes. If that's the last one, I might start working on this thing, but it's going to be a looong way to go. This game is huge.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: doa on November 07, 2011, 08:48:29 AM
Hm ive selected the bottom option alot of times and i still get a weaker bladder.

Thanks for the arena tip though.

YES it is the necklace although the maid doesnt have one (i hope i havent sold it)

Ah just found out that the maid needs to keep her initial weapons or she'll get desperate quickley.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 07, 2011, 10:06:34 AM
By the way, Angie has a good taste when it comes to weapons. Imagine a maid with omorashi fetish holding THIS.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on November 07, 2011, 03:23:41 PM
Also, if I recall correctly there are two different types of necklace. The name of the ones that counteract the effect of the water crystals should start with flame (炎), while the ones that start with water (水) in its name accelerates that effect.

edit: in addition, the flame necklaces seem to be 'personalized' to each character. I don't remember that from version 4.0, although I might just not have paid much attention.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bazaracu on November 17, 2011, 02:35:12 AM
Can someone post a walkthrough for ShikkinAdventure or at least translate into english the list of actions in the game like for that game with the schoolgirl on train.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on November 25, 2011, 03:48:14 PM
Just wondering if we will ever see a translation or Hareame, I am almost willing to pay for that!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 25, 2011, 04:47:30 PM
Maybe. Probably. I've actually started working on it, but it's not the time to make promises. Maybe you'll learn the moon language faster than we translate it. Seriously, looking at this database makes me feel like I'm a loli looking at onii-chan's fully erect penis and not knowing what to do with it. Anyway don't lose hope. I don't want to promise anything because promising something basically equals to completing something. At least that's how I roll. So stay tuna'd! I guess...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on November 25, 2011, 06:07:41 PM
Just a stupid comment here; pay no real attention to it.

YOU HAVE BEEN WARNED!  :lol:

Quote from: Lisk
a loli looking at onii-chan's fully erect penis

Somehow, I like the idea of a newhalf/dickgirl loli looking at her onee-chan's girlhood and getting scared that her own penis is hard.   :lol:


Back on topic:


I wish I could read moonspeak. Then again, with what Serika tells me, a lot of the H-games and doujins I'd want to read have nothing to do with what I'd be into. xD

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on November 29, 2011, 01:08:18 PM
If anyone has any understanding of running Shikkin128, I am encountering a problem. I launch the game by click on the fish icon with the .exe, but I recieve an error. It is a serious of questions marks followed by "(syntax error,unexpected T_SYMBOL , expecting ")")
Also,  A blue screen opens with code. Anyone know my issues?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on November 29, 2011, 01:29:47 PM
That usually means your Windows system locale isn't set to Japanese. The steps to change it are different in every Windows version, but in Vista it's control panel > regional and language options > administrative tab > change system locale.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on November 30, 2011, 06:17:16 PM
Oh and just so this is noted down somewhere, for it to work in Wine (in Linux), you have to set the LANG environment variable.

The line to run the application becomes something like this:
Code: [Select]
LANG=ja_JP.utf-8 wine app.exe
You may need to generate the locale first. (How to do this differs per distro.)

I have tested it on Shikkin or similar.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on December 01, 2011, 12:15:05 PM
Thanks guys! My problem was with the system locale. I had thought I set it to japanese and was convinced that my problem was elsewhere. However, I decieded to double check, and lo and behold, I had set it to italian, the one right above japanese. No wonder it didn't work!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on December 28, 2011, 01:09:55 PM
Meanwhile, I've started working on another translation and I'm actually getting some progress. It's not Hareame, which I planned to do next, because when I started working of it, Hareame was still getting polished (looks like all the bugs were fixed in 5.3, but I decided to wait a little bit). The game is called Nightmare Drop, it's made by the same guy who did the F for the Fantasy and most of the character make a cameo appearance. It revolves around a succubus apprentice who was sent on a mission to make one of three girls, Ayumi the tomboy, Naoko the airhead or Reika the tsundere, wet her bed and bring her futon back to the Dreamland to prove that she is ready to become a full-fledged succubus. It's not an RPG, it's more like a quest, but it's fun to play, so why not? Due to this game's branching design, it's hard to make early betas, and since I was busy with my job, I was translating it in silence, but this time, now that I've made it halfway through, it's official: unless something happens to me, it will be translated. I will release the partial version when I finish translating the route of the first girl, Ayumi, and then do the same with Reika or Naoko. You can check the progress in the third post of this thread. Stay tuna'd, merry christmas and happy new year!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on December 29, 2011, 04:30:32 AM
Huzzah! I await your splendid work. Thanks again!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 31, 2011, 02:43:25 AM
Meanwhile, I've started working on another translation and I'm actually getting some progress. It's not Hareame, which I planned to do next, because when I started working of it, Hareame was still getting polished (looks like all the bugs were fixed in 5.3, but I decided to wait a little bit). The game is called Nightmare Drop, it's made by the same guy who did the F for the Fantasy and most of the character make a cameo appearance. It revolves around a succubus apprentice who was sent on a mission to make one of three girls, Ayumi the tomboy, Naoko the airhead or Reika the tsundere, wet her bed and bring her futon back to the Dreamland to prove that she is ready to become a full-fledged succubus. It's not an RPG, it's more like a quest, but it's fun to play, so why not? Due to this game's branching design, it's hard to make early betas, and since I was busy with my job, I was translating it in silence, but this time, now that I've made it halfway through, it's official: unless something happens to me, it will be translated. I will release the partial version when I finish translating the route of the first girl, Ayumi, and then do the same with Reika or Naoko. You can check the progress in the third post of this thread. Stay tuna'd, merry christmas and happy new year!


I'm really glad I wasn't the only one to stumble across this. I've played it just with atlas/agth and must say I enjoyed it!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 06, 2012, 01:14:54 PM
Gentlemen, Ayumi's route initial translation is finished and I'm releasing it as the first beta, just as I promised. As usual, please report grammar/spelling errors here or PM me so I could fix it, since I physically had no time to proofread it. Remember to set your locale for non-unicode apps to japanese due to the same reasons you had to do this in F for the Fantasy game (non-japanese locales can't resolve japanese picture names, resulting in a crash).

Ayumi's route isn't the longest, but it has more endings that the other two (8 against 5 for each of the other girls): A-1 (Nightmare Drop - Ayumi), A-2 (Nightmare Drop - Hami-tan), B-1 (Maou reborn), B-2 (Futon of Yggdrasil), C-1 (Test passed... lewd dreams?), C-2 (Innocence lost), C-3 (Yaranaika?) and C-4 (School days).

To get on the A branch, you need to Prepare the game's titular drug, obviously. Ask in the department store.
To get on the B branch, you need to Examine the futon in the southeastern corner, pester around and get arrested.
To get on the C branch, you Don't need to prepare at all, just go to Ayumi's house and wait for the night

And now, the game itself: download Nightmare Drop 0.5 (http://www.sendspace.com/file/pz94gb)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 09, 2012, 01:38:05 PM
Nobody likes Ayumi? Being Ayumi is suffering.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: blaaarg on January 09, 2012, 03:29:21 PM
I loved it! Please continue! I've gone through most of that game with Chiitrans which isn't nearly as fun.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: burstingbadly on January 09, 2012, 03:52:35 PM
oddly enough, my game loads on english UK locale. but only crashes when entering the houses. is it possible you could change the picture names or would that break the game

-note to self  read all of thead before posting-
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 10, 2012, 08:44:10 AM
oddly enough, my game loads on english UK locale. but only crashes when entering the houses. is it possible you could change the picture names or would that break the game
It would break the game. If I change the name of the picture, I'll have to change the filename everywhere the game mentions it too. Each and every time the game addresses the picture. While it's technically possible, I'd rather use that time to do some translations, given how easily this issue can be avoided.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 30, 2012, 08:43:48 AM
Gentlemen, I'm happy to announce that the translation of Naoko's route is now finished and available. Naoko's route has fewer endings, but they are quite interesting and give the characters some depth. These endings are:

A (Betrayer in disguise) Have an accident in the department store and get special ventilated diaper
B (Unexpected victim) Have an accident in the park and solve Leviathan's curse
C (Loli meadow) The easiest one, you don't have to do anything
D (Locked up) Same as B, but with different choices during the dream sequence
E (Nightmare Drop) Get the game's titular drug, hilarity will ensue

Please enjoy and watch warmly for the best (in my opinion, anyway) route to be translated.
http://www.sendspace.com/file/xgrcsa
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: blaaarg on February 01, 2012, 10:06:33 AM
Thank you for your continuing work on this game. I am enjoying it very much.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bailinda on February 19, 2012, 05:37:51 PM
Gentlemen, I'm happy to announce that the translation of Naoko's route is now finished and available. Naoko's route has fewer endings, but they are quite interesting and give the characters some depth. These endings are:

A (Betrayer in disguise) Have an accident in the department store and get special ventilated diaper
B (Unexpected victim) Have an accident in the park and solve Leviathan's curse
C (Loli meadow) The easiest one, you don't have to do anything
D (Locked up) Same as B, but with different choices during the dream sequence
E (Nightmare Drop) Get the game's titular drug, hilarity will ensue

Please enjoy and watch warmly for the best (in my opinion, anyway) route to be translated.
http://www.sendspace.com/file/xgrcsa

seems like it missing some files get error can´t find picture.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 19, 2012, 09:00:00 PM
Note that you must run this game under Japanese locale or use some locale emulator software, otherwise it will crash due to the way RMXP handles file names.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bailinda on February 20, 2012, 05:18:17 PM
the problem is that the file above is missing files. then i open it in winrar there is several maps with nothing in them. i can open it and run it but like 10 sec into intro error massage missing file.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on February 20, 2012, 11:34:48 PM
It's working for me. Sendspace occasionally aborts downloads before they're finished. If the .rar is smaller than 10MB you could try redownloading it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bailinda on February 21, 2012, 09:31:26 PM
downloaded 4 times so far and still same thing. find 12 folders with nothing in under graphics. havent cheaked rest yet but shud be same in them aswell. and i have cheaked dowloaded 10,0 mb.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on February 22, 2012, 12:21:14 AM
"empty folders" is very different from "maps with nothing in them". Most of the folders in \graphics are supposed to be empty. 11 of the 14 are empty for me and I'm not observing the error you are. Make sure you've changed your region settings as described in the first post, and if it still occurs, try to tell us more about your OS or other configuration information, or copy the error message somehow.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Indonesian on February 22, 2012, 04:17:54 AM
downloaded 4 times so far and still same thing. find 12 folders with nothing in under graphics. havent cheaked rest yet but shud be same in them aswell. and i have cheaked dowloaded 10,0 mb.

i was once got this problem too.
just try to extract the folder one by one (with open it with your extractor software then copy-paste the folders one by one to the place you want to save the game)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bailinda on February 23, 2012, 01:45:41 PM
tryed that still same. tryed some of my over games aswell and the problem is the same but some still working. seems like he can´t read some files.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: knuclear200x on March 21, 2012, 09:26:32 PM
There doesnt seem to be a thread about what im going to post so uh, i was just playing MGS4 and got stuck fighting Crying Wolf. I paused for a short while and noticed something funny in the video feed that displays on the bottom left corner. It seems to be a desperation scene involving Sunny. at first you see her nodding her head, but after a while she starts to swivel in her chair, next thing she jumps off, walks upstairs and runs to an unseen part of the room. I checked where she runs during the Mission Briefing and I see a small bathroom in the corner.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on March 22, 2012, 01:06:38 PM
There doesnt seem to be a thread about what im going to post so uh, i was just playing MGS4 and got stuck fighting Crying Wolf. I paused for a short while and noticed something funny in the video feed that displays on the bottom left corner. It seems to be a desperation scene involving Sunny. at first you see her nodding her head, but after a while she starts to swivel in her chair, next thing she jumps off, walks upstairs and runs to an unseen part of the room. I checked where she runs during the Mission Briefing and I see a small bathroom in the corner.

I think this kind of thing goes in this thread here. (http://www.animegirldesp.org/f/index.php?topic=738.0) I could be wrong though.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 29, 2012, 10:22:32 AM
Gentlemen, Nightmare Drop is finally translated, edited, tested and released. The last route was almost as long as two others and I had to descend into editing hell, but the sands on the shores of hell are magical sands. Reika's route has five branches:

A (Sun of the beach): Buy some milk and give it to the kitten, you will be rewarded with a seashell. It overrides all other endings except Nightmare Drop
B-1 (There's something strange in the neighborhood): Bring the AD paper to the park toilet and give it to Shia to get horror movie DVD. Bring it to Reika's house.
B-2 (There's something weird and it don't looks good: Same as above, choose different point of view.
C (The genius who descended into bathroom): Hardest to translate, but easiest to get. Go unprepared. It branches further along the way, but leads to the same ending.
D (Nightmare Drop): Get yourself some Nightmare Drop, what else?
Bad End: Try to enter Reika's house without beef jerky. Patora will pulverize Hami-tan with her heavenly spear claw.

As always, any feedback is more than welcome. Enjoy!
http://www.sendspace.com/file/gaas5r

I also have a question for you. When I was messing around game resources, I found some remnants of abandoned routes, author's notes and rough sketches that never made it into the final release. What should I do with them? I have three possibilities:
- Just translate them, leave them on the orphan map where they're stored right now and make some obscure way to reach that map. Remember, while some of them are almost complete branches, most of them are rough drafts. But this way we can stay as close to original as possible.
- Finish what can be finished for 118-san, integrate these parts in the game, drop rough drafts and make it a separate release. Something like Nightmare Drop Plus. Pros: more things to do, there's a lot of hidden potential. Cons: Straying from original plot, sometimes to the point of it becoming Lisk's fanfiction.
- Merge these things with TL notes. Like "This route has reference to this and that, and there was also a different version of this route where the girl did this instead of that, but it was scrapped". Pros: I can do whatever I want with TL notes, especially if I make them into a separate project instead of a text file. Everything is intact. Cons: more fanfiction, separate pieces instead of integral story.

So, what do you think?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: piemaster on March 30, 2012, 04:13:20 PM
I think the Nightmare Drop Plus idea sounds the best since you'll be able to integrate the new content in in the most efficient manner without worrying about making compromises to keep the original game content intact.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on April 02, 2012, 12:14:00 AM
I hate to be that moron, but how the heck do I get 10k money for the Nightmare Drop I helped make?! Selling the coffee got me the cash for the milk, but that's it...

Another quick thing: The dash ability doesn't seem to do anything. I hold the A button, but I do not move any faster...

Thanks!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: burstingbadly on April 02, 2012, 03:55:58 PM
downloaded 4 times so far and still same thing. find 12 folders with nothing in under graphics. havent cheaked rest yet but shud be same in them aswell. and i have cheaked dowloaded 10,0 mb.

i was once got this problem too.
just try to extract the folder one by one (with open it with your extractor software then copy-paste the folders one by one to the place you want to save the game)
Empty for me also :(
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 04, 2012, 02:38:38 PM
I hate to be that moron, but how the heck do I get 10k money for the Nightmare Drop I helped make?! Selling the coffee got me the cash for the milk, but that's it...

Another quick thing: The dash ability doesn't seem to do anything. I hold the A button, but I do not move any faster...

Thanks!
Get the maid cafe AD from the maid at the town square, go to the park toilet, give it to the person inside (make sure you're not cloaked, or you'll waste your chance), get the DVD from her, then sell it to her fan at the square.
As for the skill, yeah, it isn't working. I've replaced it with the older skill. The link to the game itself is updated, and if you don't want to re-download the whole game, you can get classes.rar and extract it in your Data folder. However, I'm pretty sure that you'll have to start the new game , patches or not. Well, given the game's length, it isn't a big deal. Anyway, thanks for the report, I hope you won't encounter any more problems.

Empty for me also :(
Some folders are supposed to be empty, that's how this engine works. As long as you have the RTP and your system locale is set to japanese, you should experience no problems.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 23, 2012, 11:01:57 AM
Okay, I told a certain person about this little game and it caught his interest because it featured, amongst other heroines, a warrior girl in embarrassing situations. Then I told him that I'll translate it someday, and a man must keep his words. So here it is.

This game is actually a bunch of short interactive stories made by Terura-san (you can find the link to Terura's blog in the first post of this thread). You take the role of a fairy that subtly manipulates the minds of the girls to help them avoid the embarrassment of having an accident. Terura-san is mostly the storywriter, so you won't find any elaborate graphic pictures. Think of it as of reading a story.

It was made with RPG Maker 2000, and due to the limitations of this engine I had to make a few adjustments. Most notably, I had to name an unnamed character, Tomoko’s little sister. That’s how the game refers to her in the original product – “Tomoko’s little sister”, and I wanted to keep it that way, but it just won’t fit in the name field, so I gave her a name. I hope you don’t mind.

Please report the bugs and/or grammar/spelling errors. I know there can be some cases of text not fitting in the text box. Otherwise, enjoy.
Download (http://www.sendspace.com/file/58r7rg)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on April 24, 2012, 12:08:17 AM
Stuff never works for me. I get the error "ファイルシステムは開けません" and it crashes. File systems not opening sounds pretty bad. I don't suppose you would know the cause?

Side Note: Oh my god I could actually read the error message. Sort of.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on April 24, 2012, 12:42:54 AM
Yes, it says "unable to open file system". I get the same error.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 24, 2012, 09:42:52 AM
I tried to replicate your problem and found out that either your system locale is not set properly (and the engine can't read everything it needs to read) or you don't have the right RTP. There are two runtime packages for RM2K, you need the one that supports japanese fonts. I had the same issue with Violated Heroine, getting the right RTP solved it. You can find the link in the first post. There may be one more thing that causes this crash, but confirming it will take a day or two. For now, please try these things.

In other news: Shikkin Games is back online.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on April 25, 2012, 03:29:05 AM
I fail...didn't have the RTP. Thanks!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 02, 2012, 05:16:50 PM
The time has come. I hope someone still cares about it. I know that our friends from overseas care about it, so I hope that someone, somewhere is still out there for this.

Hareame.

The game that was inspired by Wetters Story and fascinated me along with some fellow moonspeakers and western fans of desperation wetting fetish. Once upon a time a lone man told me an epic tale of friendship and betrayals, of ancient plots, witty comebacks, and, of course, girls wetting their panties. Please, take my hand. I don’t know if I can walk this entire path alone.

AHEM!
Database generals: finished
Common events: 0/160
Scripts/interface: 75% finished, testing for compatibility
Maps: 0/324

Dictionary for the sake of consistency:
ミリィ – Milly
スミレ – Sumire
タルト – Tart
アンジェ – Angie
バラスン – Barasm
チャモン – Chamon
スーム – Sumu
リンギア - Ringia
ダージル – Da’Jil
波導器 – Wave Motion Generator
大抗争 – Great War
水霊 – Undine
大地の精霊 – Gnome
火吹き山 – Blazing Mountain
抗争終結記念碑 – Truce Memorial
絶対防御 – Last Resist(ance) - the skill that takes over the "Guard" skill place once the girl is desperate enough
導師 - Archmage
リーネ – Rinne
エリオラ – Eriola
マリー – Marie
イリア – Iria
ウリエル – Uriel
ロザリー – Rosary
クローネ – Kurone
ディーネ – Dinne

Discussion and advices are very, very welcome!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on May 02, 2012, 08:07:42 PM
I know not of this game, but I have decided to care based on you translating it! Go for it Lisk, we shall cheer you on every step of the way!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: banedon on May 03, 2012, 12:49:31 AM
I am intrigued! And with you ever step of the way! Ganbatta!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: ltmt on May 04, 2012, 06:55:53 PM
Awesome.. I think I know which you're referring to, and am stoked to see it translated. Amazing work on Nightmare Drop and Kunekune Fairy Light, by the way.. You rock!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: blaaarg on May 04, 2012, 10:03:45 PM
Oh yes. Always eager to enjoy the fruits of your labor!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 05, 2012, 10:13:39 AM
I'm really glad you liked my other works. I'm really glad you support me. Come to think of it, we walked quite a long road together. We started with just another thread that was supposed to drown into oblivion, but it didn't. Instead, we've got None's links and gameplay advices, EnragedFilia's walkthrough and translations of Arabes' game and a whole lot of people who helped with my initial project, Wetters Story. They mentioned us in 4chan's RPG maker thread as the most active omorashi games community (even though this "most active" is not as active as any of us would like it to be) and even the original developers are aware of us. We (and by "we" I mean us) are not working on the project that would most likely never get finished like it was back then. We're working on Hareame translation project (http://www.sendspace.com/file/qz15um) that might be slow, but will be done.

As of now, the database is mostly finished, except for the common events. I've translated most of the scripts and don't see any problems with them. You can try running the build posted in the link above, but there's nothing to do there yet. I post it mostly for the sake of keeping the project alive no matter what happens to my cute little E120 (an I hope nothing bad will happen to it, I like it so much). We took the first step. Let's see if we can make it to our destination.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: none on May 06, 2012, 03:11:21 PM
So I was fooling around on Nico today and I stumbled on to a wetting Flash game!


One of the games Protip: Keep clicking on her bladder, it's near her belt area, to make her pee!
http://castlage.com/03/Vol01.swf (http://castlage.com/03/Vol01.swf)


Game Menu
http://castlage.com/01/page006.html (http://castlage.com/01/page006.html)

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on May 12, 2012, 01:25:21 PM
Question about an old game, where can I download Shikkin128? I never got around to finishing it, it's been removed from Rapidshare. and I can't find it elsewhere.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on May 12, 2012, 02:40:17 PM
The developer's site here (http://shikkin.wiki.mface.jp/) has a rapidshare link that seems to be working. My translation patch is on page 1 of this thread.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: burstingbadly on May 14, 2012, 11:21:41 AM
whenever i try to installed rpg2000 i get a syntax error on one of the music files, can someone upload a zipped verson of the files rather then an exe
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 14, 2012, 04:54:43 PM
whenever i try to installed rpg2000 i get a syntax error on one of the music files, can someone upload a zipped verson of the files rather then an exe
There's no difference between a self-extracting archive and manually extracted archive. [evil bondage teacher lady mode]Are you sure that you've properly changed your system locale? Can you give us some error message to explain this behavior? [/evil bondage teacher lady mode]
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on May 14, 2012, 10:33:03 PM
I found an interesting game from this site: http://u6.getuploader.com/rin_1224/index/2/filesize/desc

The download link is called bunka_taiken_110303, as wetting rpg goes I think it is one of the better ones. It doesn't seem to be finished yet, but it is still definately fun to play.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on May 14, 2012, 11:55:53 PM
whenever i try to installed rpg2000 i get a syntax error on one of the music files, can someone upload a zipped verson of the files rather then an exe
You might have a bad version of the rpg2000 installer, or your OS might be incompatible (when I tried, it said it won't work under vista). Try using the RTP instead.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Indonesian on May 15, 2012, 08:04:56 PM
I hate to be that moron, but how the heck do I get 10k money for the Nightmare Drop I helped make?! Selling the coffee got me the cash for the milk, but that's it...

Another quick thing: The dash ability doesn't seem to do anything. I hold the A button, but I do not move any faster...

Thanks!

i dunno are you have got the answer yet but oh well...

to get the cash, you could sell the DVD album to the fans in front of the stage that really want that DVD (you can check which one is it by talking one by one to them when you don't have the DVD)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 16, 2012, 04:52:10 PM
Fans are scary, aren't they, Hami-tan^^?
Title: Necro problem solved by coincidence...
Post by: Jota on May 19, 2012, 01:48:35 PM
Months ago i came here asking help because i couldn't run any omorashi games on my computer either with appLocale or by changing the computer unicode settings to Japanese. No one knew what was happening and i couldn't figure it out either. Meanwhile i started playing in another computer where i had no problems running the games and forget all about it.

Today i was looking at the games again in the faulty computer and i moved them to the C:\ location for the sake of storage, my desktop was to crowded. And voilá!! I tried them and they started to work with both appLocale or japanese unicode settings... For some reason these programs are alergic to a desktop location in some computers.

Hope i can help someone with the same problem :D

--Jota--
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: none on May 19, 2012, 10:28:34 PM


http://gahonyo2.x.fc2.com/top/top.html  (http://gahonyo2.x.fc2.com/top/top.html) Has some fashes you might wanna look at guys.

Traffic wetting: http://gahonyo2.x.fc2.com/etc/omo-2.html (http://gahonyo2.x.fc2.com/etc/omo-2.html)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on May 24, 2012, 06:54:56 PM
I've started playing Shikkin128 and have almost finished; is there a walkthrough for it anywhere? I just need to get the third and fifth pictures of the glue column, but nothing I try seems to work. I remember there being a walkthrough somewhere on these forums, but I can't find it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on May 24, 2012, 09:31:43 PM
Here it is.
http://www.animegirldesp.org/f/index.php?topic=2436.msg20312#msg20312
I haven't played it through in a while though, so I'm not sure if it's completely accurate.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 25, 2012, 10:32:07 AM
Aaaaand we have one more game to play. This time it's not from the authors we know and love, but from some obscure doujin circle. It's called Schoolgirl Kokona Magica★Pee Incontinence Dungeon! Nanashi-san from the game development board says that it's not that good, as you have to pay 1350 Yen for about 20 minutes of gameplay, but since we're pirating it, why not?

http://rapidgator.net/file/13613075/...95522.rar.html
http://turbobit.net/snlwgu986frx.html
http://shareflare.net/download/38770...95522.rar.html
http://edoc.com/e19tl8qx8twu
http://ryushare.com/1c4908742699/120511-1G-095522.rar
http://freakshare.com/files/ahn0xkf9/120511-1G-095522.rar.html

It's an RPG maker Wolf game, so all you need to run it is japanese system locale.

In other news, Hareame translation project is advancing steadily. I slowed down due to certain job-related issues, but now I'm on vacation, which means a lot of time to work on this game. The database was much bigger than I expected, with a lot of IF-THEN-ELSE branches for desperation and wetting events, but now it's close to completion. Once I finish polishing the database and scripts, I'll move on to the maps themselves. If everything goes as I expect, I might finish playable demo with the first mission fully translated in about a week.

More updates soon.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: burstingbadly on May 25, 2012, 02:21:31 PM
started trying to play that game. for some reason it crashes on the 2nd floor?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 25, 2012, 03:06:42 PM
It shouldn't crash, at least I finished it without any problems. But seriously, you're not missing much. I thought that a desperation dungeon crawler would be interesting because I've been trying to make something like this myself, but the Nanashi-san who played this game before me was right: it's abysmal. It's not even a dungeon, it's a sequence of "mazes"  that even a three years old can navigate through. But their easiness is compensated with ridiculous random encounter rate. You run into monsters every other step. They become progressively stronger as you proceed, but they also give you some EXP and money. However! There's no shops in this game, you can't spend your money on anything! Furthermore, EXP is equally useless and is there only to stall you further. You get some HP and SP when you level up, but you don't get any new skills. The only skill you have is Heal (how can a schoolgirl from modern world cast spells anyway?) and the only attack is the basic attack.

Okay, but what about desperation? That's why we came here, right? We've seen many different systems in other doujin games. Time-based, steps-based, with skills and items that increase desperation and may cause or prevent an accident, right? I mean, look at Hareame or Wetters Story. Look at Shikkin series games. Look at LivingInfinite's combat leaking and messing system. Look at Terura's kunekune games where you literally fight against desperation. They're all great and they're all free. If some people are going a commercial project based on desperation and aimed at us omo fans, it must be even more awesome, right? Wrong. There's No. System. At. All. We have three or four fixed events, and that's it. That's right, fixed events. They activate once you pass a certain tile, advance the sad excuse for plot a little bit further, then we're getting a picture of Kokona peeing and move on.

I can understand if a game has flaws in some areas but compensates for them somehow. Especially if it's a doujin project. But this game has no redeeming qualities at all. The omo is bad, the gameplay is bad, the plot is nonexistent, and they expect me to pay 1350 yen for THIS? Seriously, I wasn't this disappointed since WC: the forbidden chamber. This is a good example of how you shouldn't make a game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on May 30, 2012, 04:41:49 PM
Here it is.
http://www.animegirldesp.org/f/index.php?topic=2436.msg20312#msg20312
I haven't played it through in a while though, so I'm not sure if it's completely accurate.

Thanks for the link. It seems mostly accurate, but I simply cannot get the 3rd picture in the glue column. The glue doesn't work on Ami, if you follow the instructions, I have no idea what else to do; I don't know if it's a glitch or the walkthrough is wrong. It's the only picture in the hint chart I haven't got yet, I want to see what happens when you complete the column (no spoilers plz).

This was the first omo game I played, years ago. It would be nice to 'complete' it, any help would be appreciated.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on June 01, 2012, 11:45:05 PM
Yeah sorry, I made a mistake writing that one down way back then. It's pretty complicated, so here's the short version: send Yuki and Ami to the railroad tracks, make Nozomi leave the railroad tracks, apply the glue to Yuki, then use the glue on Ami as soon as she gets to the area behind the northeast bathroom.

In more detail:
1- put the diuretic in the vending machine before Ai reaches it, causing Ami to give up waiting in line there and go to the karaoke bar and then the railroad tracks.
2- when the blue-haired girl arrives at the river, give her the sign so she closes the convenience store bathroom later, causing Yuki to also go to the karaoke bar and then the railroad tracks.
3- meet Nozomi at the railroad tracks to prevent her from relieving herself, so that Yuki can do so there instead.
4- before Yuki reaches the railroad tracks, use the glue on her so that she wets herself, which causes Ami to leave and go to the grassy area behind the northeast bathroom.
5- meet Ami there and use the glue on her as soon as she arrives (there's a fairly small time window in which it'll work), which causes her to fall down and give you the shot you need.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on June 13, 2012, 08:04:44 PM
Thanks for the help, finally completed this game.

I'm looking forward to the hare translation. I played it once before, didn't get too far but it seemed like a very fun rpg. So, I appreciate the translation work being done, please finish soon.  :clap:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 22, 2012, 12:30:27 PM
Gentlemen, I am happy to present you the first milestone release. The progress so far is as follows:

As of now, 24 out of 324 maps are translated. Gameplay-wise this is probably as tiny as the first release of Wetters Story, but it's a start and it's not just an interface patch that it used to be before. You can actually wander around the school, get familiar with its layout and complete the first mission, "First Steps". It only takes a couple of minutes to finish, but it's a mission, so it deserves a release. This release also includes all desperate dash events for all four characters in Barasm dormitory, even though you can only get two of them so far, and some other minor things here and there, which means that now I'm focusing on the actual missions (as opposed to the background stuff).

Please report any bugs and/or spelling mistakes you encounter and wait warmly for the next release.

Download HareAme 0.1 - immedially before collapse edition (http://www.sendspace.com/file/z1cvnc)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on June 28, 2012, 02:09:09 PM
Thanks a lot of the HareE release, it looks like a fun game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: banedon on June 29, 2012, 01:37:09 AM
Thanks a lot of the HareE release, it looks like a fun game.

Indeed! Thanks for all your hard work, Lisk!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 29, 2012, 12:10:49 PM
And we continue on! More background things to lay foundation for further milestone releases, some fixes, and another mission to complete! Well, it's the first real mission, but whatever. The progress so far is as follows:

As of now, 59 out of 324 maps are translated. Gameplay-wise it gives you another mission and introduces another character. This mission is pretty short, but not as short as the first one, and the third one is not far from completion. I hope you will enjoy playing this game as much as I did.

Download HareAme 0.2 - red friends edition (http://www.sendspace.com/file/gmffhx)

In other news: uuuooo, Walking Dead episode 2 is finally out! Let's see if it will have desperation scene like episode one did, but even if it won't, I'll still enjoy it. 55% downloaded. Why can't you go any faster, Steam? WKTK...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on July 01, 2012, 04:19:20 PM
What desperation scene do you talking about? Can you please describe it?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Indonesian on July 02, 2012, 01:32:17 AM
What desperation scene do you talking about? Can you please describe it?

http://www.animegirldesp.org/f/index.php?topic=4398.msg41248#msg41248 (http://www.animegirldesp.org/f/index.php?topic=4398.msg41248#msg41248)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: blaaarg on July 03, 2012, 01:54:55 PM
Search for "walking dead episode 1" on youtube.  The part where they get to the pharmacy the little girl announces she has to pee, opens the toilet door and a zombie jumps out. Nothing more about it happens after that.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 03, 2012, 11:47:10 PM
Does anyone here know of some good links to some translation programs? I currently have a lot of freetime and was thinking of doing an (at the very least) simple translation of ShikkinSCHOOL. I've already searched around on Google for some however I don't want to go installing something harmful to my computer. I'm hoping someone around here would know of any decent programs.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on July 04, 2012, 12:52:02 AM
Does anyone here know of some good links to some translation programs? I currently have a lot of freetime and was thinking of doing an (at the very least) simple translation of ShikkinSCHOOL. I've already searched around on Google for some however I don't want to go installing something harmful to my computer. I'm hoping someone around here would know of any decent programs.

I'd personally recommend against it for now for two reasons:
1) I feel it wouldn't really work if you tried translating something from a program alone with no knowledge of the language yourself (I'm only making an assumption of your ability here, of course)
2) ShikkinSchool is still getting updated, so unless you have a program that can search and replace translated strings in all the script files (like RPGMaker trans for RPG maker games), you're probably going to have to manually check or re-edit your patch for every new release that comes out.

To answer your question, though, the standard combination is ITH + Translation Aggregator, and if you want an offline translator as well get ahold of ATLAS or similar.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 11, 2012, 11:10:36 AM
The picture is starting to come up together. You know, this game has so many similarities with Wetters Story (no wonder, it was inspired by 666's creation) that I can't help but compare the translation process. Two vital lessons I've learned. First, having a draft is important, especially when you deal with a fuckton of events clustered in a single area that's used all the way through the game. Second, having someone to playtest this thing on a regular basis is very important. You never know when you accidentally hit the wrong key until you see it during gameplay. Third, parser makes everything much easier. Three vital lessons. Draft, playtesters and parser.

Anyway, here's another update. The progress so far is as follows:

As of now, 72 out of 324 maps are translated. Gameplay-wise it gives you your own personal maid. やっちゃった時とか遠慮なく呼んで下さいましね。 What else can you desire? Two more missions (real missions this time) and some corrections of minor errors? Those are included too. As usual, any feedback and especially reports of bugs and spelling errors are very welcome.

Download HareAme 0.4 - yours whenever you desire edition (http://www.sendspace.com/file/y8w7ro)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 15, 2012, 10:07:41 AM
Mission 5 is ready to be played. A small message for a small update, but we keep moving on.

Download HareAme 0.5 - Conspiracy edition (http://www.sendspace.com/file/82bzkb)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on July 15, 2012, 02:43:11 PM
The fifth mission still isn't being translated for me, when I load a save file with the first four missions completed. I didn't have this problem when transferring my save file for the other updates.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 15, 2012, 03:42:36 PM
This should do the trick.
http://www.sendspace.com/file/tgobfd
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on July 15, 2012, 06:40:51 PM
Sorry Lisk, but I am having the same issue as the above person, and I used your new link.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 15, 2012, 09:51:51 PM
Interesting. Can you attach your save file? I think I know what exactly went wrong, but I need to confirm it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on July 16, 2012, 07:30:31 AM
Here's a link for it, the forums wont let me attach it directly.

http://www.sendspace.com/file/h2pjzt
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 16, 2012, 09:47:14 AM
Ah, I see now. While this mission is mission five in the actual game, it's registred as mission 7 in the script. So the one I've translated comes after this one (iirc, you can do next few missions in random order). Sorry for misleading you, but this was bound to happen sooner or later. This mission will be available in the next milestone upload.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: googlespit on July 17, 2012, 03:26:00 PM
After finishing the current project do you have any intentions of doing 118's other games I loved F for fantasy and nightmare drop but his other two seam too puzzley for me to enjoy without understanding them
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on July 18, 2012, 07:09:55 PM
After finishing the current project do you have any intentions of doing 118's other games I loved F for fantasy and nightmare drop but his other two seam too puzzley for me to enjoy without understanding them

I'd love to see "ONE-WEEK-SISTER" and "Angelic Atlas" by 118 translated, as my Japanese is extremely limited.

-

That said - thanks for the translations, Lisk. HareAme is a great game, keep up the good work.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 19, 2012, 03:37:55 PM
>天使の世界地図
I don't know, he was just picking up the pace back then and the girls weren't as detailed as they were later. Their storyline peaked at the Nightmare Drop, then he realized that it's a downward spiral and switched to other games. Fun fact: the script of the cute slice of life game called Nightmare Drop is almost as big as Fから始まるファンタジー and much bigger than 天使の世界地図 and ポケットワルキューレ combined.
> 姉・ONE・WEEK
And this one is even bigger than Nightmare Drop. Which is a good thing, he knows what he's good at and does it. And he also gets bonus points for liking PM☆MM.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 25, 2012, 11:15:29 AM
Gentlemen, another milestone is reached. It includes quite a lot of new content. Missions 5 to 8 are now available (one mission turns into another due to plot reason, but whatever), second school building with desperation dash and bed wetting events, a dungeon and plot development. I also corrected some minor things in item database and fixed untranslated part of administration building in mission 3 (why nobody told me that I missed these guard droids?). 8 missions down, 10 more to go. Let's look forward to a better tomorrow!

Minor update:
- edited typo in item database;
- fixed untranslated event in mission 8;
- fixed untranslated line in mission 5 briefing.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on July 26, 2012, 04:24:38 PM
There's a TYPO!

Tart's lvl 11 spell is called Cpark Crowd. It should be Spark Crowd.
No other typos that I spotted. Thanks for the update!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 26, 2012, 10:02:26 PM
Thanks, fixed that along with another instance of the same typo. Wtf, it was supposed to be "cloud" anyway, I must have been either drunk, tired or both.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on July 26, 2012, 11:07:05 PM
Thanks, fixed that along with another instance of the same typo. Wtf, it was supposed to be "cloud" anyway, I must have been either drunk, tired or both.

Too much Vodka, there, Lisk?  :lol:  Might want to drink some of that Moscow Mud... what we dumb Americans call Coffee, eh?   :gunsmilie:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 02, 2012, 09:41:00 AM
Some lines require... a DIFFERENT STATE OF MIND  :lol:.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on August 02, 2012, 02:25:28 PM
So tell me, Lisk... Have you ever danced with the devil by the pale moonlight?   :lol:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 09, 2012, 09:45:57 AM
Phew, that was one big mission. Two new locations with desperation and bedwetting events, a big chunk of the overworld, a dungeon and some branches I wasn’t even aware of. We’ve reached a major landmark here. Nine missions down, nine more to go. The next one is even bigger map-wise, it covers one more building and the rest of the overworld. The plot also begins to thicken, as you might notice once you play through this mission.

As of now, 160 out of 324 maps are translated. Enjoy helping a swordsmith in recreating the legendary sword, participating in swordsmanship tournament, meeting new characters and having many new types of accidents. As always, any feedback is very welcome. Please report any types/spelling errors you encounter here or through PM system while I relax and have some hurt-and-heal fun.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: googlespit on August 09, 2012, 01:33:54 PM
for some reason when I decided to download the latest patch it replaced my file ,with around 6 hours of gameplay with a six minute gamplay file
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 09, 2012, 01:45:19 PM
It's not a patch. It's the whole game in beta translation. You download it, extract it, then copy and paste the saves you want to use to test it in the game folder, not the other way around. It's unfortunate, but it can's be helped (C). This is how beta works. And it soesn't have no save files.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on August 10, 2012, 12:30:37 AM
Ahh, Lisk - Good job as always.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on August 12, 2012, 05:38:46 PM
Played through the new quest, it's good. Only spotted one typo: one of the maid's attacks in the tourament is not translated.
Also, I only count 8 quests translated at ths point. I have 9 available, but the last one on the list isn't translated.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on August 12, 2012, 07:17:18 PM
Also, I only count 8 quests translated at ths point. I have 9 available, but the last one on the list isn't translated.

The 7th quest is just the second half of the 6th quest. It's not actually listed at the counter, but they are essentially two different quests.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 13, 2012, 11:47:48 AM
Fixed, also fixed a minor inconsistency with mission name and two system messages. Thanks for reporting that.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on August 25, 2012, 11:48:38 PM
I think a new version of BigWave came out.

http://www.nicovideo.jp/watch/sm18660436
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 30, 2012, 10:35:26 AM
I think a new version of BigWave came out.

http://www.nicovideo.jp/watch/sm18660436
It's just some animation, I think. 666-san said that he's not going to make any more games, since they take too much time. Speaking of games, it's time for another update!

As of now, 222 out of 324 maps are translated. Gameplay-wise they include stardust berries, starlight trials, dungeon crawling, lucid dreaming, pie cooking, and don't forget some bathroom management issues! The dungeon is pretty boring, though, the next one will be much more interesting. I hope you're not afraid of ghosts. But on the other hand, you get a whole new school building! Be sure to wear some flowers in your hair.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on September 01, 2012, 01:04:38 AM
Oh man, that dungeon was a nightmare. Especially when I ran out of charges and got lost.

Anyway, thanks again, Lisk.

Only fault I can mention was the occasional untranslated line. The only ones off the top of my head I can remember are; the girl sitting at a table inside the dining hall of the new class building and a few on the way through the dungeon. Nothing that was integral or required to advance, though.

Keep up the good work.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 02, 2012, 02:19:07 PM
Fixed!

Thank you for mentioning these screwups, these things are very easy to miss when you don't have some text arser like the one for XP games.

But... a nightmare? Nyo ho ho! Mission 12 (I believe) includes some adventurers finding themselves just in the (nightmarish) situation you've found yourself in and you rescuing them from the heat of the day.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 03, 2012, 01:53:42 PM
In other news: I've promised that I will do it someday, and I did it. Translation of the stuff from the test/debug map of Nightmare Drop as well as some comments, ramblings and attention whoring from your truly and his comrade in perversion. Multipost due to the amount of text.

Nightmare, also known as succubus. A creature that comes to people's dreams. They cause people to see lewd dreams or nightmares... Or, sometimes, dreams that bring them new hope.
This is the story of a certain person. A girl, who trains to become the best mare there ever was. She’s about to accept the rite of passage that would grant her the title of Nightmare. But it won’t be an easy task...

This is a non-linear quest game with multiple endings. It was made by 118-san, the same person who made F for the Fantasy (as well as some other games) and many characters make cameo appearances along with the new heroines.

Requires RPG Maker XP runtime package (RTP).
Requires Japanese system locale.

118-san’s games contain many references to various anime shows, video games, books, history and culture that may be obscure if your otaku power level is low. This text contains some explanations and various data that was left in the test map and never made into the game. They were supposed to be done long ago, but things got pretty busy and Hareame took priority, so we’re doing this now. The normal black text is the translated material from the test map. Green text is Lisk’s comments and explanations. Purple is Hayate.

There is a lot to explain about Hami-tan's magical spells. First, Dual Aurora Wave, the spell she uses to turn into a human. It's the transformation spell used by one of heroines of magical girl show Precure. Ironically, she uses this spell to turn into her magical girl form, while Hami-tan uses it to turn into a normal girl. 118-san seems to be quite fond of magical girl shows, his games have a lot of references to them. I can't blame him. I like watching pretty girls in frilly outfits fight monsters too. Also, Kyouko is the best meguca. I want to tie her up and do unimaginable things to her.
You lolicon you.
Invisible Air. The original name of this spell was just Invisible, I changed it to make it sound less awkward. Invisible Air is the barrier that Saber from Fate/Stay Night and Fate/Zero uses to hide her sword of promised victory, Excalibur. Remember: just because they can't see you doesn't mean they can't smell you! The Dreamcast. You're probably wondering what the chant for this spell means. Hidekaze Yukawa, also known as the mr Sega, was Senior Managing Director during the Dreamcast era. He became very popular when he started to appear in Sega's commercial messages. The Dreamcast spell chant is a part of one of these CMs.

Character info: Hami-tan.
Protagonist of this game.
A mare, demon from german mythology that drain human energy by riding them while they sleep and manipulating their dreams. However, this one is still a kid. She's trying to pass her final trial and become a full-fledged mare under the guide of her superior Belphegor. Her full name is romanized as Hamitto. The name she had ingame was Haa-tan. This is one of many fan names the VIPRPG community made up for one of RPG Maker 2000 default sprites, a harpy (hence the name). Yes, they made stories and personalities for generic sprites and, given the size of their community, you can consider these personalities canon. For example, Alex, the protagonist of Terura's game "Kunekune Magician", is one of these recurring characters with fanmade personality. He's the generic good guy, he has a little sister Linax and usually fights the bad guys from the devil king's forces. But this time he decides to do something else... Anyway, back to the topic. I couldn't leave her with Haa-tan as her name, because while it makes perfect sense in japanese, it sounds plain weird in English. So I decided to land somewhere in between: drop the last syllable of her romanized full name and keep -tan. I hope you're okay with that. It's not like you have any choice, anyway.

Just like the trio of victims, Ayumi, Naoko and Reika, Hami-tan appears in other works of 118-san, the maker of Nightmare Drop. Actually, one of Ayumi's endings is a reference to Worldmap of Angels, Dragon Quest-like game where our heroines work together to undo certain damage you can do in Nightmare Drop. She also appears in Pocket Valkyrie, (pokemon parody where you play as Chika, the green girl with special futon in her garden) and she's pretty much the same innocent succubus in both of these games. Maybe someday...

Character info: Reika.
Short-tempered tsundere princess. She refers to herself as "watakushi", in a refined and elegant way. Both drugging her and scaring her pee out of her work very effectively, but her house is guarded by her pet dog Patora that must be dealt with first. By the way, one of the branches of her route proves that Akagi would win against Saki in a game of mahjong (if you read it from Hami-tan’s point of view, the flow of game is similar to that of Saki anime, where the titular heroine wins by impossible luck, while Reika’s game is similar to Akagi’s matches, driven by tension and usually won either by cheating, reading opponents or both). Then again, Saki is not about mahjong, it’s about lesbians playing mahjong.

Magical Reika!
Reika: “Kuh… I need to visit the washroom… But there’s a weird monster next to the toilet…”
Hami-tan gets an idea. The magic wand she got earlier today can be useful…
She reverted back to her mare form and dispelled her invisibility right before Reika’s eyes.
Hami-tan: “Reika-chan! Transform into a magical girl!”
Reika: “Huh? Um… who are you?”
Hami-tan: “I’m Hamitto, a fairy from Turboether magical land! I’ll tell you the details later!”
Hami-tan: “What’s important is this dangerous criminal! It escaped from the magical land in the human realm and rages around as it pleases!”
Hami-tan: “You were chosen to become the thirteenth magical girl! Only you can stop it!”
Reika: “S-so, um… In other words… I have to become a magical girl and fight evil monsters like in anime?...”
Hami-tan: “That’s right! But we don’t have time to talk! Please, use your magical wand and defeat this evil monster!”
Reika: “. . . ? Didn’t you call it a dangerous criminal just a minute ago? Oh well, I guess it’s fine…”
Hami-tan: “R-right! Forget about minor details! I have to teach you how to transform!”
Hami-tan:  “Raise your want, sway your hips and yell –inochi wo daiji ni- really loud, okay?”
Reika: “I refuse! This so-called transformation is both perverted and stupid!”
Reika: “My will has to be strong, right? Well, there’s no way this can help me to concentrate!”
Reika: “Doesn’t it mean that I can come up with my own transformation chant and pose, anyway?”
Hami-tan: “Umm… well, I guess you’re right (why does she know about it so much anyway?).”
Reika: “Well… here I come! Henshin! Magical Reika!”
Reika held the wand close to her chest and chanted the incantation. When the wand started to shine with bright light, she raised it above her head, pointing at the sky.
Reika: “Calling mystics! Mahou Shoujo Magical Reika came uninvited!”
Hami-tan: “…That’s the villain’s line…”
Hami-tan muttered something as she observed Reika, now clad in frilly magical girl outfit.
Reika: “Here I come! Well, I guess I have to come up with a fancy name for my magic first.”
Reika: “What should I attack this monster with?”
Reika: “Loving Heart! Magical Shower!”

Magical Reika!!
Hami-tan: “Calling mystics! Go, dream monster!”
Ghost: “Soooaaak-kiiinnng!!! (War cry)
Hami-tan: “If even a single drop of its liquid touches you, you’ll instantly wet your bed!”
…Someone is obviously having fun.
But Reika didn’t falter.
On the contrary, she was backed up by two more people that appeared out of nowhere.
Two very familiar people…
Ayumi: “Rouran Ayumi appears!”
Naoko: “Shiohime Naoko is here too~ From the start~ to the climax~”
Were their dreams connected to Reika’s?!
Looks like they’re very close friends.
If people share intimate bond, they might appear in each other’s dreams. It’s called “seeing each other in the dream”.
Normally only lovers can be connected strongly enough to visit each other’s dreams, but the connection of these three friends is obviously strong enough too.
These three prepared certain items…
Reika: “Let’s go, girls! –Love!-”
Reika raised her medallion to the sky and white wings appeared on it.
Ayumi: “…I think this should do the trick. –Courage-!”
Glowing bracelets appeared on Ayumi’s hands.
Naoko: “Be careful, Ayumi-chan~ Promise me that you will be okay~ -Hope-!”
Naoko lightly kissed her ring and raised it to the sky too.
The light from the bracelet, ring and medallion wrapped around Reika.
Reika: “In the name of love, courage and hope!”
Reika: “Mahou Shoujo Magical Reika! Holy Up!”
Ayumi: “…Did it work? I don’t see any differences…”
Naoko: “This is a dream~ So anything can happen~”
Hami-tan: “O-oh noes! They forgot how to attack!”
No, it’s not completely true. Only Reika knows how to transform into magical girl and use magic. In other words, she’s the only one who can oppose the dream monster. It’s a chance to make all of them wet their beds!
Hami-tan: “Attack Reika-chan with all your power! Go, dream monster!”
Ghost: “Soooaaak-kiiinnng!!! (War cry)
The loyal dream monster released a torrent of liquid bullets at Reika!
Ayumi: “Uwa, so many!”
Naoko: “Reika-chan~ Use a shield~”
Reika: “Okay! Phoenix shield! Build up!”
Reika, supported by the two girls behind her, formed a small shield on her left hand.
(Who Homu here?)
Hami-tan: “Do you think you can block Soak King’s attacks with such a small shield! Be soaked!”
But as the barrage of liquid balls approached Reika, they changed their trajectory.
Naoko: “It’s not a bad shield, after all~ Is it~? Phoenix shield redirects incoming attacks~ back at the attacker~”
Hami-tan: “Hee~ is that so? Wait, it means that the soaking barrage is directed at me now!!!”
Just as Naoko finished explaining how Reika’s shield works, the barrage hit its target.
Somehow she managed to avoid it, dodging the bullets in panic just before they hit her.
But Reika was already preparing the next attack.
But… a bow?
Ayumi: “Right, the decisive attack. Theme music: Yoro~ \(- -)/”
Reika: “Lovely----- heavenly arrow!!!”
The light---begins to gather.
The gathered light turns into storm of arrows and rains down!
Ghost: “Soooaaak-kiiinnng!!! (War cry) (Agonizing)
I have no words to describe how I felt when I was translating this. I... WHY.jpg
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 03, 2012, 02:04:10 PM
Character info: Bell.
Real name: Belphegor. The one who puts Hami-tan through the trial to test her ability and see if she's experienced enough to become an independent mare. To pass the trial, Hami-tan has to "make one of the targets to wet her bed". Can she do it and attain the title of Nightmare? Yes, I know that she's called Ell in this game. Why Bell? Because that's how it says in MAP001 and that's how she's named in Pocket Valkyrie.

Prinshia route
- Get maid's (Holly's) AD;
- Select "give AD" at park restroom;
- Get Hami-tan of the toilet DVD.
Additional scenario:
The park restroom is closed > Prinshia can't use toilet > live show time > to the stage > accident in front of everyone. 118-san never made it. Shame.

Character info: Ayumi.
Supernaturally strong athletic girl. Refersw to herself as “boku”, in a tomboyish manner. Both scaring her and drugging with Nightmare Drop may work, but due to her body’s abnormal strength she’s good at holding her pee in. The best choice is Nightmare + Aqua Voice combo.

Her route is the most branching one. It has eight endings (other routes have five endings each) and two discarded branches: about trying to fool Ayumi with an illusion and about scaring her with the white sheet. Here’s what it looked like:

Illusion branch:
Supri makes Nightmare Drop using Hami-tan's pee in the process. Ayumi is forced to drink it.
She needs to use the toilet she sees in her dream. It's created and inserted into her dream by using the photo of a real toilet.
Ayumi: "Phew... I've made it somehow..."
But the next morning...
Ayumi: "No waaay~~ I've wet my beeed~~..."
That was the plan. However, Hami-tan screwed up and failed to create a believable dream.
Ayumi: "This is a dream, I shouldn't pee in my dream, no matter what! I'll certainly hold it until I wake up~~"
Ayumi runs through her dream and finally makes it to the door of reality. However, Hami-tan blocks her way.
This girl must wet her bed no matter what! She's not allowed to wake up!!! => Ayumi pulverizes Hami-tan with her incredible power, Hami-tan loses control over her bladder and wets the bed. On the other hand, Ayumi wakes up and barely manages to make it in time. Meanwhile, Hami-tan returns to the Dreamland and reports to Ell-sama.
Ell: "Oh, Hami-tan, you're late. There's someone I want you to meet."
Then Ell introduces Hami-tan to the newly reborn maou, succubus Ayumi.

Ghost branch: (EVENT 14)
Get Hanako-tan DVD => there’s no DVD player at Ayumi’s house => put a lot of salt into Ayumi’s curry => she drinks a lot of water.
~ Night ~
Ayumi got into her bed and fell asleep. However, her sleep is very deep, so using mare’s ability to manipulate dreams is impossible. If things go like that, she’ll just wake up next morning as if nothing happened. Hami-tan’s only hope is that all the water Ayumi drank will make her wet her bed on its own. After all, she drank a lot of water because of the salty curry.
You’re repeating yourself.
It’s not me.
All that water was slowly changing its color to golden and collecting in Ayumi's bladder. If Hami-tan finds a way to spill these golden drips, her mission will be completed. But Ayumi’s sphincter is too strong, so she won’t wet herself easily. What to do… Hami-tan desperately tries to come up with some idea. Suddenly, Ayumi woke up and jumped in her bed.
Ayumi: “Gotta pee…”
Still half asleep, Ayumi crawled out of her bed and walked into the dark corridor. She didn’t turn the lights on. Instead, she walked straight to the bathroom. Her need to pee woke her up from her deep sleep, so it means that her bladder is overflowing with pee. This is an opening! If something gets in her way, she’ll have to hold it until morning.
[ ]Use the white sheet
[ ]Block her way
>Use the white sheet
Hami-tan wrapped herself in the white sheet, approached Ayumi from behind and breathed at her neck just as she reached the toilet and grabbed the doorknob.
Ayumi: “Uwa! W-what was…”
Ayumi turned around and saw a ghostly figure wrapped in flowing sheet.
Ayumi: “U-uwaaaaaaaa! What’s this?!”
Ayumi was clearly startled by the ghostly visage she saw in front of her, but instead of cowering in fear she instinctively clenched her fists.
Ghost: “Hyauuu?!”
Hami-tan didn’t expect being attacked. Even with mare’s speed and reflexes Hami-tan barely managed to avoid Ayumi’s fists, and even then they grazed her sheet.
Wham, crash!
 Ayumi’s fists slammed into the wall, sending the rubble flying and leaving multiple cracks. The craters left in the wall are about the size of human’s height.
Hami-tan: (H-how?! A human isn’t supposed to break concrete walls with their bare fists!)
Hami-tan barely suppressed her scream as Ayumi prepared for her next attack. The attack that explained her ridiculous power.
Ayumi: “Futae no kiwami! Aa---------!”
“Futae no kiwami”, or “double overdrive”. The object is hit twice in a short period of time. The second strike follows through while the impact of the first strike didn’t fade away yet. This allows penetrating through any defense. Indeed, defense is meaningless if you can’t prepare it in time. This is why Ayumi’s fists can break concrete wall as easy as if it was thin paper. Naturally, if used against a human, this attack will pulverize their body… to death.
Hami-tan: I-iyaaaaaaaa!”
Feeling the death’s icy breath, Hami-tan threw the sheet away and tried to run away. However, she was so scared her legs were shaking. She tripped and fell on the floor.
Ayumi: “I… iyaaa~~n!”
Hami-tan: “. . . . . . . . . ?”
Hami-tan, cowering on the floor as she waited for Ayumi’s attack, looked back at the girl when she heard her scream. When she threw the sheet away, it landed right at Ayumi, blocking her vision. Now the girl was flailing her fists wildly, but she couldn’t get the sheet off her.
Ayumi: “A, a ghost… nooooo~~~”
Finally, she managed to get the sheet off somehow. As soon as she did, she threw the sheet away and ran back to her room. She slammed the door shut and barricaded it with a bookshelf and a desk.
Ayumi: “I-if it won’t get inside, I’ll be okay…”
Ayumi: “Uu… but I need to pee… Alright, I’ll just hold it until morning.”
Ayumi: “That’s right. I mean, I don’t wet my bed or something. I’ll be fine…”
Trying to calm down, Ayumi slipped back in her bed. There was still a lot of time until the morning breaks, though… Meanwhile…

>Block her way
Get in front of Ayumi and physically block the passage. It would look like an invisible wall suddenly blocks the passage. Eventually Ayumi will give up and go back to her room. That was Hami-tan’s plan. Even though she looks like a young girl, she’s a mare. Her physical strength is far beyond that of an average schoolgirl. But can you stop an electric train with your bare hands? Ayumi’s bladder, overflowing with pee, was sending desperate signals to her brain: it must be emptied as soon as possible. Ayumi’s brain received these signals and pushed her body to its limits to make it to the bathroom no matter what. She looked like an average schoolgirl, but suddenly her body got the speed of a bullet train, capable of breaking any obstacle in its way.
~ Dreamland ~
Ell: “…So, you say that you’ve got ran over by a train in the corridor… right?”
Hami-tan: “. . . . . . . . .” (Can’t speak due to massive injuries)
Ell: “Oh well, it can’t be helped… You can take another trial sometimes later.”
Hami-tan: “. . . . . . . . . ! !” (Can’t speak due to massive injuries)

>The rest goes as in Maou branch, but says bad end.

You’re probably wondering about Phantom Thief Ruby business. If you do, you certainly didn’t watch Lupin III, the story of a gentleman thief Lupin the Third and his partners in crime. Like a true gentleman thief, he always leaves a threat letter before the heist. But even though his nemesis, detective Koichi Zenigata, uses this habit to prepare an ambush, Lupin always manages to escape, bidding his farewell with “goodbye, tottsan” (“old man” or “pops”, but also translated as “defective” sometimes due to his inability to arrest Lupin). As for Ruby’s “Farewell, Akechi-kun”, it’s a reference to Kogoro Akechi, brilliant but eccentric fictional detective inspired by Sherlock Holmes (Akechi’s creator greatly admired Doyle’s stories).

Character info: Naoko.
A gentle and kind but airheaded girl. Ojou type. Refers to herself as “watashi”. Always speaks politely, ending her sentences with “desu ne~” and other polite copulas.

Lily's nightmare drop (event 12).
Condition 1: obtained Nightmare Drop
Condition 2: obtained French roll
Approach Chiko's house, but it's heavily guarded.
While our heroine explores the house under invisibility spell, Lily eats the French roll with Nightmare Drop.
She falls asleep and dreams about the events from one year ago.
She was working together with Holy Knight Lia. Their opponents were Ruby, Safira and Emeralda from infamous Nekomeishi (cat's eye) criminal group.
Lia: "They're still missing diamond, pearl and emerald."
Lily: "…This is not p*kemon."
Lily couldn't use the toilet during their stake-out. Ruby was going to appear during Lia's shift.
Lily: (Insert police academy theme song here)~
Lily was humming a song to kill some time. But the lyrics were off…
Lia: "You've got the last part wrong. It's not supidoihan, it's supido ageru."
Lily: "Geez! Stop ruining my fun!"
Lia: "I've bought some milk and anpan (bread roll filled with anko). Those are the very foundation of stake-outs."
But despite her words, Lia had a kopepan instead of anpan.
Lia: "They ran out of anpans, so I bought this instead. You'll have to bear with me."

She raised her police ID card in the air.
Lia: "Delete permission! Shoot to kill!"
Lia quickly drew her gun from holster and aimed at Ruby. But she just laughed at her.
Ruby: "One, two, three… checkmate!"
Barrel of Lia's gun exploded with fire, but the bullet didn't come out.
Instead, it sprayed the air with confetti. The real gun was swapped with party cracker gun.
Ruby: "What do you think? Is this magic or just some kind of a trick?"
A big black balloon descended to Ruby as she mocked her opponent.
But as she tried to get away, Lily desperately clung to Ruby.
Lily: "You, you're under arrest, phantom thief Ruby! Let go of that rope now!"
Ruby: "Whoa, so you're Lily-san? You've got some guts."
But then Lily's fear of heights kicked in and she wet herself.
While Lily was dazzled by her accident, Lily kicked her off the rope and escaped on her balloon.
Ruby: "Farewell, defective! I'm gonna make it into my catchphrase…"



EVENT 1 (Joke material)
N: "Hami-tan, why did you jump?"
H: "Because 1**-san forced me to~."
L: "Hami-tan, why did you jump again?
H: "Because L*** forced me to~."

EVENT 1 again (more joke material)
Naoko: “Homos don’t like girls~”
Hami-tan: “Captain Obvious to the rescue!!!”
Wat.

EVENT 17 (some character background)
During the roll call Reika suddenly remembered the school trip back from the middle school days. She was staying together with Ayumi and Naoko in a three person room at the hotel. As they were about to go to sleep, she noticed that they were going to wear diapers. To Reika’s surprise, Naoko timidly said something.
Naoko: “If you wet your bed~ Waking up in a wet futon~ is very embarrassing~ That’s why~”
Reika sneered at Naoko as they drank their tea and juice.
Reika: “So tasty~♪”
Reika: “But is it okay for someone who wets her bed to drink so much in the evening? Are you really that thirsty?”
Reika poured herself another cup of tea.
Naoko: “Re, Reika-chan… That’s not very nice~”
Ayumi: “Hey, Naoko. You’re the one who brought this up.”
Reika: “Speaking of which, Ayumi-san, do YOU have to say something about this?”
Naoko: “He-hey, girls. Fighting is not very nice too~. Why don’t we get along~?”
Ayumi: “I’m not fighting at all. Actually, I feel kind of sleepy… Hey, Reika-san.”
Ayumi: “How about we end like this: if you wet your bed, you’ll kneel down and apologize to Naoko. What do you think of it?”
Reika: “Very well. It’s not like I will allow such a blunder to happen anyway.”
Reika: “And if it didn’t go your way, I’ll tell everyone that Naoko wears diapers!”
Reika: “Ho~hohohoho…”
With these words Reika slipped into her bed.
Naoko: “Ho~ hohoho~… It’s the first time~ I’m hearing someone to laugh like that~”
Ayumi: “Me too. This is a laugh you can expect from some salaryman in black suit.”
The other two girls slipped in their beds and before long they were asleep.
The next morning…
Reika was on her knees in her hotel room.
Reika’s bed had a wet stain in the place where her hips were.
At first Reika tried to deny that she wet her bed, telling the other two that she spilled some water, but the smell betrayed her. It was obviously not water.
Reika: “Please!!! Don’t tell anyone! Keep this a secret!”
Ayumi: “No~way! Everyone, listen up~!!! This is the doing of Tsukishiro Reika-san, a student from middle school~~~”
Reika: “S-stop that! Ayumi, no, Ayumi-san, I was a bad girl!!!”
Ayumi: “I’m not the one you should apologize to. Don’t you remember?”
Ayumi: “You’ve hurt Naoko’s feelings that evening. Reflect on your actions…!!!”
Then they noticed that the person in question, Naoko, wasn’t there. Apparently, she left the room. After a while, Naoko returned.
Naoko: “I’m back~ I have returned~”
Ayumi: “Naoko? Where did you go?”
Naoko: “To the reception desk~ I have reported~ the case of bedwetting~”
When she heard Naoko, Reika turned pale.
…And then huge teardrops started to fall from her eyes.
She buried her face in her hands and broke down into crying.
Reika: “Uu… gu… sniff… Stop… stop that already…”
Reika: “The daughter of Tsukishira family… wetting her bed… this is so disgraceful… Please… just stop…”
Naoko: “Hmm~? But~ Everything is already over~”
Reika: “Really? Or are you saying that because you want to tease me more?!”
Reika: “That must be it! You want to get back at me! You must be so happy now!!!”
Reika: “Me we… we… wetting my bed must be so funny! Go ahead and laugh as much as you want!!!”
Naoko: “Reika-chan~ calm down~ Back at the reception desk~ I didn’t say that it was Reika-chan who wet her bed~”
Reika: “Wha, what did you just say? Then… what did you say about this bedwetting accident?”
Naoko: “Yep, I said that was me~ That was me~”
Naoko happily raised her hand.
Reika: “A-are you kidding?! First of all, your pajamas are not even wet!
Reika: “And yet you persuaded them that it was you…”
Reika was at loss of words, while Naoko… turned around.
Naoko: “It’s nice and soaked~ The person at the front desk believed me too~”
Ayumi: “N-no way… Did you walk around the hotel like that?!”
Naoko: “Oh, this~? Yes, you’re right~ It’s a little bit cold~”
Ayumi: “G-geez! Hurry up and change your clothes! You’ll catch a cold!!!”
Naoko: “Oh, by the way~ The hotel employee~ told me to leave the wet futon here~”
Naoko: “They will change it later~ So let’s just make the bed~ Okay~?”
Right after Naoko told that, Ayumi pulled her to the shower.
But how strange. Naoko was certainly wearing a diaper last night. But she still wet her bed somehow.
To clean her doubts, Reika lifted the bed cover and looked under it. Instead of her wet futon, Reika saw a pure white sheet.
Reika: “…It’s not wet from my accident? Then it means…”
Reika: “…That Naoko deliberately wet the back of her pajamas to protect me and make it look like she wet her bed?”
Reika was standing next to her bed, completely dumbfounded. Then she heard Ayumi’s voice.”
Ayumi: “Reika-san, what is it? I’m done with the shower, why don’t you take it before you change your clothes?”
Reika: “A-ah, okay, I’ll do that then. I’ll just take my pajamas off…”
As she went into the shower, she bumped into Naoko.
Reika: “U… um… Naoko… san… That evening… I’m really sorry for what I said…”
Reika: “A-and… the bed… you helped me, so… t-thank you.”
Naoko: “My, my~. What are you talking about~?”
Naoko: “Are you thanking me~ for taking care of Reika-chan’s futon~ that was wet because she peed in her bed~?
Reika: “S-shut up! I’m just thanking you, that’s all!!!”
Reika: “B-besides! Don’t think that you’ve won!!! It’s not over!!!”
After pointing her finger at confused Naoko, Reika dashed away from the room.
Ayumi: “…Tsunderes gonna tsun…”
Naoko: “Tsundere-san is~ as tsundere-san does~”
The next day everyone were talking about how Naoko wet her bed and had to apologize to the hotel staff at the reception desk.
Some people witnessed it, but they never openly discussed it with anyone.
They said that if someone will tell the truth about this event, a stern-looking oniichan with sunglasses will come after them and take them somewhere, never to be seen again.
Actually, that oniichan is Tsukishiro Reika’s bodyguard, eager to keep the secret and protect her name.
Only three people know the truth about this event. Other than that, it’s buried in darkness.
After that…
These three became best friends and lived through the school life together.
D'awwwww...

Well, that's it. Now you know everything that 118-san planned to include in Nightmare Drop but decided not to do that. I hope you don't mind this little attention whoring and enjoyed playing that game as much as we did. Personally, I love finding these little obscure things that you can't encounter if you play the game normally. Now that our break is over, back to translating HareAme!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on September 03, 2012, 11:38:35 PM
*cough*ONE-WEEK-SISTER*cough*
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on September 05, 2012, 12:06:08 PM
I've downloaded the newest version of HareE, but can't work out how to bake the pie. I always lose, it seems impossible. Is there some trick to winning?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on September 06, 2012, 01:30:27 AM
Is there some trick to winning?
Practice.

Keep trying. Again, and again and again.

Also - Hold shift to dash, if you didn't know that already.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Mydnyght Edgeworth on September 06, 2012, 09:40:22 PM
Hmm, encountered a bug in HareAme. Not sure you can do anything about it, but here goes.

The Freezing Spring. When they first gather the Freezing Water, if all 4 girls already feel any need to pee and thus no one drinks it at the time, the game crashes. Some kind of "NoMethod Error". Detail reads, "undefined method 'set' for ExFace:Module".

Again, I doubt you can help with that, but it's there.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on September 07, 2012, 12:21:52 AM
It's an RPG Maker game, pretty much anything can be fixed.

Judging from the error message the creator just didn't bother to account for that edge case, so all it'll take is one else statement in one event script.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 07, 2012, 09:54:17 AM
The Freezing Spring. When they first gather the Freezing Water, if all 4 girls already feel any need to pee and thus no one drinks it at the time, the game crashes. Some kind of "NoMethod Error". Detail reads, "undefined method 'set' for ExFace:Module".
Congratulations, you have found a bug that japanese board couldn't find! Superior gaijin testers! It's actually just a case of syntax error in the script that's supposed to show multiple character portraits. I fixed this and uploaded the corrected version. Thanks for your report, I guess I'll have to pay attention to these little scripts too from now on.

Keep trying. Again, and again and again.
And again and again and again - after finishing this mission, you can challenge this minigame as many times as you want with two new modes unlocked, and if you beat the last mode, you'll get a desperation scene, a new title (Top Gun) and a new EM skill. Good luck!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Mydnyght Edgeworth on September 07, 2012, 12:02:58 PM
The Freezing Spring. When they first gather the Freezing Water, if all 4 girls already feel any need to pee and thus no one drinks it at the time, the game crashes. Some kind of "NoMethod Error". Detail reads, "undefined method 'set' for ExFace:Module".
Congratulations, you have found a bug that japanese board couldn't find!

Wait, huh? You're telling me no one else happened upon that bug??? No one else bothered to try it out just to see what happens... Huh.

Anyway, thanks. Glad I could help. Don't expect me to find anything like that again, however. I probably won't be that lucky anymore.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 07, 2012, 12:28:55 PM
Any contribution helps. This is one of the reasons why I like feedback so much. Maybe someone encountered this bug in the moonland as well, but didn’t bother to report it.

Anyway, to hell with partial updates. It’s Friday evening, so I might as well push forward again and actually complete something. Yes, I can. Mission 11: completed!

As of now, 228 out of 324 maps are translated. Gameplay-wise they include researching, bureaucracy fighting and tomb raiding. This also the time for more… experiments (in an emotionless voice). This mission mostly uses the already translated maps, it just triggers new events. The next one will introduce a whole new dungeon. Please report any bugs and grammar/spelling mistakes you encounter and enjoy your peaceful adventuring days.

Also, a little survey for possible consistency breach: what should I do about our pink-haired warlock apprentice タルト? Which name would you prefer? Direct romanization, Taruto? Some workaround like Taru? Less direct translation like Tarte? Leaving her as she is now? The latter option is making me feel more and more awkward, because FIRIE.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on September 08, 2012, 12:46:48 AM
I think Tart is fine, but it's up to you.

On a side note - I just downloaded your latest version and the entire dialogue for what I presume is the much talked about "conference" is untranslated. That is to say, from talking to the "quest-giving woman" right through to exiting from the conference room.

And that also reminded me about the girl who's standing in front of Barasm's Wave Motion Generator. Her second line is untranslated. It's of no importance, just thought I'd point it out.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 08, 2012, 01:52:28 AM
Sorry, I'm not sure which dialogue did I miss. Are you talking about the event on the third floor when you leave the control room by the end of mission 11? Can you post the screenshot of the map so I could fix that? Also, the second line issue is fixed.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on September 08, 2012, 03:08:43 AM
Also, a little survey for possible consistency breach: what should I do about our pink-haired warlock apprentice タルト? Which name would you prefer? Direct romanization, Taruto? Some workaround like Taru? Less direct translation like Tarte? Leaving her as she is now? The latter option is making me feel more and more awkward, because FIRIE.

Tart always felt awkward because it's used sometimes in slang as a pretty rude insult.
Even though it's a minor change, I think Tarte is quite a good compromise for some reason.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on September 08, 2012, 04:22:05 AM
Sorry, I'm not sure which dialogue did I miss. Are you talking about the event on the third floor when you leave the control room by the end of mission 11? Can you post the screenshot of the map so I could fix that? Also, the second line issue is fixed.
It's right at the start when you go to accept the mission.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 08, 2012, 06:08:13 AM
Interesting, looks like I've missed a big chunk of something. Give me your save before you take the mission, I'm going over Hayate's place today and we'll fiddle around with it this weekend. And no, it's not the conference, the conference is mission 13 and it's a major plot point. I believe you've triggered some sidequest event, but I'm not sure yet. [spoiler]All of you will be added to the endroll credits scene.[/spoiler]
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on September 08, 2012, 07:14:16 AM
I believe you've triggered some sidequest event, but I'm not sure yet.
Oh wow. I thought it was just part of the main quest. Here's my save.

http://www.mediafire.com/?dqtrzu6kxvr3cmm
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 08, 2012, 07:27:19 AM
Aaaaah, I see now. Yes, they're getting ready for the conference in this event, so keep that save around. It wasn't crearly attached to the mission progress, it's activated by the trigger and not by the progress variable, so I kind of forgot about it. Will fix it soon.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Videl1201 on September 08, 2012, 03:25:23 PM
Hey Lisk, I was wondering if you could maybe help me. I've been planning to translate some of ウニョーン's games, starting with オムの木を求めて. Most of his games run on the rpgmaker2000 engine.
The only problem is that the Japanese text in the event editor screen looks all messed up. It's fine in the game (I've got he Japanese RTP installed) and my system locale is set to Japanese as well. later versions of rpgmakers work fine, it's just the 2000 one that has this problem.
Have you encountered anything like this?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 09, 2012, 05:45:09 AM
Yes, RM2K is like that. There is a fnt patch floating around the internet, but even with this patch reading the text in the editor is really eye-straining. After struggling with it for a while, I've decided to use a workaround. For longer texts I've user DreaMaker 3.8, which dumps all the text in the .txt file, translated it there and reinserted it back in the game. When I had to deal with multiple one-liners (like when you walk around the town and talk to minor npcs) I've copied these lines in ChiiTrans2, which can use the font of whatever type and size you want. You have to change your language to japanese to do that, though, or the symbols will turn into random mojibake. Good like with your translation, we can't have too many translated games!

In other news: the untranslated segment is now translated and a magic cat is added to Barasm lobby to make some magic happen. The magic won't affect any events now, but by the time of next milestone release it will.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Videl1201 on September 09, 2012, 04:13:22 PM
Thanks. I never got the text to show up properly in the program itself (even with font patches and the like), but it does work when I extract it with DreaMaker. the only drawback is having to translate without any context, but that's not that big of a problem.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 11, 2012, 02:56:37 PM
Running all of these things at once is nothing new. JP software is not an example of perfect compatibility, and the further in the past you probe, the worse it gets. Accept this suffering, young magical girl, and tell us the story of the devil king's daughters!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 14, 2012, 09:56:42 AM
It's friday evening, so before I get drunk and start watching some animus, I have to update things. Here is another mission for you to play. Mission 12. I've also fixed some stuff I came across and changed Tart to Tarte everywhere I could find it. Some of the awkwardness is gone. Which is a good thing.

As of now, 258 out of 324 maps are translated. It's over 75% map-wise and 66% mission-wise. These maps included a whole new dungeon, so only one more of them remains. Enjoy your happy exploration time, because what can possibly go wrong with these nice and peaceful school days? Enjoy them while they last. Any feedback is welcome as always. Looks like we're really going to make this possible, guys. Thanks for your help so far and enjoy the game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on September 15, 2012, 06:14:50 PM
Found an untranslated bit: when the party splits up in mission 12 and you're playing as Milly alone, and try to leave by going south.

There were also a few typos in mission 11, but I didn't take a note of precisely where they are.

EDIT: Also a few typos in the book where you find the letter, in the centre under the blazing mountain.
A space missing, when Milly and the blond girl are waiting at the elevator.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 17, 2012, 12:54:59 PM
Thanks, I've fixed mission 12 thing, but not mission 11 yet - I'll have to check it more carefully later. Anyway, I've uplo... OH NO, WHAT HAVE I DONE! I was drunk and accidentally translated the wrong game!!! It can't be helped, what's done is done, so here it is (a guide will follow up later).

It's called "Poor Girls". This game was made by some guy who called himself "Rotten", but later it was taken down due to some drama. But once something gets uploaded to the internet, it can't be taken down that easily! This is a small game where you control two girls and lead them into different embarrassing situations. That's pretty much it. A small light-hearted game without any real plot. But it's fun to play, the sketches are cute, so you might as well give it a try. I hope Rotten will forgive me for reuploading this on my own if he still cares or knows about this place at all. But I'm doing what I want 'cause a pirate is free. I am a pirate. And a mad scientist. And a hypnotic loli. This is complicated, yes.

Download Poor Girls (http://www.sendspace.com/file/vrbulq)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on September 17, 2012, 01:21:19 PM
Didn't cross my mind I'd see this one translated, a pleasant surprise indeed.
Thanks as always, Lisk.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Videl1201 on September 17, 2012, 01:40:10 PM
Nice find. I've been looking for that one for some time. Would you happen to have the original Japanese version as well?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 17, 2012, 01:47:18 PM
Of course, here it is, still unpacked and in perfect condition.
http://www.sendspace.com/file/hmutdq

I don't get why they still bother with encrypting the game files, it's not like rgssXa can protect anything...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Videl1201 on September 18, 2012, 01:27:29 PM
Thanks :)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on September 21, 2012, 01:56:28 AM
Here's a game I found from omorashi.org.
It's called Poor Girls E.
It's an RPG game where you try to put the girls in as many different embarrassing wetting situations as possible...all with cute little pictures. Depending on where you do it, and level of pee, you can get different results. AND...it's translated in English! Talk about convenience!
I do not know if anyone here is actually responsible for uploading it...but I figure for the people who only stay here, it's far more convenient.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Indonesian on September 21, 2012, 10:11:24 AM
Here's a game I found from omorashi.org.
It's called Poor Girls E.
It's an RPG game where you try to put the girls in as many different embarrassing wetting situations as possible...all with cute little pictures. Depending on where you do it, and level of pee, you can get different results. AND...it's translated in English! Talk about convenience!
I do not know if anyone here is actually responsible for uploading it...but I figure for the people who only stay here, it's far more convenient.

didn't Lisk posted this one at her recent post in this thread? :blushing:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Indonesian on September 21, 2012, 12:41:17 PM
I just end the "Poor Girls" game, quite easy though...well at the first. Some scene need a bit trick to found it. But, since you could do those events as much as you want, this game is really interesting :clap:

I'll try to make the list below, with how to get'em :

Shiiko :
1. over the limit accident = just make her can't hold it in with drinking (of course, with her personality it's impossible to make her always drink but it's still possible)
2. panty wetting = if you move to the south-east from the bridge below the first building you'll meet some public toilet. make Shiiko and Pisu "losing it" (7000-8999) then you could trigger this event by triggering the toilet door (it's random though, and I think it'll triggered if Shiiko is has amount of desperation than Pisu, yet both of them are "losing it")
3. flushing toilet (nihao) = again at the public toilet, bring Shiiko to the toilet if she already "in the pinch" (5000-6999) or higher
4. peeing outside = when she "losing it" make her pee near the meadow
5. under cerulean sky~ = it's kinda same as the 4th, but she did it in bushes instead near the meadow

Pisu :
1. can't hold no more = make her wet her pants, only make her drinking the direutic is enough to get this scene
2. didn't make it in time = you could trigger this event by two ways. first one is, you could make her "losing it", bring her to the public toilet and push her to get in until she does. choose the option "look at her" and "continue staring" at the second choice. The second way is random, sometimes she's too stubborn to get into the toilet and this could bring her wetting in front of the public toilet (the wetting pose itself didn't same as the one in the "can't hold no more")
3. flush the toilet (beach) = if you see the map there's some narrow area at the top of the first building. If Pisu is already "in the pinch", bring her into the building, then go to the north way. You'll see two ways, which one of them is didn't blocked from the start. Bring her there and then to the end of the narrow path, which is appear that it's a toilet.
4. Peeing outdoors = just like shiiko, make her pee near the meadow when she is "losing it"
5. picking flowers = just like Shiiko, make her pee is the bushes when she is "losing it"

and some little tips, you could get the 5th scene of the both characters in one event. To do that, make both of them "losing it" then trigger the event in any bushes nearby. sometimes, however, this just bring to normal wetting of both of them (because they could fighting themselves about the peeing)


I love Pisu so much in this game, since she's cuter (for me) than Shiiko when she's holding it in :drool:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on September 21, 2012, 01:38:12 PM
Here's a game I found from omorashi.org.
It's called Poor Girls E.
It's an RPG game where you try to put the girls in as many different embarrassing wetting situations as possible...all with cute little pictures. Depending on where you do it, and level of pee, you can get different results. AND...it's translated in English! Talk about convenience!
I do not know if anyone here is actually responsible for uploading it...but I figure for the people who only stay here, it's far more convenient.

Lisk translated and uploaded it here, in this forum, in THIS thread, like 3 posts above yours. >_>;

Nice job by the way Lisk. <3
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 21, 2012, 04:18:22 PM
Nyohoho, I see that it came a full circle!

It is the time! The time to continue nice and happy school days! The Warlocks are busy with discussing matters, but let's forget about them and have a dance party where everyone can hang out together!

As of now, 266 out of 324 maps are translated. I've also fixed Tarte's EM event in Barasm, but damn me if I remember what triggers that switch. But it doesn't matter, as long as it's working. So relax and have fun with everybody else! It's PLOT time.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Mydnyght Edgeworth on September 22, 2012, 04:50:22 AM
Trying out mission 13 right now. In the middle of setting up everything at the fountain plaza, you forgot to translate what the girl in the southeast corner says.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 22, 2012, 05:03:08 AM
Aww dammit, I can't stop missing things. Thanks for telling me that, fixed.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Mydnyght Edgeworth on September 22, 2012, 04:17:51 PM
It's cool, stuff like this happens. Anyway, I've gone back to Wetters' Story in an attempt to gather all those titles... and not much idea how to get them. -_-
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 25, 2012, 12:00:06 PM
The titles are on the wiki (http://www33.atwiki.jp/omogame/pages/41.html#id_679f68e3), it's simple to follow even with a machine translator. Maybe I'll even add this guide to the classes/skills list, but now another thing takes priority. It never stops once it starts to slide! Mission 14 is ready to be played. I've also finished a certain title-related event: if you talk to Eriola after Tarte wets her bed in Ringia, something interesting may happen.

Anyway, as of now, 270 out of 324 maps are translated. See? Just four maps, and another mission is ip and ready! This is what happens when the main bulk of both the overworld and dungeons is done. All we have to do now is to pay attention to how event pages are connected to missions. Mission number variable is a godsend, it's much easier to keep everything in check with a small variable-based spreadsheet rather than branching trees like in Wetters' Story. The plot is also thickening. Who could imagine that it would turn to this? Well, you've been given some hints along the way, but when I was playing this for the first time, it was quite a shock. Too soon. Too big of a plot spike. So, how do you like it so far? What could be improved? What exactly did I miss out this time? As always, any feedback is very welcome.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on September 25, 2012, 06:00:13 PM
A couple of typos when you are in eroila's discussing how to restart to WMG.
1) won't
2) butbut
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 26, 2012, 01:30:07 PM
Will fix butbuts (insert some joke here) in the next release, but what's wrong with "won't"s?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 27, 2012, 02:39:27 PM
There is no such word as "rest" in the lexicon of my great magnum! Another mission is done and available for playing. This time it's focused on Sumire again. The time has come for her to master her sword art and show her teacher what she has learned.

As of now, 273 out of 324 maps are translated. Another mission that uses mostly the old maps. I like how the list of unfinished maps and events gets shorter and shorter. Now it's time to play some Aquarius and get back to work. We are almost there.

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on September 28, 2012, 03:06:08 AM
Hey, Lisk - Is it possible to beat Sumire's master the first time you face her, or is it an impossible fight?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 28, 2012, 04:14:24 AM
Impossible, she deals more damage than you can heal and there's nothing coded for IF WIN branch. You're supposed to lose and master new skills.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: rk78 on September 29, 2012, 09:47:06 AM
I found a bug in Hareame.  If Tarte is on the verge of losing it and Angie gets knocked out in battle, then Tarte immediately has an accident.

I checked the source code, and it looks like just about every Troop definition has this bug.  It calls the wrong event for Angie HP <= 0%.  Should be simple enough to fix, albeit tedious.

Great work on this so far, Lisk!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 30, 2012, 06:42:12 AM
Fixed, thanks for reporting!Now it's the time to make a final push. Mission 16 introduces a new dungeon, the final one. It is also bigger than 17 and 18 combined. Good thing that I'm well rested.

Oh yes, this weekend was amazing. Not only did I get the well-deserved rest, but also realized that the desperation scenarios from the stories are real and waiting to be seen. This weekend my department was sent to the hotel/guest house thing outside of the city. Our superiors realized that we've been going through a lot of stress lately and decided to give us a break. The guest house was about three hours away if nothing would slow us down, and our bus hit a major traffic jam, so it took twice as long. A three hour ride is boring enough, a six hour ride can bore you to death. But it also gave an opportunity for a certain situation to arise. One of my co-workers, an attractive and lively blonde lady in her early to mid thirties, took her equally cute and lively daughter with her (I estimate her to be around twelve). The little girl didn't draw much of attention to herself - when we hit the traffic jam, I've asked them if they're okay, she said that she's bored, I gave her my PSP and since then she was engrossed in playing. I wish more kids were like her these days: innocent and lively, but calm and polite. She reminded me of my older little sister who is 13 now. Anyway, I didn't pay much attention to them after that. First I was talking about things with my buddy, then I was staring out of the window, but by the end of the third hour something piqued my attention.

The girl's mother announced that we had to stop because her daughter had to use the toilet and couldn't wait (and she pointed that out twice, too). Interesting, I thought. I have to make a little remark: while I am a proud lolicon, I by no means am sexually attracted to real little girls. They are the precious flowers that make this ugly world a little bit brighter and must be loved, not molested. But anyway, my interest was piqued. I knew I would have to do something about everyone needing to go during this long drive and expected the little girl to be the first one to ask for a stop. However, she was very calm. She made an apologetic face when her mother pressed this issue, but she quickly dropped it and went back to playing with my PSP, showing no signs of needing to go badly. She was sitting cross-legged, but she did that naturally. On the other hand, her mother was restless, shifting in her seat and tapping her shoe on the floor. Aha, I thought! The classic bus desperation scenario! Being the kind person I am, I went to the bus driver and asked him if we could stop.

By that time, we were already way out of the city and were driving through some rural forest area, which means no gas stops and other similar facilities. This was exactly what the driver told me: no gas stops in sight. I went back to mother and daughter and found the lady with her purse on the knees and one hand under it (I wonder why, nyohoho), looking really troubled, and the girl still playing and paying zero attention to surroundings. Pretending that I don't understand what's going on, I told the girl that she will have to wait, and she dismissed me with an "okay", while her mother just sighed. I kept watching them with the corner of my eye, the mother was getting more and more restless, she whispered something to her daughter a couple of times, to which she just nodded, and finally said that again: can we stop, my daughter can't wait much longer. Again, the little girl made an apologetic face and dropped it as soon as she thought that no one is looking. She was looking troubled, though. I wonder what her mother told her. I've asked the driver loudly if we can stop, because people needed to smoke, flex their limbs, and pay their toll to mother nature. He said "alright, alright, in ten minutes". And in ten minutes he stopped, next to some bushes. Desperate measures for desperate times, eh?

The woman took the girl's hand and pulled her outside of the bus, walking in really awkward tiny steps, saying something along the lines "now we can pee, let's go and pee together" (some things don't translate well, she was implying that it was for their mutual good). The girl came back first. I've asked her if she was okay, to which she nodded and started to ask me some things about the game she was playing (it was Corpse Party, by the way - and I approve of that). Then some other people came back, then her mother, she was the last one to get aboard. There was a reason, which none from inside of the bus could see, but I (as I was still standing outside, making sure that we won't leave anyone behind) couldn't help but notice. When she left the bus, she was wearing black stockings, but now her legs were bare. I wonder why. Pondering about that, I went back to my sit and we continued on. Another day in this mad scientist's life.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 03, 2012, 03:11:38 PM
This is it. By the power of the four elements, by the rule of sword and magic combined, mission 16 is now ready for you to play. Most of the time the missions were focused on party members and major side characters, and they will get a lot of attention in this mission too, but now the real hero will emerge and burn bright as the sun. I don't even know what to say this time, if I get started on this, I'll spoil everything, so I'll just post the technical details and a picture of Arche from Fortune Summoners that descries my impression after playing this mission for the first time.

As of now, 306 out of 324 maps are translated. But of course you can notice that even before you download the new revision. I just like that phrase, it brings me back to Wetters Taiken translation times, which were... fun. I hope it was as much fun for you as it was for me and you will enjoy playing through this, because this mission is awesome. The character-based Wetters Story had that awesome moment when Chiffon outgrew her fears - this time it's the time for some heroism in plot-based HareAme.

Oh, I almost forgot to mention. If there's any other lolicons out here, they might get something nice soon.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on October 03, 2012, 06:29:13 PM
Thanks for the update.

Is there a walkthrough detailing how to get the optional spells and classes? I really hate missing stuff like that in a game.

Typo: "Okay, I'll dp that..."
"It is the same as in Sumu. No one... most likely not even Kurone who takes Grand Master's orders, have never met that person."
"Barasm still hasthe Spirit Sword"
"WhenI tried to charge in"
"Flease avoid any direct contact"
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Mydnyght Edgeworth on October 04, 2012, 04:59:13 AM
Wow, the dungeon for that mission was quite a challenge!

By the way, at the end of the mission, there was one line of Milly's you forgot to translate. It was a tiny line, so my guess for the translation would be "This is?"

So, only 2 missions left, huh? I guess all this fun has to end some time... T-T
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on October 04, 2012, 07:35:07 AM
I'm stuck. Where do you go after you get the bottled water?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 04, 2012, 09:51:24 AM
I'm stuck. Where do you go after you get the bottled water?
Fourth floor. By the way, can you tell me where the last typo was? That line is pretty generic and hard to pinpoint.

So, only 2 missions left, huh? I guess all this fun has to end some time... T-T
There are other games out there, and some more in the making. Pic strongly related.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on October 04, 2012, 09:57:38 AM
Sorry, I was updating the post as I went through but didn't record where the typos where. It came after the others though.

"Complainss" when you talk to the woman at the counter at the start of the next mission.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 04, 2012, 11:52:49 AM
All of those will eventually be fixed. But first, another thought crossed my mind. How can I call myself a Hypnotic Loli (actually, LivingInfinite came up with this after seeing Madoka at my avatar and I liked the idea) when I'm not delivering any loli content? I'm a disgrace! I'm not worthy of frilly dresses, thigh highs, ribbons and striped panties! There is only one way to correct my past mistakes - to actually do what I was supposed to do! And so I did. I have translated one of YAMATO's games that was uploaded on omorashi.org, and my comrade in magical wands Hayate figured out how to make the engine that was new to us both work as it should. So enjoy this little game, and fight off the despair alongside with us.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on October 05, 2012, 03:55:44 PM
What is this game by YAMATO that you speak of? Am I just blind and not seeing a link?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 05, 2012, 03:58:27 PM
Everything is in the first posts.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 05, 2012, 05:28:40 PM
It's friday night, which means that it's time for another update. Mission 17 is now completed and available for playing! It's much shorter than the huge 16 gameplay-wise, but contains a lot of PLOT. All that is left is one final push. One mission. 12 maps. Let's see this story to the end together.

As of now, 312 out of 324 maps are translated. Mission 17 is different from the rest of missions, you don't get the "mission accomplished" message at the end of it. Instead, you will get "mission update" message - that's when it's time to stop and wait warmly for the climax of this story.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on October 09, 2012, 06:22:53 AM
Alas, the curtains will soon draw to a close and we must bid our actors adieu. And as luck would have it, I finally found the trigger to Tarte's EM Skill event.

Keep strong, Lisk.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 10, 2012, 11:47:34 AM
This is it. This. Is. It. After long five months, the translation of Hareame, the spiritual successor of Wetters Story, is completed. I am filled with joy and the sense of fulfillment – we have walked this path from the beginning to the end and now another major project is finished and another great story is there for everyone to enjoy. Thanks for all of you who reported bugs and typos – unlike XP and 2000, this is the only way I can find them and fix them. And thanks for all your support - it's the only thing that makes these projects possible! These five months took a lot of effort, but brought a lot of fun. Now it’s time to enjoy the fruits of our labor. So here it is, the fully translated game! As usual, feedback, comments and discussions are very welcome.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on October 10, 2012, 12:06:25 PM
http://www.youtube.com/watch?v=oyFQVZ2h0V8
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on October 10, 2012, 04:07:54 PM
Congratulations!

Really, the english community's very lucky to have someone as dedicated as you doing so many things, I hope we get to see many people playing this.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on October 10, 2012, 05:25:06 PM
Congratulations!

Really, the english community's very lucky to have someone as dedicated as you doing so many things, I hope we get to see many people playing this.
I couldn't have said it better.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on October 10, 2012, 06:14:57 PM
This is great, thanks a lot for taking the time to translate.

"Muscalculation" when you're talking to the 4.
"You have flayed a major role" at the ending.
One untranslated line by Tarte at the ending.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 10, 2012, 11:11:57 PM
Fixed and uploaded! And there is also something else on the way...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Kitfox88 on October 11, 2012, 04:02:40 AM
Thanks a ton, Lisk! For those of us who haven't played Hare Ame before now, is there any sorts of tips or tricks we should know?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 11, 2012, 09:30:54 AM
The most important answer of all times: shift to dash  :001_rolleyes:

With that being said... look what else I've got for you here! A small little story to celebrate the completion of the biggest project so far.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 21, 2012, 10:45:07 AM
Hyperlemon Fresh news:

Ainohazado is not Lesbident Evil, it's BL novel. Nanami loves BL, rolls on the floor while hugging her pillow during the scene when the male protagonist tries to suck the poison out of his zombie-bitten friend's system and wishes to try another route. Ya ra na i ka?
Amano Mayu is wearing purple lacy panties of "yorunochou" (night butterfly) brand and has childbearing hips size, so they won't fit the maid who had an accident because she was too busy to use the toilet.
There is no escape from the train that follows Iskander's dream to see the edge of the world, so prepare diapers before boarding, if you make the train dirty, you will be jettisoned into open space.
It's not "Tiro Finale" anymore, it's "Tikuchi Finale". The "kuchi" kanji looks almost like the "ro" syllable, but not quite. Arisa thinks that it's "kuchi", so it's not working. You should call out your attacks properly, any magical girl knows that. But still, I'm not afraid of anything anymore.
No, it's not Lisk spewing random nonsense. This thing is much more real. IT HAS BI-GUN.

The progress (what progress? There's no progress yet) report will be in the usual place. As of now, I'm working on the database (which happened to have some of the longer events, which makes sense during the beta-testing phase) and have no idea how long this will take. It won't be one week, but hey, we did bigger things before, didn't we? So prepare for more cultural references, meta-game in-jokes, blood-related yuri, and, of course, all the things that we love: desperation, wetting, bedwetting, diapers and all that stuff.

Welcome aboard the Iskander train. Make sure you've used the bathroom. We're not stopping until we reach the end of the universe.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Kenichi123 on October 21, 2012, 06:00:44 PM
Hey, I'm having trouble trying to load a save from F for the Fantasy. Keeps saying "Unable to find graphics/characters/01-Ria"

if you can help any, thank you :)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 22, 2012, 06:11:30 AM
Strange, there shouldn't be anything like that in the characters folder. Try feeding it a random picture with that name and see what happens. It's better if you post your save so I could try to replicate the problem.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on October 22, 2012, 06:33:21 AM
Hey, I'm having trouble trying to load a save from F for the Fantasy. Keeps saying "Unable to find graphics/characters/01-Ria"

if you can help any, thank you :)


I've actually happened upon this exact problem intentionally because I wanted to see what would happen when I did it.

You're somehow trying to play Fantasy F with an Aquarius savefile.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Kenichi123 on October 22, 2012, 07:21:45 PM
Well then. I guess I'm going to try to re-download the game into a different folder
I'll post what happens later :).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 31, 2012, 11:50:17 AM
Well, well, well, what do we have here... Looks like we've got another of these little visual novels.
http://www.anime-sharing.com/forum/hentai-games-38/japanese-%E5%90%8C%E4%BA%BA-%E3%82%B2%E3%83%BC%E3%83%A0-%5B120816%5D-%5B%E3%83%92%E3%83%A1%E3%82%B7%E3%83%9C%E3%83%AA%5D-%E3%83%80%E3%83%A1%E3%83%83-%E3%81%A3%E3%81%A6%E3%81%84%E3%81%A3%E3%81%9F%E3%81%AE%E3%81%AB%E2%80%A6-79168/

Quote
"You" ask to see cute schoolgirl Madoka piss her panties after everyone goes home from school. Shame and urination play on an empty campus.

The 3rd urine themed visual novel from Himeshibori.
Includes option of panties, no panties
Heroine fully voiced
16:9 widescreen display

CV: Momoka Yuzuki

Sounds interesting, let's try it out.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 01, 2012, 12:34:28 PM
Oh, and while we're still at it, here's some magical codes:

Lovery Leak: /HA-C@F3224
Mutsukizanmai: /HA-C@F3C98
Delusion Girl ~Yuuki Izumi~: /HA-C@F804C
SOS: /HA-C@F7F70
Delusion Girl ~Haruna Koyoi~: /HA-C@F804C
Amaenbo Shimai: /HA-C@FBF1C
Oshioki: /HA-C@F81BC
Saaya: /HA-C@FBFF0
Yuri: /HA-C@FC4A8

/X3 /KF /KS3 for anything Wolf RPG related.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on November 01, 2012, 07:37:45 PM
?? What are all those codes for? Failure to understand...
Never mind, a quick google search resolved all mysteries.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on November 02, 2012, 12:01:44 AM
Quote
Current translation project: 姉・ONE・WEEK
Heh...heh..heheheh.

Lisk, I could kiss you.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 02, 2012, 01:29:45 PM
Lisk, I could kiss you.
Now, now, there's a lot of work to be done before we can say that we're getting anywhere. The dialogues file that covers the playable area is 1032kb. Smaller than F for the Fantasy and Nightmare Drop (1.3 to 1.4 mb), but that doesn't count common events which have some long dialogues and the test area (which I'm planning to release as a bonus like I did with Nightmare Drop when I finish working on the main thing). Besides, the design of this game leaves no options to report progress. Technically, I could extract the text, remove the translated parts, check the filesize and post it, but if I would have time to do that, I'd rather spend it on translating some more. So no hopes and dreams this time. Only despair.[/spoiler]
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Kitfox88 on November 12, 2012, 10:28:22 PM
Sorry to be a bother, but I've seemingly hit a roadblock in HareAme and was hoping for a little aid, since I'm not sure if I've found a bug like the spring issue from earlier in the thread, or am just overlooking something like a dolt. Spoilers will follow, of course.

I've reached the mission where you join the three girls to investigate the ruins of the old labs/dorms on fire mountain, and I've reached a segment where everyone's split up and I'm controlling Milly alone. If I head downstairs to the non-functioning WMG, I get a scene of Tarte running in and then out while desperate. If I head for the bathrooms on the first floor, a similar scene happens with the one girl from the group we've paired up with since the bathrooms are unreachable.

At this point I'm guessing I need to talk to Sumire so she can help the one girl move the rock she's investigating, which will lead to more likely than not problems involving puddles. Unfortunately, I can't seem to locate Sumire anywhere. I've found the Golden Luger that's broken as well as the Wing item that gives Sumire 100mp, but for the life of me I cannot find the girl myself. I'd hate to reload my last save from outside the room, which is a few hours back, so I'm hoping I've simply been overlooking something involving Sumire's appearance. I've talked to Angie and the two other girls who aren't desperate to hopefully trigger something, and tried reloading from the start of the event and changing the order I viewed the other two desperation scenes, but no luck.

Basically, I guess I'm asking for what's supposed to happen here, so I can either make it happen with the proper amount of shame over being a dolt, or just sigh and restart from my earlier save and work back to here.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on November 13, 2012, 02:37:58 AM
IIRC, Sumire isn't present initially and when she does appear she's behind a hidden door or something. In any case, she's not easily reachable like the rest of the girls are.

In the library you should pick up a key item which you will need to advance the story, so if you don't have that yet, go and get it. Talk to everyone after you have it and Sumire should appear

There's no specific order you need to talk to them or see the desperation scenes in.

*Pretty sure she appears somewhere around here*
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: doa on November 13, 2012, 03:13:34 PM
I've also hit a stump in HareAme too. Im on the "secret sword, setsugekka!" mission  and I have found the first (spirit?) in the book of trials -in the lava cave at the first dungeon-, but the other two I dont know where they are. (i think the second one is talking about the pathway to the 4th dorm but i cant seem to find anything)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Kitfox88 on November 13, 2012, 05:05:17 PM
Thank you very much, Franklin. I had thought I'd checked all the bookcases in the Library but I must have somehow missed the one in the back with the item.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on November 14, 2012, 12:05:50 AM
I've also hit a stump in HareAme too. Im on the "secret sword, setsugekka!" mission  and I have found the first (spirit?) in the book of trials -in the lava cave at the first dungeon-, but the other two I dont know where they are. (i think the second one is talking about the pathway to the 4th dorm but i cant seem to find anything)

I had a problem with this too, because no matter where I looked I couldn't find the second spirit (had to ask Lisk for help).

The second spirit is located somewhere in the first picture. Just walk on every patch of grass until the event triggers (where Milly is standing is around where I found it). I can't remember if you have to actually click on the grass or not.

The third spirit is located in one of the rocks in the cave on the Bleached Coast.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: doa on November 14, 2012, 02:39:48 AM
Thanks I got the both of them.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 16, 2012, 12:29:33 PM
Thank you, based Shaft. Now I have one less untranslatable joke to worry about. I had no idea how to deal with that "Tikuchi Finale" joke that appears... as a minor event that can easily be missed by the player, but cannot be ignored by us. And Hidamaris are so cute! But enough of that. It's time to actually say something useful. Since we have next to nothing to gauge the progress of this project yet (we will once I stop being lazy and finish the generic town events to prepare the core of the system for use), I will have to use the Red Truth instead. All events for the first day are finished. The "events of the first day" are the events that can happen only during the first day's daylight activities part, evening part and the following dream sequence. Some of them are not available in the uploaded build. It is not even a build, its there just for the sake of mirroring EVERYTHING in case the dreaded Translator's Curse will strike. You will not experience the gameplay of the first day to its fullest if you download the current build now, because it's already in the editing phase and much progress is expected from this weekend's Hypnotic Lolis Strategy Meeting. Cinderella-chan is ranraranraran. But it will only happen next time. Ahaha.wav!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on November 16, 2012, 09:02:20 PM
Thank you, based Lisk.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 17, 2012, 03:22:33 PM
Oh my god Aoi Kurage's making a desperation game based on Tokunatsu! Hamuko-chan (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=31539489)

Considering how long his last two games took him this won't be finished for a long long while, but when it is, it will be amazing.



(His first game (http://www1.axfc.net/uploader/so/2673290) has a focus on underwater diving but has two very nice storyline desperation scenes with CGs (though you can only unlock the CGs in-game in the second playthrough). The sequel is also great fun but has no desperation, though.)

(Note: games are untranslated. )
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on November 18, 2012, 05:33:42 PM
Lisk, I'm currently playing HareAme (cool game! just finished the secret sword mission), and I'm amazed when I think about the amount of work that must have cost to translate.

Again, thank you very much!

doa: I'm bit late here I guess, but two girls in the Barasm dorm will help you if you're lost.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on November 19, 2012, 02:43:41 AM
I think I would play these games more if the in game sprite would have desperation or do pee dances.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 19, 2012, 05:22:37 AM
I think I would play these games more if the in game sprite would have desperation or do pee dances.
SplitShadow uses the sprites that vary depending on the main heroine's stages of desperation. It's just a matter of waiting forever until the game is finished.

Lisk, I'm currently playing HareAme (cool game! just finished the secret sword mission), and I'm amazed when I think about the amount of work that must have cost to translate.
Work? Hardly. Effort, maybe, but not the work. The effort of a kid chasing a butterfly. I like to brag about how I caught it too, so praise the great catcher, praise him more!

(His first game (http://www1.axfc.net/uploader/so/2673290) has a focus on underwater diving but has two very nice storyline desperation scenes with CGs (though you can only unlock the CGs in-game in the second playthrough). The sequel is also great fun but has no desperation, though.)

(Note: games are untranslated. )
Note: the first game is half as big as the current project. I-it's not like I'm implying anything! How do you unlock these scenes?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: diaper_queen on November 23, 2012, 05:18:29 PM
Okay i downloaded nightmare drop but it will not let me play it it keeps saying graphics/characters
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on November 23, 2012, 05:43:50 PM
Okay i downloaded nightmare drop but it will not let me play it it keeps saying graphics/characters
- Are you using the Japanese locale?
- Did you extract the archive instead of running just the executable?

Please be a bit more specific about your approach and system.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: diaper_queen on November 24, 2012, 05:26:35 AM
Okay i downloaded nightmare drop but it will not let me play it it keeps saying graphics/characters
- Are you using the Japanese locale?
- Did you extract the archive instead of running just the executable?

Please be a bit more specific about your approach and system.
umm okay how do i change the locale to japanese and yes i did extract the archive.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 24, 2012, 05:32:50 AM
It's described in the first post.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on November 26, 2012, 06:11:07 PM
I wonder if I'm the only one who get's more satisfaction out of these games than looking at pictures or watching a video.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 27, 2012, 12:37:52 AM
I wonder if I'm the only one who get's more satisfaction out of these games than looking at pictures or watching a video.

The magic is in the interactivity.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: diaper_queen on November 27, 2012, 11:50:31 PM
okay i am running windows 7 and i tried to play nightmare drop and i changed my local and extracted the game from the archive but i still get the same message
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lurkerson on November 27, 2012, 11:55:54 PM
okay i am running windows 7 and i tried to play nightmare drop and i changed my local and extracted the game from the archive but i still get the same message
Is the downloaded archive you extracted from from before you changed your settings?  If so try downloading it again.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: diaper_queen on November 28, 2012, 12:04:34 AM
okay i am running windows 7 and i tried to play nightmare drop and i changed my local and extracted the game from the archive but i still get the same message
Is the downloaded archive you extracted from from before you changed your settings?  If so try downloading it again.
I did and it did not work still
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on November 28, 2012, 04:08:06 AM
Did you install the RPG Maker XP RTP? I don't know if that one requires it or not.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: diaper_queen on November 28, 2012, 01:21:51 PM
Yes i did i uninstalled it and reinstalled it i installed the standard version 
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 28, 2012, 02:04:35 PM
standard version
...What version? I have a bad feeling about this. Show us the screenshot of error message the game displays, otherwise we'll be running in circles forever.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on November 28, 2012, 05:15:14 PM
The problem is the locale I think.
I managed to get to the menu of ND using en_US.UTF-8, but when actual stuff was supposed to be shown, I had an error containig the path "graphics/pictures", so the "graphics characters" is probably related (maybe skipping the story or something).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: diaper_queen on November 28, 2012, 09:54:51 PM
Okay here is what i get when i get the error
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on November 28, 2012, 11:25:07 PM
Strange... the shikkin wiki is completely down but you can still download some of the games via uploader.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 29, 2012, 08:48:56 AM
Can you show me the contents of the Graphics/Characters folder? This is how it's supposed to look like. Looks like you didn't set up the locale properly, after all. That's the only possible cause of this error message. It's not location, not language, locale.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on December 01, 2012, 05:27:07 AM
Hey, Lisk - the latest version of 姉・ONE・WEEK you've put up on sendspace is asking for a password to extract it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on December 01, 2012, 07:33:10 AM
That's because it's still just a backup, not something meant to be played. The core is mostly finished, but there's still the bookstore events that must be translated. They are not vital, but they are available during the first day. The evening events are mostly finished (I never realized it was THIS branching back when I played it), but one of the branches is not (this awkward feeling when you realise that the videogame shop events are only available on the second day). But if you really want something this incomplete, nyo.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on December 01, 2012, 09:10:44 AM
Progress is progress; I'll take anything I can get. But I can proofread if you want? Though there's never many mistakes, anyway.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on December 01, 2012, 10:49:41 AM
Of course, any input is appreciated, but as of now, it's just the first pass getting fleshed out. Some things might change as the time goes by. If you're not afraid of that, welcome aboard!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on December 06, 2012, 12:13:51 PM
The end of the world year is approaching and I'm rather busy and don't have as much time as I'd like, which caused some loss of the momentum. But it's far from complete stop, and I'm happy to announce that the first playable edition of One Week is finally finished. The core of the game is completed and everything you can see on the first day is translated. However, I must warn you that every day's decisions will affect the ending, so while you're welcome to play partial releases, playing a full release where you control your decisions through the whole week will be a different experience.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on December 16, 2012, 12:54:58 AM
I see what you crossed out there, the sad thing is... there is probably a bunch of people in this world who believe that.

Well played through the first day of One Week, it was alright. but if what you're saying is true then I can't wait for future releases!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on December 20, 2012, 11:23:58 AM
I've been pretty quiet lately, wasn't I? But it doesn't mean that the work was not being done. We have reached another milestone and fixed some things here and there. Besides, we have some kind of a spreadsheet now, which makes the whole process much easier. We faced two major problems: keeping track on what's where and getting the source text in the format we wanted. Now both of these problems are solved and reporting actual progress as it's being made is possible again. If I survive the next week and the following celebration, I expect the things to proceed much faster than before. But for now, I'll upload what we did so far to keep it safe. You can't have too many backups. There's also two new minigames on the uploader, you might want to check them out too. One of them is an interesting puzzle game, the other is brutally difficult action game. Wait warmly for the next updates and they will certainly follow.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on December 30, 2012, 01:33:37 PM
And we're silently moving along. Happy New Year, everyone. This year wasn't the easiest one, but it had a fair share of happy moments too. Let's cherish these moments of sunlit happiness and look forward to an even brighter tomorrow. We welcome the new year by setting the last milestone in the year of the Dragon and taking a little break to celebrate. Cheers!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on January 02, 2013, 10:13:15 PM
It's heeeeere!

Only a demo, but Aoi Kurage's released the first bit of his Hamuko FD game!

And it's so gooood.

Current release date for the full game is 20th July.

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=32576798

Download: http://www1.axfc.net/uploader/so/2739938
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 03, 2013, 04:45:21 AM
Quote
>はむこは、スキル【はむパンチ】を習得した!
>にゃんこは、スキル【にゃんキック】を習得した!
Quote
>Hamu punch
>Nyan kick
I... I don't know how to express my feelings.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on January 04, 2013, 08:58:05 AM
How can I save the game? Or saves are unavailable in demo?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 04, 2013, 09:57:40 AM
You can only save at the post signs.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on January 04, 2013, 10:16:52 AM
Thak you Lisk!

And how can I clean the girl who had an accident? Seems like I have tried all of the options in bar keepers menu
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on January 04, 2013, 10:30:39 AM
I think all shopkeepers except the barkeeper can clean them.
It's the third option and you choose which girl to clean up.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on January 05, 2013, 12:53:54 AM
Yes!

Finally! This is what I am looking for in a game with desperation!

This man has appeased me.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on January 05, 2013, 03:38:23 AM
I have to say I'm really enjoying One Week so far! With all the different choices changing up the scenarios I only just found out you can get through night two without using one of those diapers.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 19, 2013, 02:32:44 AM
And as the drama rages over japanese dev board, we are continuing our quest. It doesn't seem like there was much progress if you look at the numbers, but there was. The numbers are unimpressive because they don't include the common event forks, and day four has five of them. It doesn't change the fact that things are slower than I wanted them to be, but well, we still have a lot of time before a certain other game gets finished. The next day will probably get me into an overdrive mode, because it's main theme is an epic quest to rescue a diligent maid from her panty-related distress. And you know how much I love maids. Maids! Maids!!! Aah... Ahem! Anyway, four days are completed, three more to go, then we'll check if everything is working as it should, so please wait warmly and have faith.

In other news: I bought the second Damette game (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE109076.html) earlier today, played through it and it was great. Now you can enjoy it together with me for free, but remember to support Himeshibori by buying it if you really liked it. Do what you want 'cause a pirate is free! You are a pirate!

Download (http://depositfiles.com/files/yu2db6t51)

And a Zippyshare mirror for more speed:
http://www70.zippyshare.com/v/63663298/file.html
http://www70.zippyshare.com/v/29888374/file.html
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 19, 2013, 12:48:20 PM
Hmm, what could this be...?
http://www1.axfc.net/uploader/so/2761204
Pass: vip
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 19, 2013, 04:53:48 PM
Hmm.. come to think of it, there might be some kind of translation as well. If you don't mind read-alongs.

Madoka: "Haa."
I closed my door and sighed in relief.
Madoka: "My heart is still beating so fast..."
I didn't catch a cold or anything, but my head feels so fuzzy... I've dropped my school bag and fell on my bed.
My burning cheeks are feeling so great aginst the cool and surface of my pillow and futon.
But they are still kind of burning.
When I remember what happened at the school today...
When Minoru-chan saw me... peeing... and I just...
I was totally consumed by the feelings of embarrassment and guilt, I didn't knos what to do.
And it kept building up and up again in my head.
Madoka: "Minoru-chan..."
I jammed both of my hands between my legs, I didn't knew why.
I felt some warm dampness under my skirt for some reason.
Madoka: "Fue?"
I quickly pulled my hand back. Luckily, it was still dry.
Madoka: "Ah, am I sweating?"
It's certainly not the pee, because I always wipe properly.
But that part of me is still certainly warmer than the rest of my body should be.
And my mind is filled with the things that happened back at the school today.
I tried to touch the parts of me that Minoru-chan used to touch with my fingertips through my underwear.
It's the first time I'm touching myself like that.
But I can't resist the temptation to do that more.
Madoka: "Haa... Haa..."
I was afraid to move my fingers too much at first, but now I can't stop it.
I want to push my underwear and my finger deeper inside.
Madoka: "HNNnn..."
But my body can't handle it, this is too much.
I shut my eyes, turn my mind to steel and start rubbing it slowly, back and forth...
Madoka: "Minoru-chan... touched me here...kh!"
I tried to do what Minoru-chan did to me while trying to hold something that was about to come back.
Maybe, maybe Minoru-chan was rubbing my pee-hole. So I can do that as well is I rub strongly enough.
Madoka: "Ah..."
Somethng at the bottom of my stomach just throbbed and I feel so warm and dizzy inside...
Madoka: "N...... Un......"
And when I forced myself to do it again
"Ah...... N, haa......"
My underwear is getting damp.
Madoka: "Aan... Noo..."
I know that it's not pee, but it's still embarrassing.
Madoka: "Unn... I, I'll become... ngh, a pervert... if I..."
And these thoughts led me to even more distant and perverted dreams.
I kept hearing this embarrassing schlick-schlick sound.
And I couldn't stop this shameful event... I wanted more and more of it, so I kept panting like that.
Madoka: "Ahn... No... somebody, stop it......"
My underwear was so soaked.
I've been rubbing my hand against it, so I felt that slimy feeling.
Madoka: "Haa...... N, haa......"
And as I felt it, I kept moving my finger and these sounds kept escaping my mouth while I couldn't even notice them.
Madoka: "Hyaaaa......"
I have touched the place I've never touched before.
And my body felt like it's been hit by a lightning.
Madoka: "Haa, haa,... what... was that...?"
I tried to run my fingers over the same place again.
Madoka:"...Nn... It's here... there... have to... no, not now......!"
Everything turned into a pure white light.
But even that couldn't stop the fingers over my underwear.
Only my ragged breath and the rustle of my underwear filled my room.
Some of my sweaty hairs clinged to my face.
But I didn't have the time to worry about it. I had to satisfy the need that I felt for the first time NOW!
But touching that place through my underwear was not enough.
Madoka: "Maybe... If I touch it directly..."
There was no one to answer that question, but I still asked it.

[pull panties down]
[touch through panties]

Make your choices ^_^



Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on January 20, 2013, 02:30:27 AM
/cheer!

Thanks, as usual. :)

Hmm, what could this be...?
http://www1.axfc.net/uploader/so/2761204
Pass: vip

I wonder what this is...will check it out later I guess. :O
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 20, 2013, 11:44:27 AM
>No choice votes at all
Am I the only lolicon here?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on January 21, 2013, 08:20:32 PM
Hmm, what could this be...?
http://www1.axfc.net/uploader/so/2761204
Pass: vip
I haven't the faintest clue what's going on in this game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 22, 2013, 09:34:09 AM
I haven't the faintest clue what's going on in this game.
Not much, 2ch is just experimenting with game system. But who knows where it will take them...

In other news: I'll just leave this here for safekeeping. I'm gonna need it.

Branch 0 (family ticket)
IF family ticket is in INV
 Minna de dezafesu = ON
 Branch 1 (family menu 1)
  If choice 1
  If choice 2
  If choice 2
 Branch 1 (family menu 1) END
 Branch 2 (family menu 2)
  If choice 1
  If choice 2
  If choice 3
 Branch 2 (family menu 2) END
 Branch 3 (family menu 3)
  If choice 1
  If choice 2
  Branch 4 (family Nanami onesho number)
   If NON >=4
   ELSE
  Branch 4 (family Nanami onesho number) END
  If choice 3
 Branch 3 (family menu 3) END
 Branch 5 (Nanami BW flag)
  If Nanami BW = TRUE
  ELSE
 Branch 5 (Nanami BW flag) END
 Branch 6 (omutsu in INV)
  If omutsu in inv = TRUE
  ELSE
  Branch 7 (Nanami onesho number B)
   If Nanami onesho number = 0
   ELSE
  Branch 7 (Nanami onesho number B) END
 Branch 6 (omutsu in INV) END
ELSE
 Branch 8 (cafe ticket)
  If cafe ticket is in INV
  Branch 9 (who to take)
   If choice 1
   If choice 2
   Branch 10 (Nanami onesho number cafe ticket)
    If >1
    ELSE
   Branch 10 (Nanami onesho number cafe ticket) END
   If choice 3
   Branch 11 (Nanami onesho number again)
    If 0
    ELSE
    Branch 11A
     If >=1
     Branch 11B
      If >=3
     Branch 11B END
    Branch 11A END
   Branch 11 END
  Branch 9 (who to take) END
 ELSE
 Branch 12 (Leviathan ticket)
  If Leviathan ticket is in INV
  ELSE
 Branch 12 (Leviathan ticket) END
 Branch 8 (cafe ticket) END
Branch 0 (family ticket) END

TRANSLATING. IS. FUN.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on January 22, 2013, 03:27:06 PM
^ reminds me of how Rainyday taught me how to program things on Renpy.  :lol:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 23, 2013, 12:35:56 PM
Pseudocode spreadsheets are lifesavers when you're trying to deal with a 50kb big event page you can't even read (RMXP has a problem with displaying moon runes on the event page itself, you have to open each text entry separately to read it). Scrolling through the event was a pure nightmare. Well, getting things organized helps with almost every aspect of your life.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 27, 2013, 08:31:11 AM
Hmm?
http://ime.nu/www1.axfc.net/uploader/so/2770669
(Pass vip)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: blaaarg on January 27, 2013, 02:17:24 PM
And then... http://watercall.sakura.ne.jp/works/seiren_05.zip

???
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: mkart720 on January 28, 2013, 07:40:32 PM
Found this:

http://www.dlsite.com/maniax/work/=/product_id/RJ109412.html

There's a trial availble.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 08, 2013, 11:22:10 AM
There are TWO days remaining. Things are getting more and more interesting. As you can see, the last two days have 25% of the game text, and all of that text is condensed in 6 events that take place inside of Amano residence. There's also the common events I've left outside of calculations, but it's not the time to even think about them yet. The way is the path. Forward is not backwards. I wish to say something meaningful, but I can't think of anything, so here, take this instead:
http://ameblo.jp/morx/day-20091121.html
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on February 16, 2013, 02:31:56 AM
Well finished the newest translation of one week! It's really interesting, and I've only been doing a diaperless, making Arisa's sister wet every day of the week run so far, I might change it up when I can go through the whole thing and understand what they are saying.

I did notice one of Arisa's final desperation lines before she wets is still untranslated and though I forget where, but I recall someone saying "sowwy" instead of "sorry" but I will have to go back to to comfirm where. But so far great work Lisk!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 16, 2013, 03:17:10 AM
Quote
but I recall someone saying "sowwy" instead of "sorry"
It's not a bug, it's a feature. Nanami is crying and stuttering. It's there in the japanese text as well. As for the desperation line, it's not untranslated, I just forgot to delete the original text. Will fix that soon, thanks for reporting it. Also, there's a lot of endings that depend on your friendship degree and the number of both Arisa's and Nanami's bedwetting accidents, so the game has a lot of replayability. As soon as it's finished. Them delays...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on February 16, 2013, 11:58:13 AM
Hey Lisk! Just wanted to say I love all the work you are putting into this. It is like Nightmare Drop on Roids. Anyway, someone mentioned they are getting  Nanami to wet every night! I cannot  do that. The diet water night I cannot get her to and it is bothering me  immensely! I mean, she drinks the  stuff, but stays dry! Is that one random, or am I missing something?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on February 16, 2013, 01:53:14 PM
To darththorin, you need to read two different books. One of them talks of a rock for a peeing diet while another talks of a rock for a sleeping diet, save before looking for the books because you not only need the event points to read the books but also to pick up the rocks at the park.

To lisk, thats why I'm holding off on different paths until the final release. But there is no need to rush yourself. I still haven't gotten around to finishing HareAme. By the way, is there any specific trick to beating Sumire's swordsmanship tournament because that final battle is pretty difficult with how the enemy fills her up with the power of water, not to mention she is already desperate. I even got the class that lessens the chance of her wetting herself.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 16, 2013, 11:41:36 PM
When a chaacter is desperate, she gets a chance to wet herself every turn (or when hit) and it increases with each passing turn, but [Guard]ing for one turn resets the counter. So guard, heal, use some EM skills, repeat until she's down. You can waste all of Sumire-specific recovery items there, you won't need them again.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on February 17, 2013, 12:31:08 AM
I was just wondering if there was a different way because I get sick of having to restart the tournament because I took more than one turn without guarding. and the only item they allow you to use during that battle is healing herbs. I also don't have any EM skills unlocked for sumire at this point.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 17, 2013, 01:33:45 AM
Save her once-per-day SP skill until the last battle and use the most damaging skills then. I don't remember if she's vulnerable to stun, but I think she is, and if you stun-lock her it would be of great help. It's one of the more difficult fights in the otherwise easy game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on February 18, 2013, 11:20:46 PM
Great work on 姉-ONE-WEEK so far, Lisk.
The only problems I've encountered are typos and Arisa's inability to dash (shift and z don't work).

I'll probably type up a walkthrough/ guide in the future, as I did with Nightmare Drop.

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 19, 2013, 08:38:50 AM
Typos are bound to happen, it's just an unedited text that wasn't even checked with a spellchecker yet. Luckily, I have useful tools to work with RMXP, so the process would be much easier than it was with RMVX. And I'm feeling really motivated thanks to all this support. A walkthrough would be welcome, this game can be really tricky sometimes. If only more people were reading readme files before asking questions...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on February 19, 2013, 10:08:47 PM
I'm mostly a reader of the forum rather than an active poster, lurker habits, but I'll just post this real quick: Go Lisk Go! Let my words of encouragement and appreciation be like Morning Rescue to the tired office worker that is your will to continue...or something.

Also guides are useful Franklin, so if you typed one up, I'm sure I wouldn't be the only person to appreciate it!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 22, 2013, 01:14:02 PM
There is no getting off this wild ride anymore. The runes demand that I keep pushing forward, so I have no choice but to go forward. Luckily, they let me go for a while, so I can finally fiddle with the sprites. [dramatic pose]But as they did, I knew that it couldn't last.[/dramatic pose]
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 24, 2013, 01:53:30 AM
I don't know what this is, but that's not pee (girls who can't use the toilet)! (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE109412.html)
http://www.sendspace.com/file/af2h93
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on February 24, 2013, 05:28:25 AM
How do you get your hands on these things...
there are several things on that site, such as http://www.dlsite.com/ecchi-eng/work/=/product_id/RE111363.html ,which look to be awesome, and all cost money, which I can't easily spend over the internets. :(
Oh well, maybe later I'll actually try it out.

Anyway, keep up the good work, still cheering for you. :)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 24, 2013, 08:03:44 AM
How do you get your hands on these things...
Support the authors by buying their games!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on February 24, 2013, 05:33:19 PM
I don't know what this is, but that's not pee (girls who can't use the toilet)! (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE109412.html)
http://www.sendspace.com/file/af2h93


Finished this, it was a nice game overall. I was overthinking Rika's first puzzle way way waaaay too much, though.

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 24, 2013, 08:47:16 PM
What was it, anyway? I'm going to start her route when I get back.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on February 25, 2013, 02:30:45 AM
Basically:
(Highlight to view spoiler)
You get three four-digit numbers and I thought they corresponded to the gaps in the desks in the next classroom.
Completely wrong.
You just add them all together and the password is the total.
Maybe that would have been more obvious if I could understand the japanese without a translator program.

Also, one of the numbers needs to be reversed, it's obvious which one.

(End spoiler)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Mydnyght Edgeworth on February 25, 2013, 05:11:13 AM
Thanks, Rainy, but.... the other girl's first puzzle.... I have no idea what the clues are supposed to look like...-__-
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on February 25, 2013, 06:11:26 AM
Thanks, Rainy, but.... the other girl's first puzzle.... I have no idea what the clues are supposed to look like...-__-

Find the parts to assemble the music box, it plays four notes.

Convert them into letter notation for the password to the box in the food prep room.

(The only vaguely confusing one is that シ = Ti)

Maybe I should just type up a full walkthrough but I think everyone should try new puzzles on their own first. Rika's first puzzle with the four-digit number code actually took me the longest out of all of them.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on February 25, 2013, 05:03:24 PM
It looks like a cool game, but AGTH doesn't seem to want to extract the text; selecting 'GetGlyphOutlineA' extracts only few characters from each sentence. Is there a way around this?

As for OneWeek; I'm going to wait for a full translation before playing the game. Good progress so far Lisk, nearly done so don't get burnt out  :clap:


EDIT: Solved my problem with a quick google search. This webpage below gives details of AGTH commands that can be used to find a text hook.

http://sprucefir.wordpress.com/vn-tutorial/how-to-play-japanese-game-in-english/

EDIT2: Rika's second puzzle seems quite hard. I have the four clues, I think I know what I'm supposed to do with them, but the translator might not be giving me the right words.

Definately can't solve Rika's puzzle, I think it requires a perfect translation of four words, which google translator isn't giving me.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on February 26, 2013, 07:56:50 PM
Rika's second puzzle doesn't need any translations, just some copypasting.

(Highlight to view)

You have to go find four clues in various places:
E=おもらし
R=おといれ
●=おしっこ
C=しっきん
The words are all related to omorashi and are just to bully Rika, you can solve the puzzle without knowing what any of them mean. The key that puts them together is the message ●REC 4443

From that you can figure out a password made of four kana and paste it in.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on February 26, 2013, 08:11:46 PM
Oh, thanks. Actually, I tried copypasting, it didn't work the first time, perhaps I just copied the wrong character by mistake. Fairly obvious what the 4443 meant.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 28, 2013, 01:11:51 PM
118-san's games have a lot of references to many aspects of japanese culture, this is the main reason why I like them so much. But these references can be divided into three groups:

1) Entrance tier. Something that anyone who finds these games after searching for omorashi games would know. Honorifics, the basics of everyday life (hooray for school festivals and class trips), references to popular anime series (congratulations, Shinji), major historic events like Sengoku period and so on. In the name of the Moon, I will spank you. This place is called 'Anime' Girl Desp, everyone knows these basics, so they can be left as they are. They should be left as they are. Dropping honorifics is a deadly sin.

2) Advanced tier. Something that people might or might not know, like the legend of Urashima Taro (the folk tale behind one of bedwetting events in F for the Fantasy), the story behind Hanako-san (I had to google it to understand what's going on the first time I've stumbled across it, but everyone knows this urban legend in Japan), the names of japanese dishes and the rules of their games. The most effort it takes to get it is to google it if you're not sure what's going on and so most of the things that fall into this group can be safely left as they are too. Reika's mahjong arc was probably the only exception. Maybe I should redo it. Someday. It's upper advanced tier and it was a reference to many mahjong anime and manga series, including one that I wasn't familiar with at the time of translation. Learned something new.

3) Expert tier. The mentions of modern popular culture events, net slang (chanspeak), clever use of language, subtle references you can only notice when you know what to look at and so on. This is what I would call А █████ ███ tier. They don't translate that well, but there's always notes.txt waiting for them.

But there's one more group that stands above them. What? A lullaby? This can't possibly mean anything, but I'll check it out just in case... What? The only links lead to 2ch threads? What are they talking about? Who is 岡田あーみん? What? This popular? How come this is the first time I heard about him? Oh, right, I physically couldn't follow his manga and its TV adaptation. So, what about this lullaby? お父さんは心配症? What is it? Whaaat? How come... oh, right. So one of the characters sings a creepy lullaby. So what am I supposed to do with it now?

These things are what I call "learned something new" tier and "I know what it feels like" tier. Never let them stop you, the goddess of victory is always waiting in the depths of hell.

But enough of my rants. The point of that long-winded post was to let you know that the work on ONE WEEK is almost done, all that is left is translating the endings, testing the game to make sure that it works as it should and finally fixing the grammar/spelling/occasional mistranslations. But even though all of the days are finished, the final night is not. Please wait warmly, the night is always darkest (and most desperate) before dawn.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on March 02, 2013, 10:35:41 PM
Can't wait to play it in fully translated glory.

Heh, less than 1% left.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Ultima02 on March 06, 2013, 08:21:07 PM
And then... http://watercall.sakura.ne.jp/works/seiren_05.zip

???
Translation?  Anyone
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 07, 2013, 05:12:04 AM
It's not even finished yet. Unfortunately, this isn't the first time when Shiki-san released a demo with working game system but without the wetting part, disappeared for a long time and started a completely new project, abandoning the previous one.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bazaracu on March 07, 2013, 11:32:41 AM
Thanks, Rainy, but.... the other girl's first puzzle.... I have no idea what the clues are supposed to look like...-__-

Find the parts to assemble the music box, it plays four notes.

Convert them into letter notation for the password to the box in the food prep room.

(The only vaguely confusing one is that シ = Ti)

Maybe I should just type up a full walkthrough but I think everyone should try new puzzles on their own first. Rika's first puzzle with the four-digit number code actually took me the longest out of all of them.

I can't convert into anything. Only 2 japanese characters enters in the space and i have tried lots of combinations without any success
I know that are 4 music notes and 2 music boxes but I don't understand japanese
Can you tell me what to write in that box in the food prep room to get on with the game?
And maybe you should just type up a full walkthrough
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: googlespit on March 07, 2013, 08:26:56 PM
So I was a little impatient and decided I was willing to play an uncleaned version of One Week. And aside from congratulating you on a job well done, I didn't notice any errors while playing albeit I wasn't really looking, I do have one question about the ending. If you make the protag wet her pants four times outside her mother puts her in diapers in the day. The question I have is if there is any endings related to this anyone knows of. I've gotten her in diapers 3 times once also bedwetting all 7 days and once only bedwetting twice. The third time was cancelled out by the speacial leviathen ending. So does anyone know of a day diaper related ending.

as a note I didn't make her wet after getting into diapers as it didn't seem to do anything the first time.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 08, 2013, 03:00:51 AM
I can't convert into anything. Only 2 japanese characters enters in the space and i have tried lots of combinations without any success
I know that are 4 music notes and 2 music boxes but I don't understand japanese
Can you tell me what to write in that box in the food prep room to get on with the game?
And maybe you should just type up a full walkthrough

By letter notation I meant
Do Re Mi Fa So La Ti Do = C D E F G H A B
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on March 08, 2013, 04:24:05 AM
Whelp, I got a "perfect" ending in one week. And the best part is that there is about a dozen more to go for! I wasn't paying attention but I guess this is the same person who made Nightmare Drop or at least it would make sense considering the final night you get to make a revised version. It would really help to have a guide for these endings but overall it was a great experience. I really appreciate it Lisk as I cannot imagine translating being one of the most entertaining things to do.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 08, 2013, 06:06:17 AM
And now it's officially done and ready for playing!

Quote
If you make the protag wet her pants four times outside her mother puts her in diapers in the day. The question I have is if there is any endings related to this anyone knows of.
No, the only things that affect the endings are the following things:

1) How many times did Nanami wet her bed (determines the letter)
2) How many times did Arisa wet her bed
3) How friendly they are towards each other

And there's also a certain condition for the special ending. It's unfortunate that desperation and wetting are out of focus compared to the other games, but I can't blame 118-san for not adding some special events for them too. If you look at the code for some latter events, you'll see what I mean. It was already too much of a mess.

Quote
I wasn't paying attention but I guess this is the same person who made Nightmare Drop
Yeah, it was the same person who did Nightmare Drop, FF and a couple of other games, and all of them have some cross-references alongside with cultural reference he throws it here and there. Which is why I like them so much. I play omo games for plot.

Quote
I cannot imagine translating being one of the most entertaining things to do.
But it's fun! How else would I know that the lullaby Mayu sings to Nanami in kindergarten chapter is actually the creepy song from 岡田あーみん's manga お父さんは心配症? That was one of those "what am I supposed to do with THIS" moments. And why the cats shouldn't eat squids (http://ameblo.jp/morx/day-20091121.html). And this (http://www.tudou.com/programs/view/IPYL8XXqBgs/). And this (http://en.wikipedia.org/wiki/Guts_Ishimatsu). And all these WHY moments.

Why BL novel. Why Kogoro Akechi. Why unjarage. Why dessert festival. Why otokonoko. Why Kumamon. Why that cat. Why. Why. Why!

Well, it all turned well in the end. I didn't learn about any good shows that I missed (like I did with Nightmare Drop and Akagi - my and 118-san's tastes are quite similar), but I found some events that I missed when I was playing this game.

Thanks to your support, we have reached a brighter tomorrow.

目出度し目出度し
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on March 08, 2013, 09:16:12 AM
This is fantastic, Lisk...but how do I make her dash?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 08, 2013, 09:38:33 AM
Currently the dash system is broken, I'll fix it or make some workaround when I find what exactly I did wrong.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 09, 2013, 06:36:34 AM
Actually, I *borrowed* the dash system from Nightmare Drop to use in Aquarius, so I'll also have a look and see if I can fix it.

EDIT:

Try extracting this to the game's data folder and replacing the original. Hold shift to dash.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on March 09, 2013, 10:42:12 PM
So using the diapers to prevent bed wettings doesn't affect the endings? That would of been helpful to know when I was getting the all nanami no arisa bed wetting ending. Oh well, Although I don't think I can call turning Nanami mentally into a baby the best ending so I'm going to try different combo's tonight to see what there is.

I'm also going to guess the special ending might have something to do with the pool.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: diaper_queen on March 10, 2013, 04:33:23 PM
I am having trouble playing the game i have my location set to japan and installed rpgmaker xp
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 11, 2013, 08:52:16 AM
I am having trouble playing the game i have my location set to japan and installed rpgmaker xp
First, you don't need RPG Maker itself, you need the RTP. Second, it's locale, not location or language.

In other news, the Dash system is now fixed.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 11, 2013, 06:06:00 PM
I'm just going to leave this here.

(http://i.imgur.com/CwuVrHF.png)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 12, 2013, 04:32:15 PM
H-how nyo... How so very nyo! It's fuwa-fuwa time!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on March 17, 2013, 06:06:21 AM
Okay, Lisk... I got the game to where it started to work with text but then the following screen popped up. I thought I had my location set to Japan, but maybe I did something wrong...?

Also, does this game actually involve breath and bladder holding? 'Cause if not, then I just wasted my time (probably not because I've been meaning to try a few of these out, but xD)

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 17, 2013, 10:24:01 AM
Breath holding is what the game revolves around, and there is one desperation scene (but the progress is not up to that point yet). And this is what you should do with the locale (and probably extract the archive under japanese locale too):
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on March 17, 2013, 03:23:20 PM
Ah, crap... I have to restart windows for this? Ugh... maybe later then... lol

EDIT: Okay, so it worked. But is there any way to increase the window size like with an emulator? It's so small and it hurts my eyes to strain to read the text.  =/
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 18, 2013, 01:59:19 AM
You can switch to fullscreen mode with alt+enter and see all these pixels in their full glory.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on March 18, 2013, 06:22:26 AM
There's no setting between full screen and small window, then, huh? I hate that, really. Even with my emulators, I don't like using full screen; I prefer being able to change the size of the window depending on my mood and how things actually show up.   :crying:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on March 18, 2013, 12:55:06 PM
If you're referring to Sokoumi (そこ海), posted in this thread around November or something, there's two desperation sequences (the second is just a little shorter) and on the second playthrough you can unlock additional art for both.

If there's another breathplay game with minor desperation elements, I haven't heard of it and would appreciate more information.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 18, 2013, 02:26:21 PM
Hideri's scene is too short... but it involves more breath holding. And I'm totally not referring to anything ^_^.

There's no setting between full screen and small window, then, huh? I hate that, really. Even with my emulators, I don't like using full screen; I prefer being able to change the size of the window depending on my mood and how things actually show up.   :crying:
Technically, you could use some VM to set the fullscreen resolution to anything you want and THEN run the game on that VM, but...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on March 18, 2013, 06:32:43 PM
Hideri's scene is too short... but it involves more breath holding. And I'm totally not referring to anything ^_^.

And yet, once you unlock the art of that scene, it is a most impressive bulge. And an impressive puddle.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on March 18, 2013, 07:32:44 PM
I give up. I can't get One Week to play in Linux.
It keeps complaining about some graphic which can not be loaded.
The problem here is obviously the locale again.

I start the game using the right locale, but I think extraction breaks file names at some point.
I tried it with two different tools (using Japanese locale); unzip and 7z, and both produced different filenames (bad omen).
This problem hasn't occurred before in other games.
I may try getting it to work in a Windows VM sometime. I would really like to try this game.

P.S. Lisk is a hero.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Alsz9 on March 30, 2013, 05:07:50 PM
Can you even "win" the bar scene at the start of nyo time traveller or do you have to progress in the rpg part first?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 30, 2013, 07:39:23 PM
Can you even "win" the bar scene at the start of nyo time traveller or do you have to progress in the rpg part first?

EDIT: Link to the game added for posterity: http://www.mediafire.com/?qvum2njhumpafur

The bar scene is winnable.
Not just that, but if you skip it without winning it you can't retry it without starting a new game.
The instructions were pretty complicated and it's been a while so I can't remember exactly, but it was explained in one of the old livedoor threads if you're willing to trawl through posts with a translator program.

The maid scene is apparently also winnable, but I still don't know how.

NYO TIME TRAVELER
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 01, 2013, 07:22:33 AM
So, about breath holding. I don't even know if there is a specific word for that like omorashi for desperation and wetting, but there's a game dedicated exactly to that. Girls holding their breath. What does it have to do with this thread? Well, sometimes they're holding their bladder too! This game is called そこ海 (Sokoumi), it was made by the person (http://www.pixiv.net/member.php?id=4207887) who made great desperation-focused manga and is now working on Hamuko-chan game! (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=32576798) If you don't know who Hamuko-chan is, go to translated manga thread at once, this is an unforgivable sin. But Hamuko-chan game is yet to be finished, so let's get back to the topic. I like Aoi Kurage's stories, I like diving, I like Sokoumi, so here we go! As of now, it's 70% done (up to the part where two more characters appear) and can be downloaded from the usual place if you're okay with mostly unedited product.

But I'm not finished yet! This is FD/WS thread, after all, so I'm also working on super-secret undercover project that should be finished in a few days (That Person's first game is not very text-intensive). Maybe this gentleman from my attachment will give you a little clue.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on April 01, 2013, 02:10:49 PM
Just FYI, I'm fairly sure what you're describing is called breathplay.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 01, 2013, 02:26:40 PM
Oh... I see. Learned something new.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on April 01, 2013, 06:16:36 PM
The bar scene wasn't that hard for me:
Talk to the girl in the middle room
Talk to the bartender
Go to the left room and click the sparkly apple barrel
Go back and talk to the bartender twice (the second time he gets a lightbulb over his head)
Talk to the girl in the middle room again, then click the cup that appears on her table
Talk to the redhead at the bar
Talk to the purple-haired girl at the upper-left table in the same room
Talk to the redhead again; she should stop responding to you, and soon she'll go join the other three at that upper-left table

Watch the show
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on April 02, 2013, 03:04:32 AM
Well, that "hint" would be Washizu, which means something possibly Mahjong related? Especially Akagi doesn't have a female character in the entire series in it, I'm gonna assume it has nothing to do with the series itself and that it's just mahjong related.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 06, 2013, 01:25:07 PM
His family name is Washizu, but his first name is Iwao. The hero of our story shares the same name. The thing that I decided to work on while I take a little break from Sokoumi is Shikkin Adventure. I thought that I could finish it in a day or two, but it turned out to be bigger than I thought (how typical of me, heh). Still, it's pretty small and it's been neglected for too long. As of now, 5 out of 7 scenario .ks files are finished and, as you can see, I also worked on the interface and some other little things. The only problem I expect is word wrapping, but Insani have a script to do that for me. Word wrapping might also cause some glitches that might even make the game unplayable, but again, fixing them is only a matter of learning a little about KiriKiri's syntax to keep the engine from turning over the page with important choices because of line overflow (translation from liskish to english: Lisk will need to do some homework). These .kses have 995 lines in total, which is not that much, so this game is closer than one could expect (but farther than I would like it). I hope you will like it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on April 07, 2013, 03:21:05 AM
That is just super great!
other arabesque's games at least leave some chance for those who dont know japanese, but Shikkin ADV is almost impossible to play
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on April 07, 2013, 07:19:44 AM
As usual, I was as far off the trail, lol.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 07, 2013, 10:17:27 AM
Don't worry, it was supposed to be confusing and misleading.

In the meantime, I've already mentioned it in talkbox, but TinFoil is making a tool (http://www.kickstarter.com/projects/1954411621/livemaker3-game-translation-toolkit) for LiveMaker3. That's the engine the two latest YAMATO's games were made with and that's what Yah-Yah-Doh are making their games with. Isn't it great? I've tried to tackle that engine, but with little success. All I could do was extracting images and audio resources. And now we have this. I don't know about you, but I'm keeping my fingers crossed.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on April 08, 2013, 01:21:07 AM
A Shikkin games getting a translation? Awesome! I don't know why but those games always interested me. Looking forward to it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 08, 2013, 10:15:28 AM
Okay, the translation is finished and I've dealt with most of word wrapping issues, so you might give this game a shot. However, I didn't edit it yet, and quick testing pointed out some potentially game breaking bugs. Look at this picture. See the blue triangle? It means that there was too much text for the single screen and prompts you to turn the pages. But this page contains choices, and if you go to the next page, you can no longer turn it back, which effectively makes the game unplayable beyond this point. Of course, if you click on one of the choices, the game will proceed normally, but leaving something like that is not a nyo thing to do. I'm going to fix this by moving the choices on a separate page, but this, along with testing it and editing the scripts, will take another day or two, depending on how busy I am with other things. Anyway, here is the game in its current state. If you want to play original japanese version, just delete patch.xp3. If you already have the game, throw the patch into its main folder. I like KiriKiri for being this easy and having good tools.

http://www.sendspace.com/file/ik2qnj
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on April 08, 2013, 05:39:51 PM
Some preliminary errors with the English I spotted - it comes to mind that it would actually be easier for me to go through the files in the final patch and edit things directly in them later
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 09, 2013, 11:21:41 AM
Aaah, thanks that was a lot of help! It allowed me to fix a couple of other issues too hopefully, I still have some room for improvement and focus on technical stuff. The final patch will probably be ready tomorrow. Just a little note on double/triple commas - they are Arabes-san's thing, he represents impatience and wavering control this way. Maybe I should still do something with them, though.

>Iwao「our destinationI'll stop somewhere, just hold it a little bit longer.」 ---> Looks like there was a mistake in copying here?
Variables for words, variables for words everywhere >.<
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on April 10, 2013, 04:41:55 AM
I cannot for the life of me succeed at the stay home line. I'm not entirely sure what to do...I actually got to 94 need and failed still Q_Q

Any tips?

Also, thanks for your efforts as always :)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 10, 2013, 09:51:45 AM
Okay, I think that I've dealt with game breaking bugs and disappearing letters, so this can be considered the final version. However, if you notice something aside from weird word wrapping in some places, tell me and I'll fix that. With that being said, here it is, Shikkin Adventure (http://www.sendspace.com/file/f0giu3). As for Iwao's home... yes, this one is tricky. So tricky that Arabes-san wrote hints in the script file =).

1) Game, mother complains, lock the door, phone, accident.
2) Movie, hold hands, get closed, hug, accident.
3) TV, something special, serious talk, don't let her go until it's too late.

A hardcore game for hardcore players like ourselves!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Videl1201 on April 10, 2013, 02:26:33 PM
A quick update; I have recently picked up working on 尿意のあるRPG again. Most of the in-game dialog has now been translated. This still leaves the common events and the items, monster names, menus, etc. Those are going to be a bit harder since you can't extract them with Dreamaker (I've heard you can with newer versions of the program, but those aren't compatible with rpgmaker 2000). Unfortunately they appear as scrambled text in RPGmaker, so it will still take some time to finish.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 10, 2013, 02:54:50 PM
There is a solution for this issue: add japanese IME to your language options, switch to japanese input (this is important), ctrl+c the scrambled text from RPG maker, paste it anywhere else et voila! Perfectly readable japanese text. My favorite is ChiiTrans2 - it has automatic clipboard monitoring option and you can use any font you want. RM2K was made for much lower resolutions than we use now, so even if you get the fonts to show up correctly in RM itself, they will look abysmal. But weren't you translating the other game, オムの木を求めて?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Videl1201 on April 10, 2013, 05:00:32 PM
Hey, that worked :)
I did try to copy paste the text before, but didn't think of doing it while in Japanese input mode. Thanks, that should save some time.

You're right, I was originally working on オムの木を求めて. I was about halfway through the dialog.txt wile when I noticed that almost all the script I was translating actually came from  尿意のあるRPG. The person who made it (I'll have to look up his name again) probably used 尿意のあるRPG as a template for オムの木を求めて (allowing him to reuse the same common events and menu items) leaving in the old maps as well (even though you can't actually access them when playing the game). By the time I realized that I had already almost completely translated 尿意のあるRPG, so I decided to finish that one first. Unfortunately it was an older version of 尿意のあるRPG, so I still had to redo part of the translation, but overall most of the work was completed at that point. This did allow me to go over all the text I had translated up until that moment and fix a couple of grammatical errors and inconsistencies.

One more thing I still need to do is to edit the dialogs.txt file to make sure all the text actually fits in the dialog boxes. Earlier today I noticed Dreamaker doesn't correct this automatically.

Don't expect a completed version too soon. I have a job and several other projects which take up a lot of time as well. However, I will try to schedule in some time for this regularly to finish as soon as possible.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on April 11, 2013, 03:45:50 AM
Woot! Finally got her to wet at the house! What I didn't get was you have to kind of combine those hints lisk gave you to get the ending you want. As well as to make sure to give her the tea. Now to try the hugging wetting.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on April 11, 2013, 04:44:16 AM
Okay, I think that I've dealt with game breaking bugs and disappearing letters, so this can be considered the final version. However, if you notice something aside from weird word wrapping in some places, tell me and I'll fix that. With that being said, here it is, Shikkin Adventure (http://www.sendspace.com/file/f0giu3). As for Iwao's home... yes, this one is tricky. So tricky that Arabes-san wrote hints in the script file =).

1) Game, mother complains, lock the door, phone, accident.
2) Movie, hold hands, get closed, hug, accident.
3) TV, something special, serious talk, don't let her go until it's too late.

A hardcore game for hardcore players like ourselves!

Thanks, the game into door combo was helpful, as was the existance of Hold Hands. Not sure what "Something Special" means. XD
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on April 13, 2013, 12:20:28 AM
Thanks, the game into door combo was helpful, as was the existance of Hold Hands. Not sure what "Something Special" means. XD

If you watch enough TV a "Serious Program" starts up and she will continue to watch it no matter how desperate she is. I found this useful Because you can get up to the point of when its playing, and then save it for later use if your a little behind on desperation points.

Edit: Oh cool, apparently after enough endings you get a diuretic item to make her need to pee in a really short time. I knew that unlockables had been in other games but I didn't expect it in this one.

Hmm... I'm having a hard time getting more of the endings. Is there any more unlockables I should know about?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 17, 2013, 10:41:54 AM
Is there any more unlockables I should know about?

If memory serves, diuretic is the only thing you can unlock. But it makes things much easier, so it's all about timing.

And there's more things to come! I have finished translating Sokoumi by Aoi Kurage! Why would I translate a game with only 2,5 desperation scenes? Because I can!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Videl1201 on April 17, 2013, 02:43:28 PM
Hey Lisk, I was wondering if you could help me again...

Would you happen to know if there is way to get the name entry menu to display romaji instead of hiragana or katakana in rpgmaker2k? Those are the only option rpgmaker gives me. I've found a couple of forums disucssing the issue, but no clear solution.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 17, 2013, 03:12:25 PM
Hey Lisk, I was wondering if you could help me again...

Would you happen to know if there is way to get the name entry menu to display romaji instead of hiragana or katakana in rpgmaker2k? Those are the only option rpgmaker gives me. I've found a couple of forums disucssing the issue, but no clear solution.
These settings are defined in the scripts part, but I don't remember where they are in RM2k and if you can change them in RM2k at all, as it is much more hard-coded than XP and VX. But I think you can make a new project in english RM2k, throw game files in its folder and cross your fingers. Unfortunately, that's the only thing I can think of now, as my only RM2k project was that Terura's short story.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Videl1201 on April 17, 2013, 05:46:33 PM
Ok, it's kind of a shame but I sort of expected it would be difficult.

No problem. I'll try googling it one more time and if it really turns out to be impossible I'll probably just have to remove the option to rename your character. I think the option was actually absent in some of the earlier versions of the game, so in that case I'll just use the old names.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on April 17, 2013, 10:21:49 PM
Well I'm completely stumped. pictures 6,7, and 8 are still missing in my Shikkin Album and it looks like there is an area I've not seen in them. I posted this same problem on the thread in the Omorashi forum and someone said something about a mall section? But I would have no idea of how to get there and I've tried almost everything I could think of, so help would be greatly appreciated.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on April 18, 2013, 04:17:37 AM
Well I'm completely stumped. pictures 6,7, and 8 are still missing in my Shikkin Album and it looks like there is an area I've not seen in them. I posted this same problem on the thread in the Omorashi forum and someone said something about a mall section? But I would have no idea of how to get there and I've tried almost everything I could think of, so help would be greatly appreciated.
If you let Ayumi get out of the car while you're on the way to the coffee shop (or when you've just left the coffee shop and haven't yet selected a different destination), you're supposed to end up in the shopping district instead of the residential district. However, something seems to be wrong with one of the files (probably store.kx) because that situation just freezes the game for me with the English patch applied. Without patch.xp3 it works.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 18, 2013, 07:44:52 AM
Yes, this is a confirmed bug that appeared when I tried to fix overflowing lines. I'll fix it, along with some nonfatal things in a day or two. If you find anything else, let me know about it too.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on April 18, 2013, 10:49:10 AM
Are you supposed to be able to leave the mountains once you arrive there? Because Ayumi says to talk to her when you want to leave but the only options I get are to talk to her to pass the time and to do nothing.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on April 18, 2013, 11:07:23 AM
Nobody leaves the deep mountain.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 19, 2013, 09:08:25 AM
The car bug is fixed. The game uses a destination variable, which you probably noticed at the "we have to get to xxx" line. I've translated it everywhere across the script, but forgot to change it in first.ks where it gets defaulted to "our destination". The engine expected "our destination" at if-then-else tree to determine where Iwao stops his car, but got japanese text instead, and didn't know what to do with it.

Why.ks
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on April 19, 2013, 11:18:00 PM
Still doesn't work, the game now crashes when you try to follow her to the mall area.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 20, 2013, 03:50:44 AM
This is more complex than I thought it is. I'll try to figure out what's wrong with it now.

edit: it was that thing again. It was that thing again. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing. That thing!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bazaracu on April 20, 2013, 04:15:50 PM
On the mountain when she gets desperate she runs too fast. Is there a way for me to keep up with her?
I'm missing 2 endings out there
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on April 21, 2013, 12:29:57 AM
Have you gotten the 2 where she goes to the second restroom? There is one for making her wet inside of it and another for walking into the restroom in the middle of her peeing, and while the second one says mission failed the photo still gets added to the album. As for the keeping up part you have to kind of predict which way Ayumi's headed to get to her in time.

Edit: Well I finally got the whole Shikkin Album filled out! I think why I like the shikkin games in particular so much is the desperation buildup to the inevitable wetting, kind of the same way I enjoyed Big Wave when I played it. Anyways I guess I'll continue playing through Sokoumi some more, even if it doesn't really focus on desperation and wetting it is still pretty entertaining gameplay.

I'm guessing after this hassle we're probably not going to see a Shikkin School translation anytime soon. That and I think that game is still getting an occasional update here and there. Well I'll be looking forward to whatever the next translation will be!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 27, 2013, 04:48:52 AM
Archive updated: it's really the sea now!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on April 29, 2013, 04:16:48 PM
Archive updated: it's really the sea now!

So I broke the continuity a bit so far...I was convinced you somehow had to get around the Kraken daemon, hit the switch, and then go through the door, before it caught up, rather than just go back to the locked door and have it get cutscened away. After many a try, I actually managed to get past, which lead to some rather confusing events where we suddenly wasn't worried at ALL about the kraken, we had got the power source!...and then SPAM KRAKEN NOISES despite there being no kraken around. And then not being able to use the breath point, because oh gawd that kraken is right behind us (must be an invisi-kraken). After which the kraken-b-gone cutscene occured, and everything has worked fine since then, but I was rather confused for awhile. XD


...by the way, nice job as always Lisk and Rainy. :D

EDIT 3: The duel bug has been identified and squashed. :D
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on May 01, 2013, 04:26:54 PM

So I broke the continuity a bit so far...I was convinced you somehow had to get around the Kraken daemon, hit the switch, and then go through the door, before it caught up, rather than just go back to the locked door and have it get cutscened away. After many a try, I actually managed to get past, which lead to some rather confusing events where we suddenly wasn't worried at ALL about the kraken, we had got the power source!...and then SPAM KRAKEN NOISES despite there being no kraken around. And then not being able to use the breath point, because oh gawd that kraken is right behind us (must be an invisi-kraken). After which the kraken-b-gone cutscene occured, and everything has worked fine since then, but I was rather confused for awhile. XD

That's what happaned to me the first time I got to that scene (in the untranslated version), which was quite confusing. Apparently the squid-thingy AI can get stuck on a certain tile in that room sometimes, making it possible to evade it long enough to hit the switch.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 02, 2013, 04:06:10 AM
It's not even AI, it's just a pattern of scripts. Please be gentle with Squid-nyan!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 13, 2013, 10:44:34 AM
The quest continues, for there is no rest for the wicked. Right now we're mostly waiting for Aoi Kurage's Hamuko-chan game and CircleWC's platformer (you can grab the trial version here (http://trial.dlsite.com/doujin/RJ116000/RJ115104_ana_trial.zip), erobaka Yuuto), but this (http://www33.atwiki.jp/omogame/pages/21.html) looks small enough to fit through. As always, version 0.1 (http://www.sendspace.com/file/h73dqi) is only a little more than the interface patch, but there's more to come.

In other news: my insignificant amount of help was enough for Tulep Goddess Maria to get past some technical difficulties with Kaery nyo Panyon translation, so maybe you will understand why I'm saying "nyo" so much in not so distant future, nyo. It has nothing to do with omorashi, but it's nyo, nyo.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on May 14, 2013, 09:23:18 PM
So, Lisk - are you just gonna go with 'World Map of Angels'? Or jazz up the title and call it something like 'Angelic Atlas'?

I myself think 「ポケットワルキューレ」 is a pretty solid game, as well. But I'm sure you've played through and finished all of them.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 15, 2013, 09:45:36 AM
So, Lisk - are you just gonna go with 'World Map of Angels'? Or jazz up the title and call it something like 'Angelic Atlas'?
We'll see. Coming up with a name is usually the last thing I do. I want to keep the world map joke (after all, wet sheet of a certain angel plays a major role in this game), but it's not set in stone.
I myself think 「ポケットワルキューレ」 is a pretty solid game, as well. But I'm sure you've played though and finished all of them.
I actually like it better since the system is more developed, but it's also two times bigger than this game, so I'll save it for later. I don't want to abandon one project for the sake of another, and July is not that far away.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on June 02, 2013, 11:46:57 PM
Does Ayumi eventually get more skills? The other two get a new skill every 3 or so levels, but Ayumi only has the one you get right at the beginning.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 03, 2013, 09:47:12 AM
She does. but not through leveling. Various people will teach her new skills over the course of the game. Which is more than 50% translated and is now actually (kind of) playable! You shouldn't see any untranslated text until you reach port Luna. Which won't take a lot of time, but then again, this game is much shorter than other 118's games itself.

Meanwhile!

Yaaay, yaaay, menus are events! Yaaay, yaaay, character/enemy/item names are sitting with the rest of variables! Yaaay, yaaay, 270 common events that intervine with each other! Wolf RPG editor is a mess. But at least it can be worked with, and if working with the engine is physically possible, I'll eventually figure it out. Here is the proof of my minor success. Now where's TinFoil with his LiveMaker tools? Yah-Yah-Doh is waiting!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on June 03, 2013, 10:12:27 AM
Truly, we live in wondrous times.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on June 03, 2013, 08:20:49 PM
I am just wondering if this game is solely bedwetting. It references accidents and has times when it even reminds characters to go to the bathroom before they head out to adventure. Does this game have a desperation mechanic. Totally cool if it does not, just curious.

Thanks for all your hard work!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 04, 2013, 09:48:08 AM
This game is mostly about bedwetting. You can give them drinks to make their toilet lines more desperate, but there's no field desperation system. There's also fear wetting, but it gives no penalties. Bedwetting events, on the other hand, are as detailed as in other works and offer some cute interaction of recurring characters.

Meanwhile, taming a wolf is not an easy job. Look at this exhibit. This is how you edit and customize your menus. While I agree that it offers more flexibility out of the box, using scripts for this kind of thing is much less painful! Or maybe modern editors that can do most of the stuff for yourself are making me dumber. Anyway, the secret project is proceeding steadily as well. But soon I will require some help with it. We will have to do THAT again.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: mkart720 on June 05, 2013, 05:30:15 AM
Some things I found:

Interesting VN:   http://pcgameconquest.blog.fc2.com/blog-entry-687.html
Some game of interest:   http://www.dlsite.com/maniax/announce/=/product_id/RJ113862
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 05, 2013, 10:37:46 AM
Yes, the VN offers a very interesting concept. The more a magical girl needs to pee, the stronger her magic becomes. Too bad they didn't even announce release date yet. I hope it won't take too long.

Meanwhile! Did I say that Wolf editor is a mess? I take that back. It deserves much stronger words of disapproval. Just look at this shcreenshot! Yes, when you change the name of a variable in the database, it doesn't get magically changed everywhere across the script. You have to do that manually. In every. Single. Place. Where it's used. Yes, unlike RPG Maker, Wolf allows me to Ctrl+F through event's script, but seriously, WHY.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 07, 2013, 08:30:33 AM
And now, after translating over 70% of game's text, I'm proud to announce that first officially playable build of Angel's World Map is officially there! This version is playable up to the point where you return to Lorant and obtain fourth party member, which unlocks many bedwetting events in the towns you've visited before. Hooray for more character interactions!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on June 08, 2013, 08:12:22 PM
Heh, decided to playthrough Wetters Taiken again for shits and giggles, and realized just how much stuff that I missed to due how I played and RNG. Like, I missed out on the 4 beach bedwetting scenes that you can get only in Building B (mostly because I never bothered with the goggles), as well as the 2 betwetting scenes that you can only get in Building C (Only 16% chance at seeing 1 of the 2, and I pretty much never used that Inn). Or by going through the game files, noticing that when going for the last tarot card (The bedwetting guy on the roof), you had a 25% chance of the correct "map" showing up sleeping in Building A, vs 4% if you slept at an Inn. I also, somehow never saw a second scene of Firie wetting in Building A. I somehow never got the timing right and always saw the scene where when was scared from behind, but never the one where she just contemplates what she is going to do and has the nurse come out after she pees.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on June 09, 2013, 02:46:48 AM
I went through a second time after getting all of the tarot cards (which is essentially a new game +), and I still can't figure out how to activate the washing event in building B. I also seem to have missed a few Firie related events. And the "guy" on the roof is actually a girl. All the students are girls.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on June 09, 2013, 09:34:28 AM
Well yeah, obv everyone is a girl, but she's to closest looking one to a guy and when you say bedwetter girl in a place, it can very easily mean multiple people :p

As for washing events, there aren't any ones for a specific building, with the exception of the Bedwetting Expert for Chiffon in Building A. All the other BW washing events are just related to the number of betwettings, checking the diary and then sleeping in one of the Inns.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on June 11, 2013, 09:13:24 AM
Sorry, I meant the waitress event. The one that gets you the "Fast Runner" title.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on June 11, 2013, 02:00:51 PM
Oh, that one is pretty simple. The object is that you have to sleep at the Inn in building B, but not have enough money to cover the extra charge for wetting the bed. Then to get the title, you just have to complete the waitress event with 35 seconds or more remaining (which can be kind of difficult).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on June 12, 2013, 04:36:59 AM
Fuck, it was so simple. Thanks, Newp. That minigame was ridiculously hard, but I eventually got the title. Do you know how to get Firie's "Book Collector" title?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on June 12, 2013, 06:26:01 AM
It's a dummy title, there isn't an actual way to get it, sadly.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 18, 2013, 11:10:19 AM
And thus, the translation of Angel's World Map is completed! Turned out to be faster than I thought it would be. The game itself is ready to be played, I fixed everything I could find in the script, but if you find anything that looks wrong/weird, I'm always open to suggestions and will be more than happy to implement them. But now a much more difficult task is awaiting me: I need to make a readme file (as if someone reads them >_<) with a detailed guide of setting everything (locale, RTP, that kind of stuff) up, make it as simple yet detailed as possible and avoid making it look like I'm thinking that the end user is a complete idiot. Because some people are really beyond salvation. Or maybe I should just say that omo games are for advanced users only ^_^? Anyway, you can grab the game at the usual place, I'll move it to finished projects post once I make a proper description for it, which would be right after I grind this dungeon one more time. Or two times. Or three times. I need to get new clothes for my doll, after all. Or at least a proper maid skirt!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on June 21, 2013, 03:43:51 AM
Congratulations on finishing the translation for yet another game, Lisk. I eagerly await what's in store for us next.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 21, 2013, 09:06:33 AM
It is something that should have been done a long time ago. Something that started all of this. Tidying up the very first project ever made here. It's been three years since the idea of translating these games came across my mind and I never imagined where it would take me. But, while the quality of the first product was acceptable back then, it still have its flaws, typos and a few occasional mistranslations and even untranslated lines (that nobody told me about over the course of these years >_< ). But the times have changed, I (hopefully) have improved, and it's time to give the project that was the start of all of this the glory that it deserves.

So, without further ado:
Database - edited
Field - edited
Dungeons - 1/7
School - unedited
Event - unedited
Rev 1.1 (http://www.sendspace.com/file/i0dh9s)

Pass: nyo

There's also another thing that I'm slooowly working on. It's currently just an interface patch (which is almost ready, but requires some testing and image editing) and my experiments with an unfamiliar game engine, but it has a high priority on my to-do-if-possible list. It's just that, you see, we're waiting for a lot of good things to happen. First, TinFoil said (http://www.kickstarter.com/projects/1954411621/livemaker3-game-translation-toolkit) that he's working on extraction/insertion tools for LiveMaker. That's what Yah-Yah-Doh games are made with. Lewd lolis for the lewd loli throne! Then 毒くらげ scheduled the completion of Hamuko-chan game in a month (7月20日). One more month, and we will have this (http://vndb.org/v12613). And I think to myself, what a wonderful summer.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on June 21, 2013, 05:35:07 PM
Take heart, Lisk. My translation of Shikkin128 was quite a bit sloppier than that, and I'm way too lazy to make another attempt at fixing it up!

On top of that, I even copied the text for Nyo Time to a text file and got about a quarter of the way through my pieced-together translation before I lost interest. Compared to that, you're a regular professional.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: SunnyDay on June 22, 2013, 01:47:02 AM
http://akvabitlabo.blog.fc2.com/blog-entry-14.html (http://akvabitlabo.blog.fc2.com/blog-entry-14.html)
Finally something is stirring on Aqua Magic website!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on June 22, 2013, 10:25:24 PM
I thought you were finished with it. Had I known you were going to go back to it, I would have told you about the untranslated lines. If you need any help with phrasing; feel free to ask.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 05, 2013, 09:19:37 AM
It's done! Wetters Taiken updated!

Contents of the update:
- Fixed a lot of typos and spelling/grammar errors. It's embarrassing how many of them there was.
- For balancing purposes, added new typos and spelling/grammar errors. Please report them if you encounter any.
- Fixed untranslated lines in some of the map and combat events.
- Fixed mistranslations of some subquests, most importantly, North-South Divide and holding contest.
- Made correct descriptions for some of the classes and generally made the script less rigid.
- Changed the .dll this game uses from 202E to 200J so the music note sign could appear correctly in the text box; added said .dll to game archive.

It's never too late to correct your past mistakes! You can fins the updated version at the usual place, but here's something more. A little bonus. It's a short, no, tiny puzzle game made with RM2K. It takes about fifteen minutes to complete, there's no art and not much of a story, but... why not? Think of it as of some news from JBBS. Anyway, here it is: Sanbon E (http://www.sendspace.com/file/05d9b0).

In other news: after all these years, Feria is still a tsundere. I've been fiddling with the resources of a game that's so old that it doesn't even support 32bit color, and you have to change back to 16bit to play it. But what's even more dazzling is the problem I faced when I tried to modify its resources. Normally the problem is a) how to get game resources out and b) how to put them back. Sometimes it's easy, sometimes it requires hacking tools (TinFoil, IRL when?!) because of encryption, proprietary archive formats and so on. But with Feria it's exactly the opposite: game script is stored in .lsr file that can be viewed with anything you want, as long as it supports Shift-JIS, but if you change even a single symbol, the game shows you this: game file not found! Okay, Feria, don't think that I will go easy on you. But... Renai95? This is going to be as much fun as ComicPly was.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on July 05, 2013, 05:56:54 PM
Haha awesome! A Wetter's Taiken update!

I should fire up ye olde Windows VM again to play some games.

And the game you're having problems with... I don't know your technical skill Lisk, but I can have a look for you if you point me to some binaries.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 06, 2013, 12:53:26 AM
A fresh look at this problem would me most welcome, even though I've started poking around just to see what can be done with this game, so here's the archive. The binary file that holds the script is called feria.lsr. When I try to modify it, even if it's erasing and re-typing, say, Renai95 from the first line, leads to "cannot find game file" message, so I'm obviously breaking some header that tells the engine that game resources are there. I can probably figure out what I'm doing wrong on my own, but currently my hands are tied with making interface patch for a game about a certain selfish magician, so if you give me a hint on this one game, I will really appreciate that.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on July 07, 2013, 06:20:09 AM
Hey, Lisk - I'm having trouble with the dialogue cutting off in the latest update of WT.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 07, 2013, 12:42:15 PM
Oh, I didn't expect that. This is caused by the use of different .dll. It looks fine in the editor's preview (which uses 202E.dll), but the actual text is a few fixels wider than that. I will look further into that and probably switch it back to 202E, but for now you can get rid of this problem by manually editing game.ini file. Change Library=RGSS200J.dll to Library=RGSS202E.dll and it will fit the textbox again.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on July 08, 2013, 11:00:42 AM
A fresh look at this problem would me most welcome, even though I've started poking around just to see what can be done with this game, so here's the archive. The binary file that holds the script is called feria.lsr. When I try to modify it, even if it's erasing and re-typing, say, Renai95 from the first line, leads to "cannot find game file" message, so I'm obviously breaking some header that tells the engine that game resources are there. I can probably figure out what I'm doing wrong on my own, but currently my hands are tied with making interface patch for a game about a certain selfish magician, so if you give me a hint on this one game, I will really appreciate that.
It's also possible that whatever you're using to modify the file is changing it in a more significant way while saving. I expect you've already accounted for changing from Shift-JIS to Unicode, but I've seen other differences such as that which results from whether an OS encodes a newline with one character or two. If you could compare them in a hex editor or something it might help to figure out what if anything is being changed.

edit: or on a more basic level, if Feria or whatever Feria is attempting to use to read the binary file in question is using a hardcoded offset to locate something within the file, simply changing the number of characters would break that behavior.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on July 08, 2013, 04:26:24 PM
Took me a bit to figure out, but I got it working.
I'll write up a quick tool for you.

(the data file contains a header with offsets)

EDIT: Done!
Took a little longer than expected, because it turns out I missed a length header, and I kept working with a corrupt file -_-

These are small Python scripts. They evolved from the code I typed in my Python shell to test stuff, so it's really ugly.
It should kind of work though. This was written before I figured out the format, so if you want a better version, I can write up a new one.
What you need to do for these to run without code modifications, is place them in the feria directory, and then run them using Python 3 (tested using 3.3.2 on Linux).

Extract.py extracts strings in Shift-JIS from the file and inject.py inserts them again, updating the pointers.
After running extract.py, feria.txt is created. This file should be in unicode and can be edited with a regular text editor.
Now, running inject.py created feria_injected.lsr which can be renamed into feria.lsb to test it out.
For inject.py to work, a valid feria.lsr must already be present in the same directory.
It seems to be quite stable. I used a simple regex to replace a bunch of strings with the word "apples" and it still worked.

extract.py:
http://pastebin.com/ZXCCZEVT
inject.py:
http://pastebin.com/619kY8ik

If you need more help, feel free to ask.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 10, 2013, 10:18:23 AM
I've already said it on the talkbox, but IT WORKS! Now that I can do something with it, I feel obliged to do something with it. Well, this period of silence might also be filled with that. But don't think that I've been sitting around doing nothing! While it's too early to announce this as a project because I already said that I will be working on Hamuko-chan game once Aoi Kurage finishes it (and its subsequent patches), I've been playing around with a certain other game (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE115104.html). As of now, it's just an interface patch, and even that is not completely finished, much less tested, but it's being worked on and I will post it here in a couple of days once I'm done with the most obvious gaps (like half of Achievements menu being translated and other half still in Japanese). I've started mastering Wolf RPG editor on hard mode - Circle WC used a lot of custom menus, which led to many confusing database entries and common events. But I figured most of it out (except card descriptions), and editing the actual plot text is not much different from RPG Maker, so... who knows?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on July 10, 2013, 07:34:28 PM
Glad it works.
Here's a more decent version.
Spent a bit of time cleaning up, so no longer is it abusing Python mechanics to get stuff done.
It actually uses the pointers and lengths in the file now to determine what area to extract.
Still works the same, but some error checks were added and useless crap is no longer written to the .txt file.

extract.py: http://pastebin.com/ktDSVxcM
inject.py: http://pastebin.com/QnufvuaV
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 14, 2013, 11:30:45 AM
Okay, so Aoi Kurage's yet unnamed Hamuko-chan game was pushed back (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=37052501) at least to december, and there's some unsettling news from TinFoil's kickstarter as well. Saddening news indeed, but it can't be helped. What else do we still have? Some new screenshots from the upcoming Love&Piss (http://bonbon-company.com/product/03/) (no, seriously) game and a whole lot of time to spend on something. Therefore! I announce!

わがまま魔術師はおしっこしたい! (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE115104.html)
Made by Circle WC (http://circlewc.b.dlsite.net/)
Translation project!

Because now that I'm pretty much finished with the "database" part  (Wolf RPG editor's database is simple, but Circle WC's custom system is rather complex), I have no choice but to actually make this a thing. Unlike the system itself, plot-related messages are just a bunch of map events, so it's almost as if I'm translating plain text in RPG Maker. There are, however, some complications I am yet to overcome:

- Separating item prices from currency in the item shop event. I know a quick and dirty way to fix it, but it might break some other things, so we'll have to settle down with the lesser evil for now; V
- Translating Wild Poyon travel event; V
- Translating Karen's desperation message system. Coming up next;
- Translating Metal Fragments events; V
- Testing "Cannot use on self", "please select an object to use", "random use", "There are no valid targets", "can't do that!" and "is not available!" messages. These lines are just system entries in Circle WC's system without any given context and Japanese language is very context-dependant, so if you see one of these messages somewhere where it shouldn't be, please let me know. By the way, all you have to do to take a screenshot is to press PrtSc, it will be placed in the game folder.

With that being said, here's the first build of this awesome card game, 0.0.29 0.1 0.1.4, now with even more corrections and finally fixed card descriptions! Hooray! You can find it at the usual place. One last word: if possible, please try to buy yourself a copy of this game or Circle WC's other works. They deserve to be rewarded for their efforts. Meanwhile, have a Nyanko.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 18, 2013, 03:22:48 AM
Played the newest translation of Wagamamama as the file calls it. The interface is fantastic and I have yet to see a problem or a mistranslation so that's good. The random event system threw me in for a little loop because before I could initially figure out that the cards are limited I encountered two monsters one after another at the very beginning... I've only played through one playthrough of the first day but I might wait for a little more translation with all of the desperation scenes and secret cutscenes to unlock. I wonder if there is a better strategy to get her to wet during the day other than drinking every two steps? But other than that I love the buildup to the desperation, it is extremely fun to play and I can't wait for future versions!  :001_smile:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 20, 2013, 10:38:09 AM
Sudden release!

Earlier this day Circle WC released a free game (http://circlewc.b.dlsite.net/archives/29732255.html#more) about Rika Hayami, one of the characters from their first game (Yuumi got an Android application, but that's another story). It revolves around Rika's memories of the day when she, still a little girl attenting to a grade school, desperately needed to pee, but was too shy to ask the teacher to let her use the toilet. Now, not even a day after initial release, thanks to the efforts of special agent L and special agent R, this game is available in English! Are you loli enough to make it through the class and more with dry panties? Heaven or hell! Let's rock!

Get some Loli Rika (http://www.sendspace.com/file/svo608)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 21, 2013, 04:46:12 AM
Well, It took about fours hours of trying different things but I beat it... You know for "winning" I for some reason expected a better reward for that. Eh probably just the exhaustion I really should have seen that ending coming. Oh well, I guess I'll post these notes here for anyone who has no idea what they're doing. They're not going to win the game for you but they'll help. I think I'll just go back to the other game that's still in translation now.

Does more than expected.

Squeeze eyes: None
Tremble: None
Rub stomach:1000-801
Move Legs:1000-801,
Concentrate:800-601
Shift in seat:600-401
Grab:400-201
Rub knees: 400-1

Timer bonus!

Squeeze eyes then grab
Tremble on the third the first time then the fourth every other time
Rub knees then rub stomach
Move legs three in a row.
Ultimate Combo!: Squeeze eyes, Grab, Rub knees, Rub stomach



(there seems to be other ways to have a random chance at timer bonuses but these are the mostly guaranteed ways.)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 23, 2013, 11:03:59 AM
It updates!

As I wait for Circle WC to make all the patches for 30 minutes they have to, I keep working on Wagamamama, and here is the result: database is now completely finished and polished (at least I hope that I didn't miss anything) and I'm moving on to the actual events. There are 35 map events of the main plots and 11 extra events you can get as achievement. First of these events, the one you get for starting the game, is now translated as well! It's kind of a pre-prologue prologue that tells you what makes Karen special and different from other girls ^_^. Other than that, there's little change in terms of gameplay, but the real work is just starting! That custom system was pretty big, after all.

Enjoy!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 27, 2013, 01:54:20 AM
Another word for erobaka? I would have to know the context the word was being used in first before I could do that.

Also reporting a typo in the first achievement cutscene. where its say "Karen sword that she will never leave the shop unattended".
Where I think the proper word is supposed to be "swore".
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 27, 2013, 02:50:22 AM
Another word for erobaka? I would have to know the context the word was being used in first before I could do that.
Karen: Stop ignoring me, Yuuto! Teya!
Yuuto: Ouch.
Karen: Fear my earth-rumbling monster-smiting low kick!
Yuuto: I have no idea what you're talking about... But this low kick lets me take a glimpse at your panties.
Karen: ?!
Yuuto: They're pink! Thank you so very much for this beautiful and breath-taking display. *Bows*
Karen: Y-you...! Stupid pervert Yuuto!

And then Yuuto keeps teasing her about her panties, earning the names of ero rascal and ero devil. But panties are very important, LQ taught me that!

Also reporting a typo in the first achievement cutscene. where its say "Karen sword that she will never leave the shop unattended".
Where I think the proper word is supposed to be "swore".

Already fixed in the next build, but Thanks for the input. I'm barely testing these sub-builds, focusing on finishing the first dayfirst and editing it later, so any help is very welcome.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 27, 2013, 03:04:22 AM
Cool, In other news I found out that her condition meter doesn't affect her desperation meter at all! So I was forcing her to drink a bottle of water almost every 2 minutes for nothing! Oh well, So to get her wetting cutscenes comes down to padding out the battles with waits and kicks and not getting any of the "Lucky!" events. Good to know.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on July 27, 2013, 03:54:49 AM
Cool, In other news I found out that her condition meter doesn't affect her desperation meter at all!

What

Whaaaaaat
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 27, 2013, 04:02:26 AM
Cool, In other news I found out that her condition meter doesn't affect her desperation meter at all! So I was forcing her to drink a bottle of water almost every 2 minutes for nothing! Oh well, So to get her wetting cutscenes comes down to padding out the battles with waits and kicks and not getting any of the "Lucky!" events. Good to know.
But the condition meter affects how much distance they can cover, which, in turn, affects how far the desperation meter will progress in the end. Besides, there are random events that waste 10 minutes of time, there's the cute merchant and, if you collect five metal fragments and watch the following extra event, you will get an "instant limit" item.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on July 27, 2013, 04:10:06 AM
But the condition meter affects how much distance they can cover, which, in turn, affects how far the desperation meter will progress in the end.

But covering less distance per stride with good condition doesn't make any sense ;_;

Doesn't that mean that the best way to increase desperation is actually to minimize drinking?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 27, 2013, 04:19:31 AM
I just spammed useless cards in battles until she was near bursting and we still had half of the trip to go...
Quote
if you collect five metal fragments and watch the following extra event, you will get an "instant limit" item.
So that's what happened after I watched that. But it kind of ruins the experience to just instantly get the wetting scene you want doesn't it? Although I guess the real challenge lies  within the bosses I have yet to bother to face yet.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 27, 2013, 04:27:26 AM
But covering less distance per stride with good condition doesn't make any sense ;_;
That's why the less hydrated she is, the less distance they cover. A bottle per 30 minutes under normal conditions allows enough flexibility to both collect all possible scenes and actually make it after reloading.
Although I guess the real challenge lies  within the bosses I have yet to bother to face yet.
Nyo ho ho!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on August 02, 2013, 12:56:16 AM
Huh, the latest build isn't actually linked to the newest version. I wanted to see what the first day wetting scene actually says.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 02, 2013, 01:24:12 AM
Oh, that's right, something went wrong. Fixed!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 07, 2013, 12:47:48 PM
The second day update (along with the third day morning) is there! More plot branching, more character development! And an important announcement from me too. You see, I'm on a vacation right now, and I'm going to spend the remaining half of it closer to the sea than I usually am. It's finally the sea! Ahem. So, while the progress will continue (I can't get lazier than I am now), the updates might stop, depending on the situation with internets at the place where I'm going to. Besides, no matter how you look at it, it's good to take a break from staring at liquid crystals every once in a while. Enjoy the game, report the mistakes, wait warmly for more updates! It never stops once it starts to slide!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on August 17, 2013, 08:20:14 PM
Just beat Hare Ame, pretty great game, I think it's probably the first RPG Maker game I've actually played to the end. The story was pretty good so thanks for translating it.

Even so it seems I missed a few titles.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on August 19, 2013, 12:58:56 AM
That feeling you get when you can't decide the game is trying to be very helpful, or just trying to make you stop playing it... Its like I am glad the game gave me even stronger gear after I had bought top-tier gear from the shop, but I really didn't like having to reset over 20 times because the game really wanted me to have the "movement speed down" condition and heavily the time with random battles, pointless villager aft pointless villager, and gum all over the ground. Boy I wish I had these when I was trying to make her wet, but all I was getting then was luckies  :S. 

It is a good thing I am a frequent saver. The Golem itself was pretty difficult almost instantly taking out yuuto, if it wasn't for the sage gear I randomly found on the ground for free and lucky draws (That SR magic card helps too) it probably would have taken a couple more tries to beat it.

I will probably do day three later because now I need some sleep.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 20, 2013, 12:11:54 PM
Its like I am glad the game gave me even stronger gear after I had bought top-tier gear from the shop, but I really didn't like having to reset over 20 times because the game really wanted me to have the "movement speed down" condition and heavily the time with random battles, pointless villager aft pointless villager, and gum all over the ground. Boy I wish I had these when I was trying to make her wet, but all I was getting then was luckies  :S. 
More randomness for the god of randomness! Now imagine my face when I got Sword of Legend after taking a single step. Great way to stard the third day! Too bad I've already unlocked everything and now I'm just playtesting.

Anyway! It's finally finished! The main plot is fully translated, with every ending available and every instance of text overflow that I found is finished! Moving on to the side stories/achievements. But it doesn't mean that you shouldn't report any unusual behavior and/or suggestions. For example, yesterday I've bumped into one of these little rocks that grind the whole process to a halt. It's the name of ゲイルザーク. I, uh... what? Never had any problems with romanizing names in this game, but what is this supposed to be? Karen, why didn't you repeat it when you heard it? After thinking it through I decided to use Galeizaku for now. It's the least awkwardly sounding alternative I could think of, but still pretty awkward. Well, there's still some time to think it through. For now, enjoy the not really big jump I've made during my vacation and wait warmly for more updates to come. The journey is far from over.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Relo on August 20, 2013, 05:50:06 PM
So i found this here and tryed the trial (as far i could go lol)
http://www.dlsite.com/ecchi-eng/work/=/product_id/RE109412.html
Does someone played/have this game ? it kinda looks good.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 21, 2013, 10:58:37 AM
So i found this here and tryed the trial (as far i could go lol)
http://www.dlsite.com/ecchi-eng/work/=/product_id/RE109412.html
Does someone played/have this game ? it kinda looks good.
It's pretty good for their first try, but your choices are limited. Their second commercial game is a great improvement IMO. Speaking of which, second achievement is now ready for action. It's pure and lewd (don't ask).

In other news:
http://bonbon-company.com/product/03/
Golden master golden master golden master
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 28, 2013, 10:05:17 AM
It is done! Well, the main game is done. Wagamamama translation is completed and now the selfish conjurer needs to pee! The decision to focus on this game was a right one. It's been a silent month, everything was frozen in anticipation of release of the first commercial game that has desperation as the focal point of its plot (http://bonbon-company.com/product/03/). It's about to be released in two or three days (depending on your time zone), but you can already check the demo. It's available either from official site or from here (https://mega.co.nz/#!49cDhRKC!A0LnMzM7eBDNF-bSs9aUlllnp9R1NGU-5HyglcOn_GI), which would probably be faster unless you live in Japan. What can I say, it's hilarious. Just remember that it's a nukige and don't expect a complex plot and deep moral choices. It's Kiss x Sis tier. "Maid is Matsurika, blonde is Louise Valliere, imouto is the best girl" (c) Rainyday.

But let's get back to business for now! As I said, Wagamamama is fully translated and there shouldn't be any moonrunes left unless I missed some obscure system messages. You see, Wolf RPG Editor is a flexible tool and Circle WC built a pretty complex custom system with it. I gave it a couple of tests to ensure that there won't be any cases of text overflow and it seems that everything is okay, but if you see anything wrong, please report it and I will fix it. But there's more to this game than what is currently done! First, Circle WC offered some extra (http://circlewc.b.dlsite.net/archives/28093876.html) material (http://circlewc.b.dlsite.net/archives/28093678.html) related to one of the extra stories. They'll probably be my next goals. Second, it is time to ask for image edition help again. There are still things to do! For now, enjoy the fully finished game and remember to support Circle WC if you like it. They're already doing something new (though they are going to take it easy this time, there's no details and possible release date is "maybe this year, maybe not"), and the progress between their first commercial game was pretty impressive.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on August 30, 2013, 06:52:00 AM
Haven't had a chance to play this yet. Thanks for all your hard work, Lisk.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on September 22, 2013, 03:28:06 AM
Can someone help me in wagamamama?, i just want to know what is the "secret spell", i think Lisk know what i mean xD
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 22, 2013, 12:22:00 PM
Can someone help me in wagamamama?, i just want to know what is the "secret spell", i think Lisk know what i mean xD
You get the secret spell when you finish the game (or even the game) once. Then you have to find the place to enter it. Once you do, you'll get a scene with Karen that's not registred anywhere, but is still pretty cute. Hint: you have to wait for an opportunity to use the secret spell to appear. Don't worry, you don't have to press a single key to make it happen.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on September 22, 2013, 11:35:40 PM
Can someone help me in wagamamama?, i just want to know what is the "secret spell", i think Lisk know what i mean xD
You get the secret spell when you finish the game (or even the game) once. Then you have to find the place to enter it. Once you do, you'll get a scene with Karen that's not registred anywhere, but is still pretty cute. Hint: you have to wait for an opportunity to use the secret spell to appear. Don't worry, you don't have to press a single key to make it happen.
I know when i get the spell, the thing is, i find the scene after i finish the game, but i didn't care about the name of the spell, now i can't remember what it is XDD
well i'll have to start over again :/ whatever thanks :)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 03, 2013, 12:29:10 PM
This thread might have been silent, but far from being dead. And here's the proof of that: the nearly finished translation of a great story-driven game called Nyo Time! All of the game text is already translated, I'm just going to do a couple of side-by-side playthroughs and see if I've got all of Yukina's moments right. You see, she has an... interesting speech pattern. >Onushi "Where did I hear that word again? Oh, right, it was Spice and Wolf! Let's see how real fan translators handled that, let's see what they did about it!" >They did nothing. OCEY. We half-Kiss-shot half-Ilias now. It's more of an act on her side though, she drops it when something goes the wrong way, but I still have to check if I've got it the right way each time it goes the right way and did it the right way. FUN. Anyway, here's the RC, because why nyot? As always, any report and every advice is very welcome. This is the only path.

Download Nyo Time RC (https://mega.co.nz/#!118wBaaB!GbeQMDmZQMGz2v6_P-4AuAvYVyFO1fKyzBijR0wKlpM)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on October 03, 2013, 01:26:56 PM
The symbols before and after the text, is this because my system locale isn't Japan?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 03, 2013, 01:54:51 PM
Yes, just like always, you have to set your system locale to Japanese or use some workaround.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on October 03, 2013, 03:27:15 PM
Just finished both endings for the sister, she's the only one for now? Also is the last time you see Yukina during the school preparation when she's blocking the 3rd floor bathroom?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 03, 2013, 09:41:18 PM
Yeah, Kirika planned to make Manami route, but dropped that idea. As for Yukina, there is a secret event if you make Nanami drink coffee, but don't use the gum. You will see her two more times. The cat makes an appearance too.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on October 04, 2013, 01:56:56 PM
Alright, what am I supposed to do with the one stick of gum? I assume you are supposed to get it to the little sis so she gets in trouble in class, but how does one do that?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on October 04, 2013, 07:33:41 PM
Trade the gum for the food for the cat, but then talk to the girl again for another piece of gum, then chew it and stick it on the teacher's desk.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on October 05, 2013, 02:06:40 AM
Here (http://www.animegirldesp.org/f/index.php?topic=738.msg40926#msg40926)'s a walkthrough I posted in one of the old threads back when we first found it, for those who don't remember everything about this game from playing it years ago.

And thank you once again for your efforts, Lisk.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darththorin on October 05, 2013, 03:41:33 PM
I just figured that out at the last minute. I did not connect the dots that the classroom you could enter was the same room that the little sister would have class in. Once I thought about it, it made sense.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on October 29, 2013, 09:29:37 PM
Is anything currently being worked on? Or are you currently busy with stuff like rainyday? just wanted to know because I haven't seen any updates in a while.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 30, 2013, 10:00:12 AM
Is anything currently being worked on? Or are you currently busy with stuff like rainyday? just wanted to know because I haven't seen any updates in a while.
There are no brakes on the Lisk train! While I am indeed very busy with stuff related to my job (this is what happens at the end of every year because too many people keep putting things off until the last possible moment instead of doing them as soon as they can), I still have some time left to do the Lisk stuff. The stuff that puts me at ease. I'm currently working on ShikkinPLUS and made quite some progress:

Normal mode: 28/35 KSes
Real mode: 0/15 KSes
Quiz: uooo!
KiriKiri Interface: translated, but not tested yet
Shop and items: in progress

My current goal is to finish the Normal mode, see if everything is working as it should and make a first partial release along with proper announcement. Have faith and someday something will be delivered! In the meantime, make sure that your PC98 systems are running smoothly and your persocon's Windows 98 OS is up to date, you will need to expand your experience with modern eroge for these systems if you hope to get the answers for ShikkinPLUS' quiz right ^_^.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 16, 2013, 06:56:52 AM
Aaand it's time. Researching some of the quiz questions took longer than I thought, but there's nothing new here. I'm glad to have such a big library of lewd materials ^_^. The first patch is done and can be grabbed at the usual place. Be warned, however, that it's Zero Proofreading Zero Playtesting patch, so if you find any unusual behavior, please report it here and wait warmly for further corrections. Now it's time to move on to the Real mode, which is nowhere as big as Normal mode, but will still require some time to finish. I hope you will enjoy this game as much as I did.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 16, 2013, 07:20:18 PM
**Also upcoming: A patch for ShikkinPLUS that converts a lot of the quiz questions into things that english community players might feasibly be expected to know the answer to.

It will no longer be near-impossibly difficult, but I'm not sure if it'll make this easy exactly.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Alsz9 on November 18, 2013, 02:52:38 PM
Back when I played shikkin+ the questions turned red if they came back up after you did them wrong. So the only difficult thing was collecting enough false answers i guess  :clap:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on November 19, 2013, 04:10:35 AM
I really love these shikkin games, I did see a typo and some Japanese text after the translated text but otherwise it was really good. I can't wait for real mode. My only complaint is having to grind my stats up for most of these events but that is like the only real gameplay there is so I can't really complain.

Was the download supposed to be only the patch file? Because I actually had to go look for the official file to play it.


Also the red answers are the right ones. The shaded out ones were the wrong choices.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 19, 2013, 04:40:21 AM
Yeah, you can brute force it, but I think it's nice to have at least a somewhat feasible chance of knowing the answer to the question.

Here's the English Quiz Patch, which changes almost all the questions into things that have english translations available.

Only drawback is that if you've already been playing a bit, the game still saves the red and grey colors on the answers, so it will spoil the answers on them if it bothers you.


My main regret at the patch is that it's ended up having less commercial game questions in it than the original, so if anyone wants to suggest more games to include questions about, feel free.
(Though I refuse to include WC -The forbidden chamber-. Rejected.)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on November 19, 2013, 04:31:07 PM
Was the download supposed to be only the patch file? Because I actually had to go look for the official file to play it.

This. Only I can't figure out the rar extract password, so I'm just stuck. for School (which deserves a translation, but would probably be a hell of a project), the password was easy, but this one...

EDIT: DERP. Using my basic Japanese and the ability to actually go to the ShikkinGames website, I got the passcode, which I had correctly guessed but forgot capital letters in PLUS. Sigh.

EDIT2: Game freezes on last step of the horror movie scene, the one where you might play a prank? NOTE: I did /not/ have enough affection to continue at that time, so it may work if you do. I was out of cash at the time.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 20, 2013, 12:50:42 PM
EDIT2: Game freezes on last step of the horror movie scene, the one where you might play a prank? NOTE: I did /not/ have enough affection to continue at that time, so it may work if you do. I was out of cash at the time.
I thiiink that it was because of string overflow. I've edited that event, tested it and it ran smoothly, I'll make another patch when I fix some minor issues I found.

Real mode status: 6/15
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on November 23, 2013, 05:09:58 AM
Can't wait when you finish the real time part of Shikkin Plus! It seems very interesting but its impossible to play without translation
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 26, 2013, 10:27:43 AM
IT’S HAPPENING

In fact, it almost happened. After about two months of working on it, ShikkinPLUS translation is almost finished.

Things that were done:
- Real Mode translation finished, but still requires some testing, so expect possible glitches (please report them if you find them).
- Fiddled with line breaks to minimize the number of empty pages and finally understood what caused them to appear. You see, while this implementation of KiriKiri engine can display four lines, the last of them is reserved for the green triangle that marks the end of the page. If there's anything else on this line, even a single letter, this marker goes to the next page, which contains nothing but the triangle itself. Grrrrrr.
- Fixed some spelling/grammar, hopefully I didn't miss too much.
- Tested most of the Normal mode and basic branches of Real mode. Looks like everything is working as it should.

Basically, this is the release candidate, the game itself is ready to be played, but there are some minor things left to do:
- eventSelect.bmp (how do they wooork)
- readme file
- proper game description
- tests, tests, tests (heeelp)

Note: this update includes both the original game (with english patch) and Rainyday's quiz patch that makes the quiz less merciless (some of the questions cannot be answered without wayback machine, some can't be answered even with it if you missed these times). Since everyone here is expected to be an experienced veteran, default quiz mode is Impossible Iron Man. But if you wish to resign as superior ubermensch and turn into worthless mongrel, extract "plebeian patch.7z" and overwrite when prompted to confirm your downfall.

With that being said, enjoy!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 26, 2013, 11:01:56 AM
Rainyday fights for the common man.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Alsz9 on November 26, 2013, 05:54:57 PM
crash bug when loading one of the plebian questions (that at least for me are just as hard as guessing the other ones  :death:)

http://imgur.com/pgjLeZ0
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 26, 2013, 06:28:26 PM
crash bug when loading one of the plebian questions (that at least for me are just as hard as guessing the other ones  :death:)

http://imgur.com/pgjLeZ0

Hmmm, that's bizarre. I have a vague suspicion of what the issue might be, but I want to check some things.
Did it happen the first time you got to a question after applying the patch?
Or did a few earlier questions already work?
Had you played any questions on the non-plebeian quiz before applying the patch?
And finally, what time of the day in game did it occur?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Alsz9 on November 27, 2013, 02:48:03 PM
I started with the beta patch and the normal translated questions
It only seems to happen for one particular question (one of the school history ones i think)
I can do all other questions just fine so far

Time should be morning, but will have to check again

edit: happened again, thusday morning, left option, historical accidents quiz
edit2: also happens for historical accidents at noon
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 28, 2013, 05:34:10 AM
This is very strange. I tested everyvquesrion from both normal and plebeian patch and couldn't replicate the problem. Can you send me your savedata folder?

edit: Ah, wait, did you start the new game after swapping old patch with easy modo one? If not, that's probably what's causing it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 29, 2013, 08:20:59 AM
Aaand iiit's theeere!

It's been some time since Iwao visited fireworks display together with his childhood friend Ayumi. But ever since then he couldn't stop thinking about watching his little sister Haruka wetting herself. Maybe there is some way to stop other girls from reaching the bathroom in time, but it's not in Iwao-kun's power yet. This, however, can be changed, it's only a matter of working hard enough.

This game is an old-school dating sim that continues the story of ShikkinAdventure and Shikkin 128. You have to plan your daily activities to raise your stats, earn money to buy gifts and increase affection of Ayumi, Haruka and minor characters. And when you raise stats and affection enough...

In addition to Normal (date sim) mode, this game also includes Real mode, just like ShikkinAdventure. However, this time just knowing what to do and picking right actions is not enough to trigger wetting scene. You will require certain items, and you can only get them as a reward for unlocking as many Normal mode scenes as possible.

Shikkin++ (https://mega.co.nz/#!88dRRRJK!PjABUX6Q7aikN1zVLGECYXz8pkdZsJWBoKD5Wh51oTs)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on November 30, 2013, 04:52:13 AM
This real-time mode turned out to be just amasing! It is such a shame that arabesque havent made more for some reason
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 30, 2013, 06:42:54 AM
This real-time mode turned out to be just amasing! It is such a shame that arabesque havent made more for some reason
There's still this (http://w.livedoor.jp/shikkingames/d/ShikkinSCHOOL), all of it is a huge Real mode, and it's still mentioned among unfinished projects.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on November 30, 2013, 04:25:16 PM
It's heeeeere!

Only a demo, but Aoi Kurage's released the first bit of his Hamuko FD game!

And it's so gooood.

Current release date for the full game is 20th July.

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=32576798

Download: http://www1.axfc.net/uploader/so/2739938

Can someone reupload this? Every time I try to download it, it stops at 60% or so.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on December 01, 2013, 12:51:02 PM
This real-time mode turned out to be just amasing! It is such a shame that arabesque havent made more for some reason
There's still this (http://w.livedoor.jp/shikkingames/d/ShikkinSCHOOL), all of it is a huge Real mode, and it's still mentioned among unfinished projects.

Yeah, SHIKKINSchool is great but it's different. I myself like his Shikkin128 best of all despite it's graphic content are much more primitive . And it's train part is my favourite thing in all of the omorashi PC games. The ultimate mix for me will be ShikkinPLUS real mode and Shikkin128 train mode.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on December 01, 2013, 11:33:39 PM
Well after taking the later 7 hours out of my Sunday to play this, I got to say this ShikkinPlus was really fun! After maxing out my skills and the help of a couple zeroes added to the end of my money, I have gotten every wetting scene in normal mode and so far I have completed the car level of Real Mode. I am currently stuck on the room level and have not attempted the train level yet.

Also there are a couple of minor typos sprinkled throughout sections of the game but it isn't anything real distracting (the only one I can currently remember is at one point In the car scene Ayumi's name is missing the A). Anyway If you can give at least what the "Person" option in the room level is supposed to accomplish I would be very greatful!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 02, 2013, 10:27:20 AM
Anyway If you can give at least what the "Person" option in the room level is supposed to accomplish I would be very greatful!

It's a summoning spell.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 14, 2013, 05:12:52 AM
It's heeeeere!

Only a demo, but Aoi Kurage's released the first bit of his Hamuko FD game!

And it's so gooood.

Current release date for the full game is 20th July.

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=32576798

Download: http://www1.axfc.net/uploader/so/2739938

Can someone reupload this? Every time I try to download it, it stops at 60% or so.

http://www.mediafire.com/download/9gpn8o86of9rs24/Hamuko+Game.rar
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on December 26, 2013, 08:38:23 AM
The demo was reneeeweeedddddddddd!
http://www1.axfc.net/u/3123228
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 26, 2013, 09:16:38 AM
The demo was reneeeweeedddddddddd!
http://www1.axfc.net/u/3123228

Should note that your previous save files will not work with this new version, so you'll have to start a new game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on December 26, 2013, 11:46:31 AM
The filesize is much larger now. Anything added/changed?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 26, 2013, 01:13:49 PM
The filesize is much larger now. Anything added/changed?

Yes, it seems to be the full game (I assume), looking through all the files. Many new characters and pics as well as many additional maps. Why this version is unencrypted, I don't know, but it will allow for easier translation, at least.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 26, 2013, 07:24:58 PM
It's not the full game, it's another progress update that goes to a one or two dungeons after the 4th party member.
A fair chunk of the stuff in the game files hasn't been implemented/isn't accessible yet, and the fact it's not the full game means translation probably shouldn't start yet (Though we *could* begin editing the text in the images, particularly inventory items and their descriptions, since those can carry over).


But.
All the same.

Aoi Kurage, you are amazing.
Amaaaazzziiiiiiinnnngg.

Tomocchi>Nyanko>Hamuko>Hime
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on December 27, 2013, 02:55:44 AM
Alot of the files on this download seem to corrupt on my end. :crying:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 27, 2013, 08:47:04 AM
It's not the full game, it's another progress update that goes to a one or two dungeons after the 4th party member.
A fair chunk of the stuff in the game files hasn't been implemented/isn't accessible yet, and the fact it's not the full game means translation probably shouldn't start yet (Though we *could* begin editing the text in the images, particularly inventory items and their descriptions, since those can carry over).


But.
All the same.

Aoi Kurage, you are amazing.
Amaaaazzziiiiiiinnnngg.

Tomocchi>Nyanko>Hamuko>Hime

Wow, I can't believe there is going to be even more, the game is huge as it is! I'm extremely impressed with what Aoi Kurage has been able to do with RPG Maker XP.

Switch Nyanko and Hamuko imo

Edit: Finally reached then end.

Another random thing that I did while bored. It is possible for a girl to wet herself twice in the same battle. If she does, the puddle under her at the time magically disappears and a new one starts.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on December 28, 2013, 10:32:59 PM
I'm playing the new demo and got past the church place. I think I found where I need to be but I have no idea what to do. I'm at some tree trunks you can inspect and the middle one has a reset switch?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 29, 2013, 12:11:28 AM
I'm playing the new demo and got past the church place. I think I found where I need to be but I have no idea what to do. I'm at some tree trunks you can inspect and the middle one has a reset switch?

Along the two paths left and right of that you can find two shining stones with clues on how to get past.

All the puzzles are straightforward enough except the one in the temple with the pillar heights, I think the translator I used couldn't get the right nuance of the clues or something, so maybe if someone had a more elegant translation of it, it would help.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on December 29, 2013, 05:08:28 AM
Ah, finally had a chance to finish Shikkin Plus. And the best non-spoiler advice I can give for real-mode is that some Items stack on top of each other. Its fun to think outside of the box. Can't wait for the next eventual translation.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 29, 2013, 02:19:23 PM
hey, it's just me or the 3th girl can't be used on Mojikue?
on the menu i can see the other but she... and she is the cutest after the 4th  :crying:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 29, 2013, 04:19:21 PM
hey, it's just me or the 3th girl can't be used on Mojikue?
on the menu i can see the other but she... and she is the cutest after the 4th  :crying:


Did you trigger the error in the demo?
I noticed that if you go into the castle to see the princess before beating the thieves' hideout, then she'll appear for cutscenes even though you haven't recruited her.
I didn't chase that error up extensively so I don't know what the consequences would be if you kept playing like that, but it sounds plausible.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 29, 2013, 05:16:59 PM
hey, it's just me or the 3th girl can't be used on Mojikue?
on the menu i can see the other but she... and she is the cutest after the 4th  :crying:


Did you trigger the error in the demo?
I noticed that if you go into the castle to see the princess before beating the thieves' hideout, then she'll appear for cutscenes even though you haven't recruited her.
I didn't chase that error up extensively so I don't know what the consequences would be if you kept playing like that, but it sounds plausible.
man, i don't even know what "thieves hideout" are you talking about xDD
well, i think i have to start over again... God Shikkin, tell my that i made a back up T_T
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 30, 2013, 02:10:44 PM
je je je, sorry for being such a n00b but, is there a way to enter to the mine? xD
or that's after the temple?
thank :blush:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 30, 2013, 05:33:09 PM
for those who know japanese (or at least have a good translator xD) here is the pillar pillar thing. i can't do anything with it :/

文学が刻まれている...
『我より高き柱は1つ。 それは南北にあらず。』
『我ょり低き柱は1つ。 それは西にあらず。』
『我と等しき柱は2つ。 それは東西にあらず。』

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 30, 2013, 09:45:12 PM
for those who know japanese (or at least have a good translator xD) here is the pillar pillar thing. i can't do anything with it :/

文学が刻まれている...
『我より高き柱は1つ。 それは南北にあらず。』
『我ょり低き柱は1つ。 それは西にあらず。』
『我と等しき柱は2つ。 それは東西にあらず。』


I think the translation goes like this, which makes it quite a bit easier:

"There is one pillar higher than me. It's not the North or South."
"There is one pillar lower than me. It's not the West."
"There are two pillars equal to me. They're not the East or West."
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 30, 2013, 10:39:07 PM
for those who know japanese (or at least have a good translator xD) here is the pillar pillar thing. i can't do anything with it :/

文学が刻まれている...
『我より高き柱は1つ。 それは南北にあらず。』
『我ょり低き柱は1つ。 それは西にあらず。』
『我と等しき柱は2つ。 それは東西にあらず。』


I think the translation goes like this, which makes it quite a bit easier:

"There is one pillar higher than me. It's not the North or South."
"There is one pillar lower than me. It's not the West."
"There are two pillars equal to me. They're not the East or West."
ok, that makes more sense than google translator does... but I already did it in the loooong way, I hope this help somebody else :/
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on January 04, 2014, 05:43:23 PM
Just for fun now: how long did it take everyone to notice the girls surnames demonstrate theme naming:
Hamuko (常夏 公子): 常夏 = "eternal summer"
Nyanko (春風 たま): 春風 = "spring breeze"
Tomoe (秋空 巴): 秋空 = "autumn sky"
For me it was when they all introduce themselves in full to the Princess.

Incidentally, who else totally expected the effects of that cutscene where everyone drinks tea and ends up with 3 points on the "利尿" meter right before you're instructed to go to the church for the ritual to become interestingly relevant? That's just the kind of gameplay/story integration that RPG maker games do perfectly but only if the player understands the mechanics and puts a bit of effort into it. Oh well, hopefully we'll get some more detailed scenarios later.

And on an actual marginally relevant note, I'm now outside the cave to the western continent and have noticed the first real "missing" text. How much story is left in the current version?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on January 09, 2014, 11:22:20 PM
I found another game. Not much on it I could find.
http://narayana.blog135.fc2.com/blog-entry-312.html

It has a female desperation scene in it...I ascertained that when I saw this page on the blog.
http://narayana.blog135.fc2.com/blog-entry-176.html
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on January 18, 2014, 02:32:24 AM
I just want to point out in that game I posted that there is an AWFUL lot of rape going on.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on February 05, 2014, 10:16:29 PM
(http://i.imgur.com/rMPMhXb.png)

Just got lol sometimes
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 06, 2014, 08:48:06 AM
Important decisions time! What should we call this... creature? Other enemies more or less make sense (they make lots of sense once you tune yourself to Aoi Kurage's frequencies), but ラコウジャク makes no sense at aaaaaaaaalll! I'm leaving it simply romanized for now, there are many other things waiting to be done, but still, this is important and leaving it like that feels like giving up >.<

25/88
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Serika on February 06, 2014, 12:45:42 PM
ラコウジャク
I'd go with Racket Jack or Wrecker Jack but that's probably not what Aoi Kurage had in mind. Last part is definately "Jack" though, i know this from playing the Japanese version of Little Ninja Brothers.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on February 06, 2014, 05:15:27 PM
Important decisions time! What should we call this... creature? Other enemies more or less make sense (they make lots of sense once you tune yourself to Aoi Kurage's frequencies), but ラコウジャク makes no sense at aaaaaaaaalll! I'm leaving it simply romanized for now, there are many other things waiting to be done, but still, this is important and leaving it like that feels like giving up >.<

25/88

Umm...what are these "frequencies?" Maybe you can follow the patterns and choose something fitting? I know this is dangerously close to "loose adaption" rather than direct translation territory, but if you have nothing to go on (Rakoujaku? what?), then...*shrug*
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on February 07, 2014, 03:39:08 AM
Important decisions time! What should we call this... creature? Other enemies more or less make sense (they make lots of sense once you tune yourself to Aoi Kurage's frequencies), but ラコウジャク makes no sense at aaaaaaaaalll! I'm leaving it simply romanized for now, there are many other things waiting to be done, but still, this is important and leaving it like that feels like giving up >.<

25/88

I'd say "Loco Jack" or maybe "Rocco Jack". Are there other creatures with that "eyeball on spiderlegs" sprite? I don't remember just now.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on February 11, 2014, 11:43:54 AM
Uooooooooo! Eye (yes, eye) finally reached the clarity! This creature attacks by lunging at their opponents and smacking them with their bodies, right? In other words, they attack by 落下ing!! So now they're Smack-O-Jacks ^_^. Why, 青くらげ. 青くらげ, why. But now that this thing stopped haunting me, I can put additional effort into finishing what I'm currently working on (which happened to be inventory and item descriptions). In other news, 青くらげ uploaded everything that was taken down from pixiv, both omo and non-omo. Here it is: http://www1.axfc.net/u/3166484
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on March 16, 2014, 01:12:18 AM
Any updates of what is going on as of late? I've seen you around and was just wondering.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on March 16, 2014, 09:03:24 AM
Well, Japanese dev scene is silent. Dev board is remembering good old times, CircleWC is dead and Aoi Kurage is ssslooooooooowly developing MojiKue. Speaking of which, the INTERFACE patch for MojiKue is almost ready, I just need a couple of calm evenings to edit remaining images. Hopefully, I'll get this opportunity next week, but deadlines are cursed, so no promises. After that... I gave up on waiting for something new and exciting coming out, so I'm going back to the good old games. There is one last major 118-san's game that remains untranslated, a pokemon spoof called ぽけっとわるきゅーれ. It's time to fix that. But I need to replay it first, because I barely remember its plot, so no official announcements until I'm done with that. Luckily, I'm taking a short vacation starting from 24th to celebrate my birthday, which means much more time to devote to my hobby than I normally have. Yay for vacations ^_^!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on March 18, 2014, 06:33:12 PM
Well if you're bored, there's always http://www.animegirldesp.org/f/index.php?topic=4398.msg45422#msg45422 (http://www.animegirldesp.org/f/index.php?topic=4398.msg45422#msg45422)...  :whistling:

Also have a good vacation. (:happybday: and all)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on March 21, 2014, 04:57:22 PM
SCHOOL updated to 5.1, but other than that I have no idea what got added.
http://seesaawiki.jp/shikkingames/d/ShikkinSCHOOL

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 21, 2014, 07:00:37 PM
SCHOOL updated to 5.1, but other than that I have no idea what got added.
http://seesaawiki.jp/shikkingames/d/ShikkinSCHOOL

First thoughts:
>Oh wow, let's go into the scenes page and see how much stuff there is to unlock
>Every girl I've checked along the bottom row seems to have gotten a new scene so far...
>Maybe-

>No new Nozomi scene

Araaaaabbbeeeeeeessssss
Do you hate her ;____;


(New update is great news regardless. Time to actually play.)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on March 30, 2014, 03:45:34 PM
Welp, good bye weekend. I guess I'll be playing a lot of Shikkin School

I'm guessing there will be a Nozomi scene in the next update, since it looks like she is on the 3rd bus.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 30, 2014, 09:53:06 PM
I'm guessing there will be a Nozomi scene in the next update, since it looks like she is on the 3rd bus.

(She was on the first bus)
(She got one scene compared to Haruka on the same bus who got two)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on March 30, 2014, 10:55:55 PM
derp, so she was

I must be going blind

Then, I'd have to say, yes, there might be some nozomi hate going around. Although, I do expect some scene for Nozomi, eventually, around giving the notes back to her personally, instead of manami/sakuya giving them back (or giving it to her teacher). Would kinda seem like the only thing left you can do with her.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 31, 2014, 02:02:15 AM
Then, I'd have to say, yes, there might be some nozomi hate going around. Although, I do expect some scene for Nozomi, eventually, around giving the notes back to her personally, instead of manami/sakuya giving them back (or giving it to her teacher). Would kinda seem like the only thing left you can do with her.

Nooooo

You forget
The cookies

There's plenty to do
;___;
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on March 31, 2014, 01:27:40 PM
Then, I'd have to say, yes, there might be some nozomi hate going around. Although, I do expect some scene for Nozomi, eventually, around giving the notes back to her personally, instead of manami/sakuya giving them back (or giving it to her teacher). Would kinda seem like the only thing left you can do with her.

Nooooo

You forget
The cookies

There's plenty to do
;___;

imo, there is even only so much you can do with the cookies, though, short of just throwing them on her desk or something right at the start, and I'd think it's a bit difficult to just walk up to a pack of students and just be like "Hey, Nozomi, have some cookies, kthx." At least for like Sayaka you had a plausible excuse because she was helping, or like with Kana it being some new cookies someone made when they're supposed to be in HomeEc. It's not like there is really any opportunity to give them to Nozomi, since she's the only character that you can't catch alone at any point, as she only goes directly to her classroom and doesn't leave.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 31, 2014, 04:59:41 PM
imo, there is even only so much you can do with the cookies, though, short of just throwing them on her desk or something right at the start, and I'd think it's a bit difficult to just walk up to a pack of students and just be like "Hey, Nozomi, have some cookies, kthx."

I don't want to sound too argumentative but that's kind of exactly what you can do with Haruka
;_;
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on March 31, 2014, 06:54:11 PM
Well yeah, was just saying that beyond that, there isn't really much you can do, imo. She doesn't attempt to go to the bathroom, at any point, until the 11:30 bell, so I suppose any new route to go with her would have to go something like drop cookies on desk (like you do for Haruka) > have her ask permission to go to bathroom during class > go from there?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on March 31, 2014, 11:41:23 PM
What about a key to lock the classroom? Or an action to take someone with you to other places?  Or close THAT bathroom?...
Or a new Pool event with her?
Or in the Bus...
There is still A LOT you can do... But still nothing happens ; _;
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 01, 2014, 12:58:12 PM
Gentlemen, might I have a moment of your time?

Since everyone except Arabes and Aoi Kurage are either dead or hibernating, it’s time to give up on waiting and become active once again. The dreaded syndicate is back into action and multiple secrets, plots and secret plots ( :whistling: ) are already starting to develop.

First of all, allow me to present you the English interface patch for MojiQue. That’s right, just the interface patch, not the translation. Why not? Because while most of the text from the first demo remained unchanged in the latest one, there’s no guarantee that it will stay that way in the full release. Besides, even though it’s possible to transfer the text that stays the same between releases, it has to be done manually, and simple copy and pasting whole event pages won’t work, because Aoi Kurage is still tweaking and changing the desperation and standing picture systems. Seriously, doing it from scratch when the full game gets released is easier than trying to adjust earlier translations. Ask VH translators, they know.

Second, while we’re waiting for the new games to be born (and the Great Old Ones to be awakened from Their slumber), there’s still a lot of other games for us to enjoy. As I’ve already mentioned, it’s time to enter the world of Pocket Valkyries, battle maidens that fight each other for the pleasure of the crowd! But they are not quite ready yet. Proper announcement along with ver0.1 (which won’t be much more than another interface translation) later this week.

Speaking of interface translations. It might sound easy and normally it is. Really, how hard can it be? Potion, heals 50 HP, 10G. Iron Sword, A long sword made of iron, [Slashing]. There may be some obscure references to 2ch net culture or the shows I’m not aware of, there may be some wordplay (AK seems to like it, but it’s okay, I am already avenged), but it’s not to be feared, it is to be embraced. Then you have to insert everything back into the game. Well, it’s RMXP, so no problems here either, right? WRONG! Why, AK >_< =>_<=.

Anyway, here’s two archive: one with MojiQue interface patch and the other with pre-patched demo. Stay tuna’d for more news.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on April 01, 2014, 10:54:51 PM
Gentlemen, might I have a moment of your time?

Since everyone except Arabes and Aoi Kurage are either dead or hibernating, it’s time to give up on waiting and become active once again.

黄瀧女学園物語 chapter 2 never ;_;
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on April 07, 2014, 09:41:43 PM
Gentlemen, might I have a moment of your time?

Since everyone except Arabes and Aoi Kurage are either dead or hibernating, it’s time to give up on waiting and become active once again. The dreaded syndicate is back into action and multiple secrets, plots and secret plots ( :whistling: ) are already starting to develop.
I'd like to assume that they have all ascended to a higher form of existence and are making desperation games there.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Anime_God on April 13, 2014, 11:05:37 AM
Since I've completed ShikkinSCHOOL I decided to give Shikkin128 a shot. I am completely lost though and have pretty much no idea what's going on. Can anyone give me some pointers to get me started?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Anime_God on April 14, 2014, 03:45:40 PM
Well, I figured out some stuff, but I have some questions.

Is there anything to do before 61? Is this game just grinding the same pictures with better and better cameras or is there some other type of progression? What's the point of the bus? And is there any way to speed up time? Any help would be appreciated. The translation has been a little helpful, but without the hints being translated I feel like I'm missing some important stuff.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Ambrose on April 14, 2014, 08:09:42 PM
No theres no way to speed up the game as far as i know, its not really about grinding you make buttloads of money if you manage to take the right pictures, desperations wettings etc etc, it has a quest system just like shikkinschool, which unlocks more items, cameras and such. For a walkthrough check out http://www.animegirldesp.org/f/index.php?topic=2436.15 scroll alittle down on this page and you find out how to do it
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on April 28, 2014, 11:38:23 AM
Sidetracked! But in a good way. Since these assets will be reused in the full release... why not?

MojiQue Demo EI Plus (https://mega.co.nz/#!888gjRKY!hKi-yRTncCJiJV01ij20b1qPNW1ouUP81OmoyILFCCY)

(Don't expect too much just yet, though.)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on April 28, 2014, 09:32:06 PM
No theres no way to speed up the game as far as i know

You can speed up the game with the numbers 1 2 3 4 5 6 and i think 7 too. But 6 is already too fast and is buggy :/
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 04, 2014, 08:16:46 AM
Emergency! Emergency!

If anyone has a copy of a game called StateOfShoot, please respond (and post). You'll be rewarded with cookies.

In other news... moji?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: doa on May 04, 2014, 09:31:13 AM
Emergency! Emergency!

If anyone has a copy of a game called StateOfShoot, please respond (and post). You'll be rewarded with cookies.

In other news... moji?

Damm  the stateofshoot sounds good but the infoseek said it stopped providing the download since october 2010.

You may need to see if anyone has it on japans fetish board.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on May 04, 2014, 02:17:41 PM
Emergency! Emergency!

If anyone has a copy of a game called StateOfShoot, please respond (and post). You'll be rewarded with cookies.

In other news... moji?

Damm  the stateofshoot sounds good but the infoseek said it stopped providing the download since october 2010.

You may need to see if anyone has it on japans fetish board.

Yea my random searching came up the same. A few 2ch posts which for some reason linked to the waybackmachine, which iirc doesn't keep downloads like that around, so not sure what the deal with that is...

I also got to the faq at http://www10.ocn.ne.jp/~witch/lycoris/game/StateOfShoot/StateOfShoot.html but that just says to contact him if the link stops working. No idea who to actually contact though, or even if they still are around to be contacted. :/
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on May 04, 2014, 06:13:13 PM
Well there's a contact e-mail on http://www10.ocn.ne.jp/~witch/lycoris/ .
You could try that... It's Hotmail so at least the service is still alive.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Hikaru_Diapers on May 08, 2014, 03:00:22 AM
Hi,

I been a long time lurker and when I check today I realize I could help contribute something back to the awesome people here!

Here is the DL to StateOfShoot 1.02 RTP (https://mega.co.nz/#!JZgikajQ!TNRLRTRC8Ga5iXdySZte3H4ECOkM6tGz8z0e8lxlVec) set:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on May 08, 2014, 07:40:53 PM
Hi,

I been a long time lurker and when I check today I realize I could help contribute something back to the awesome people here!

Here is the DL to StateOfShoot 1.02 RTP (https://mega.co.nz/#!JZgikajQ!TNRLRTRC8Ga5iXdySZte3H4ECOkM6tGz8z0e8lxlVec) set:

(http://i.imgur.com/WwVH4vA.png)

You are the heeerrrooooooo of the daaaaaaayyyyyyyy

No matter what the game turns out to be like you have brought peace to the yearning of our souls for content that has existed but we could not reach

Thanks a bunch for speaking up!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on May 10, 2014, 06:42:30 PM
Hi,

I been a long time lurker and when I check today I realize I could help contribute something back to the awesome people here!

Here is the DL to StateOfShoot 1.02 RTP (https://mega.co.nz/#!JZgikajQ!TNRLRTRC8Ga5iXdySZte3H4ECOkM6tGz8z0e8lxlVec) set:
Nice!
Rainyday may be happy with this, but I'm starting to doubt my Google-fu now.
Where did you find it? Or did you have it on a hard drive or something?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on May 11, 2014, 11:27:30 AM
https://www.youtube.com/watch?v=RxkezvGwI20
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 22, 2014, 02:29:10 AM
And it's theeere! The first semi-official semi-complete semi-release of MojiQue translation that can be played without encountering any moonrunes until a certain point. Basically, it's the Demo One with an extra bit on the top: everything up to the other side of Mahai Mountains is translated, including battle and item shop training, character interactions, desperation, wetting, bathroom and peeing outside lines (but only for Hamuko and Nyanko). Actually, these lines (Common Event lines) are completely translated for the whole demo, including the part you can't access normally, and they're ready to be imported into the full game when it gets released. Common Events hold many lines that will be useful in the future, but can't be accessed yet. My next goal will be finishing Tomocchi's and Hime's Common Events, then I can focus on the plot.

But I also took a little detour from the lonesome road of working on common events that no one but I will see until AK makes significant progress and picked a tiny, tiny game I found while randomly searching for victims. Princess Prison (https://mega.co.nz/#!Nwc3FIZa!K7_XMlNOJcDfkvEBlZjOQbAT2m6RW8PUSsRFpdiENTw), one of the games made Kiryuin Satsuki Shiryuu (http://satukisiryu4.blog.fc2.com/) (the rest of them can be found here (http://ux.getuploader.com/satukisiryu/)). It's a room escape game. You have five minutes to escape from the room you're locked in before the room gets flooded. Okay, the room won't get flooded, but your clothes will. Yes.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on June 23, 2014, 11:46:02 AM
I've played up to the cave boss so far and have screenshotted all the errors I saw; a lot of them are really small, sometimes just awkwardly worded, but I've included them anyway.

http://imgur.com/a/94Shw

I also think that while not strictly wrong, some of Reguma's lines in the starting scenes should be reworded a bit to make his character come through better.

To be discussed on IRC later I guess.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: captain victoria on June 24, 2014, 10:37:10 PM
So, this was my first time downloading MojiQue and I'm almost angry at how incredibly well-designed that game is. The custom menus, the maps, the mechanics, the fluid animation, the art...it all works together so well. I mean, on one hand, I'm enjoying the hell out of it and can't wait for more, but on the other, I'm currently making games that feel like they can't live up to a game ostensibly meant to tickle one's desperation fetish.

Fantastic game though, and everything about it up to and including the desp bits just click with me. Can't believe it took me until Nyanko actually saying "Tokonatsu" for me to realize that Hamuko and Nyanko were that Hamuko and Nyanko. I felt like an idiot considering that's basically my favorite desp comic ever.

Only errors I've found so far may be on my end. for some reason "Shutdown" on the main menu reads "Shutdows" but I'm also experiencing strange boxes in the dialogue here and there so I might not have the right fonts installed or something.

Anyway, erm, looking forward to more, and thanks for translating it!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on June 25, 2014, 10:08:31 AM
I'm currently making games that feel like they can't live up to a game ostensibly meant to tickle one's desperation fetish.
Nooo, look at Wetters Taiken and HareAme, they barely have any custom pictures at all (HareAme has none)!

Only errors I've found so far may be on my end. for some reason "Shutdown" on the main menu reads "Shutdows"
Oh w, and everyone's probably just like me, clicking through the main menu too fast to notice. Will be fixed in the next update.

but I'm also experiencing strange boxes in the dialogue here and there so I might not have the right fonts installed or something.
What's so 「strange」 about them?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on June 29, 2014, 07:17:14 PM
I've done a full play through of Wetters Taiken, without cheats, at least 10+ times and have easily 200+ hours of gameplay sunk into it... yeah...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 01, 2014, 11:41:35 AM
I've done a full play through of Wetters Taiken, without cheats, at least 10+ times and have easily 200+ hours of gameplay sunk into it... yeah...

20 hours per playthrough

More than most modern AAA games can offer ^_^
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on July 07, 2014, 08:25:50 PM
While on the internets, I found this game.

http://www.freem.ne.jp/win/game/7075 (http://www.freem.ne.jp/win/game/7075)

It's basically a memory game. Kinda neat...the animations are really good too.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on July 08, 2014, 10:39:05 PM
While on the internets, I found this game.

http://www.freem.ne.jp/win/game/7075 (http://www.freem.ne.jp/win/game/7075)

It's basically a memory game. Kinda neat...the animations are really good too.

I'm a bit confused by the last game, since I can't grab the kanji and take my time deciphering them...anyone a bit more proficient mind filling me in? Or rather, tell me what the different prompts in game mean so I can figure out why I'm screwing them up Q_Q
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on July 09, 2014, 02:23:57 AM
While on the internets, I found this game.

http://www.freem.ne.jp/win/game/7075 (http://www.freem.ne.jp/win/game/7075)

It's basically a memory game. Kinda neat...the animations are really good too.

I'm a bit confused by the last game, since I can't grab the kanji and take my time deciphering them...anyone a bit more proficient mind filling me in? Or rather, tell me what the different prompts in game mean so I can figure out why I'm screwing them up Q_Q

I threw this together in five minutes
http://www.mediafire.com/download/dffitzcss3yi9r1/Game.rgss3a (http://www.mediafire.com/download/dffitzcss3yi9r1/Game.rgss3a)

Replace the original file and it'll translate the lines in the third game.


Also, so cutteeeee
What a great find, MKFan


(Also you unlock all the CGs by:
-Completing everything to stage 10
-Completing everything to stage 20
-Getting a game over in all three in reverse mode)
(Reverse mode is just as hard to fail as normal mode is to succeed: for 1st and 3rd you have to deliberately get everything wrong, for 2nd you still have to answer the questions correctly but you need to time the delays properly)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on July 09, 2014, 03:56:40 AM
I'm a bit confused by the last game, since I can't grab the kanji and take my time deciphering them...anyone a bit more proficient mind filling me in? Or rather, tell me what the different prompts in game mean so I can figure out why I'm screwing them up Q_Q

If you'd like the linguistic understanding for its own sake, the basics of it are:
右手 = right hand
左手 = left hand
押 = hold (literally press or push, but it's used for the concept of 'holding oneself')
離 = release (even though the font makes the whole left half of the character just look like a big black blotch)
ない = negation

so the prompt "左手押して" means "left hand hold", while "右手離しない" means "right hand do not release" (which is of course functionally equivalent to "right hand hold", but apparently has to be separate just to screw with our gaijin-level minimal reading comprehension). And of course you use left to toggle the position of the left hand and right to toggle the position of the right hand. The position of the hand not indicated by the prompt seems to be irrelevant.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on July 10, 2014, 04:43:34 PM
I'm a bit confused by the last game, since I can't grab the kanji and take my time deciphering them...anyone a bit more proficient mind filling me in? Or rather, tell me what the different prompts in game mean so I can figure out why I'm screwing them up Q_Q

If you'd like the linguistic understanding for its own sake, the basics of it are:
右手 = right hand
左手 = left hand
押 = hold (literally press or push, but it's used for the concept of 'holding oneself')
離 = release (even though the font makes the whole left half of the character just look like a big black blotch)
ない = negation

so the prompt "左手押して" means "left hand hold", while "右手離しない" means "right hand do not release" (which is of course functionally equivalent to "right hand hold", but apparently has to be separate just to screw with our gaijin-level minimal reading comprehension). And of course you use left to toggle the position of the left hand and right to toggle the position of the right hand. The position of the hand not indicated by the prompt seems to be irrelevant.

alright that helped quite a bit. the black blotch kanji was illegible...thanks!

EDIT:


(Reverse mode is just as hard to fail as normal mode is to succeed: for 1st and 3rd you have to deliberately get everything wrong, for 2nd you still have to answer the questions correctly but you need to time the delays properly)

I'm not sure I follow on game 2. What do you mean by time the delays properly? Sorry >_<

EDIT2: Ok I see it now. Answer correctly, but watch bar, and answer when it starts going down instead of up.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on July 12, 2014, 05:57:02 PM
Someone on Pixiv is working on another desperation game.

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44655986 (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44655986)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on July 12, 2014, 11:11:25 PM
I've done a full play through of Wetters Taiken, without cheats, at least 10+ times and have easily 200+ hours of gameplay sunk into it... yeah...
I've more or less 100%'ed the game (I may have missed one or two titles) at least three times, both with and without cheats. Where did 666-san go? ;_;

Someone on Pixiv is working on another desperation game.

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44655986 (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44655986)
Are we entering the omogame revival? I surely hope so.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 17, 2014, 04:11:06 AM
Tried out the minigame collection. Pretty fun. Although the second game can be easily cheated because the game pauses when you click out of the screen. Thanks Rainy for the translation on the third minigame.

Its nice to have these shorter games around when you don't have much time to play these.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: eSPeWe on July 20, 2014, 10:41:49 AM
is anybody here interested to have some work for this game :
https://omorashi.org/files/file/2023-trial-of-circle-wc-game/

it has been left untranslated and no one can play this game properly
would you mind to translate this "lovely" game? :D
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on July 20, 2014, 05:44:37 PM
So this came out to day, by the dev of Nyo Time:
http://ux.getuploader.com/omogame/download/44/OMO+Sister%EF%BD%93.7z (http://ux.getuploader.com/omogame/download/44/OMO+Sister%EF%BD%93.7z)

Lisk and I still can't figure out how to get the true end.

Highlight to see what we've discovered so far:

Gameplay:

-Extra 1000 yen hidden in the magazine in your room
-You must give her the cookie in the car earlier for her to drink coffee when you offer it next time
-If you buy the music card+coffee+orange juice from the store, the bathroom gets locked when you visit it later
-Talk to the waitress before imouto to find out about the Tantanmen noodles which are extra spicy
-Get the drunk guy to fall asleep in the bathroom, etc


Endings we've found so far:

-restaurant bathroom ending: the worst
-If you avoid that but don't do anything else, you get the 77% ending
-Give her the coffee but not the tantanmen for the 86% ending where there's a very minor clash in the house hallway before she uses the bathroom
-Give her the spicy noodles but not the coffee for the nice 99% barely-made-it ending
-Spicy noodles+Coffee makes her go to the convenience store, ends there unless you bought the earlier mentioned combination
-If the store bathroom is also locked then you get the 112% ending which is cool but still counts as a bad end

I suspect that the true ending involves doing something in one playthrough to unlock a new choice in the next one, but we've tried a bunch of stuff to no real avail.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on July 20, 2014, 06:07:45 PM
Thats essentially as far as I've gotten. I've even broken down and gone looking through the game files. I've found plenty of ways to win with the second sister.... but I have yet to find a single winning route with the first. It's rather frustrating.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on July 20, 2014, 11:57:52 PM
Thanks to a bit of Newp's help I've solved it.

That was a pretty evil requirement to set.

The hint that was given by the japan discussion:
"first try to set everything up, then on the second round you will get an omo scene"

I think single-mindedness is the key to applying this hint, in a sense.

By 'set everything up', keep in mind that this is a story about both the sisters, and you want to develop them equally in a way.

(Note: Talking to the other sister in the living room doesn't affect anything for the 'set everything up' bit)

Extra hint: Choices in the car are important, but the important bit that we keep missing is a certain choice in the cafe.


Also Lisk I think I consider this my victory on the maid thing.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on July 21, 2014, 06:35:14 AM
But Rainyday. You've made it even more confusing. I don't understand what to do ;_;.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on July 21, 2014, 03:23:25 PM
Oh my god... that answer... so obvious....  thanks for the hint Rainy, lol. For an omo game, though, that flag is positively EVIL!
Endings I've found:

- Wetting in your house at 130%, in which the ghost shows up and you get the true end.
- You can follow her to the back in the park and watch her wet herself there
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on July 22, 2014, 01:26:07 AM
The above link is broken, apparently due to a new version. Just like the old one, it can be found here (http://ux.getuploader.com/omogame/).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: eSPeWe on July 22, 2014, 08:50:26 AM
Oh my god... that answer... so obvious....  thanks for the hint Rainy, lol. For an omo game, though, that flag is positively EVIL!
Endings I've found:

- Wetting in your house at 130%, in which the ghost shows up and you get the true end.
- You can follow her to the back in the park and watch her wet herself there

how did you get 130% desp? I could reach 112% but not 130%
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on July 22, 2014, 09:12:46 AM
For the first go around, pretend that youre not playing an omo game and are on a normal date.

And remember girls love to talk
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: eSPeWe on July 22, 2014, 09:23:10 AM
For the first go around, pretend that youre not playing an omo game and are on a normal date.

And remember girls love to talk

do you mean that I should do things normally and don't do the following things :
- give her cookie (biscuit?)
- give her coffee
- let the guy to sleep in the toilet
- make her eat tantanmen noodle

So the restaurant ending = normal date ?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: NaquanH on July 26, 2014, 07:01:45 PM
Does anyone have any working download links for these games:
http://www.dlsite.com/ecchi-eng/work/=/product_id/RE095522.html (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE095522.html)

http://www.dlsite.com/ecchi-eng/work/=/product_id/RE079497.html (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE079497.html)
http://www.dlsite.com/ecchi-eng/work/=/product_id/RE095871.html (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE095871.html)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on July 26, 2014, 07:05:45 PM
Does anyone have any working download links for these games:
http://www.dlsite.com/ecchi-eng/work/=/product_id/RE095522.html (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE095522.html)

http://www.dlsite.com/ecchi-eng/work/=/product_id/RE079497.html (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE079497.html)
http://www.dlsite.com/ecchi-eng/work/=/product_id/RE095871.html (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE095871.html)

First game was posted a while back in this thread.

But as it was truly awful and they're all by the same developer I don't think you want any of them.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 02, 2014, 08:06:18 AM
Gentlemen.

MojiQue 0.4.1 (https://mega.co.nz/#!d8dWxKDY!V5Chh8FAWEDakmCxUhk5YHZX4OTGx80jKqAV2BeoQMs).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Anime_God on August 13, 2014, 09:44:57 AM
For the first go around, pretend that youre not playing an omo game and are on a normal date.

And remember girls love to talk

do you mean that I should do things normally and don't do the following things :
- give her cookie (biscuit?)
- give her coffee
- let the guy to sleep in the toilet
- make her eat tantanmen noodle

So the restaurant ending = normal date ?

Pretty much this..I've tried a bunch of stuff but nothing I do in the restaurant seems to make any difference. I assume I'm doing something minor wrong along the way but I have no idea what.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on August 13, 2014, 02:56:25 PM

Pretty much this..I've tried a bunch of stuff but nothing I do in the restaurant seems to make any difference. I assume I'm doing something minor wrong along the way but I have no idea what.

It's been long enough that I think we can dispense with trying to avoid spoilers.

On the first playthrough, ignore all the desperation-inducing choices and just talk at every choicepoint. After eating, you'll see an extra scene and another choice between four almost-identical options, and on the way home you'll see an extra scene in the park, followed by an extended version of the gameover scene. After doing all that, subsequent playthroughs will give you an additional choice at the beginning of the game (loosely, "remember" or "don't remember"), and the second sister will have lengthy responses when you talk to her at home before the date, and after getting back to the park in the "usual" way you'll a different pair of choices, which lead to the two new endings.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on August 14, 2014, 06:16:11 AM
Gentlemen.

MojiQue 0.4.1 (https://mega.co.nz/#!d8dWxKDY!V5Chh8FAWEDakmCxUhk5YHZX4OTGx80jKqAV2BeoQMs).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Anime_God on August 14, 2014, 06:33:17 PM

Pretty much this..I've tried a bunch of stuff but nothing I do in the restaurant seems to make any difference. I assume I'm doing something minor wrong along the way but I have no idea what.

It's been long enough that I think we can dispense with trying to avoid spoilers.

On the first playthrough, ignore all the desperation-inducing choices and just talk at every choicepoint. After eating, you'll see an extra scene and another choice between four almost-identical options, and on the way home you'll see an extra scene in the park, followed by an extended version of the gameover scene. After doing all that, subsequent playthroughs will give you an additional choice at the beginning of the game (loosely, "remember" or "don't remember"), and the second sister will have lengthy responses when you talk to her at home before the date, and after getting back to the park in the "usual" way you'll a different pair of choices, which lead to the two new endings.

The problem is I can't read Japanese and the translator seemed to have problems with this game for me. I thought I knew what to do at the restaurant but I went through every possible combination of choices in the car and nothing worked, so apparently not.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 22, 2014, 02:34:45 PM
Ladies and gentlemen! Boys and girls! I’m happy to announce that our world became a little bit more LEWD today! Do you know why? Because today, thanks to the great people who have selflessly offered me their help with playtesting, brainstorming and editing game resources MOJIQUE is finally available in English for all of you to enjoy. MojiQue demo, actually. The author of this amazing game, 青くらげ, is still working very hard to complete the full release, and you can follow the progress he makes on twitter: https://twitter.com/aokuragemail. (https://twitter.com/aokuragemail.) Who is this 青くらげ person, you might ask? If you didn’t already realize it, he’s the one who made a 210 pages long manga Tokonatsu!Hamuko-chan, which is the longest desperation manga I’ve ever seen so far. If you didn’t see it yet, go and read it right now. Because 青くらげ didn’t stop at that. Now there is a game centered on the same characters, and even the demo rivals the biggest of currently released games in terms of playtime, diversity of events and – most importantly – custom-made content.

So go play it. No, seriously, set your system locale to Japanese, install RPG Maker XP RTP, and play this game right now.

MojiQue Demo E RC take three (https://mega.co.nz/#!5o0jjDAZ!LACqu4xovA9tsXrmS6wLsPsenu-fFdW3tOp93fHK524) Mirror (http://www.multiup.org/download/16f3e1018acfa5ce7d98c1bb06dc0e45/Mojikue_demo_E_RC_c.7z)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on August 23, 2014, 01:02:45 AM
Yaaaaaaaaaaaaaay
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on August 23, 2014, 01:05:31 AM
Victory pose! Victory dance!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on August 23, 2014, 06:44:13 PM
That is awesome news!
Thanks for all the work that was put in this.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on August 24, 2014, 12:45:12 AM
What if i don't want to play it?
... *A gun knife appear from my side and hit me*  :death:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: theerut on August 24, 2014, 02:11:29 PM
in hyamu tunnel have two chest that show wrong item obtain ,
1. show obtain +1skill but real obtain is +1def
2. show obtain +1def but real obtain is +1skill
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on August 30, 2014, 08:38:37 PM
So today I went searching on a whim and found that there are copies of Aoi Fuku no Yuusha v1.03b available online.
http://www.dlsite.com/maniax/work/=/product_id/RJ113862.html (http://www.dlsite.com/maniax/work/=/product_id/RJ113862.html)

Actually when v1 of the game first came out, I only looked through the CGs and gave it about 10 minutes of play since I didn't like the artstyle/character designs much ;_;
But a bit later I read on certain sites (http://gameomo.blog.fc2.com/blog-entry-613.html) that it got updated with a lot of good new desperation content, so I became interested again.
Copies are finally online, and now that I've given it more of a chance, there's some genuinely good stuff in here.

For some desperation scenes we get nice animations like this:
(http://i.imgur.com/yZcgSEo.gif)

And later on there seem to be cgs for pure desperation wetting events.

So far from what I've played, in the first dungeon it's just some very simple but cute desperation that doesn't lead to any major events (And the event ends if you leave early), but deeper in the mansion after that there's an extended scene of exploring the place while desperate, with a lot of internal monologue.

Who knows what the rest of the game will have, but it's been worth a look so far.

Gallery of v1.03b content:
http://g.e-hentai.org/g/734235/e356f40e5d/ (http://g.e-hentai.org/g/734235/e356f40e5d/)

Download links:
https://drive.google.com/open?id=0B6TzNOCR6pY4clFKcWZwZ2o1cEE&authuser=0 (https://drive.google.com/open?id=0B6TzNOCR6pY4clFKcWZwZ2o1cEE&authuser=0)
https://mega.co.nz/# (https://mega.co.nz/#)!eVU3TLgZ!L_2joUvEyf_qrJikDuWgICqc9ikE9UTeUOb_5GGsLWA

(Credit to BNG9900 for uploading it)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on September 02, 2014, 11:18:19 PM
Download links:
https://drive.google.com/open?id=0B6TzNOCR6pY4clFKcWZwZ2o1cEE&authuser=0 (https://drive.google.com/open?id=0B6TzNOCR6pY4clFKcWZwZ2o1cEE&authuser=0)
https://mega.co.nz/# (https://mega.co.nz/#)!eVU3TLgZ!L_2joUvEyf_qrJikDuWgICqc9ikE9UTeUOb_5GGsLWA

(Credit to BNG9900 for uploading it)

The Mega's link doesn't work for me. I have try it 3 times and always says "File not found" when its finish :/.
I have to try with the other... But with this internet, that will be difficult  :S
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on September 03, 2014, 02:02:13 PM
The mega link was the one I used with no problems, have you used mega to download other things in the past without this problem?
I hear Mega works best in Google Chrome.

Either way, it's not an error with the file.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on September 03, 2014, 04:02:17 PM
The mega link was the one I used with no problems, have you used mega to download other things in the past without this problem?
I hear Mega works best in Google Chrome.

Either way, it's not an error with the file.
Mega never caused me problems.
I'm using that :/
Well, i will try one more time. If i still get the problem, i'll upload a scremshot (i hope i write it good xP).

Edit: Now it works. The only thing i did was download it without the incognite mode. Maybe that's the reason.
Now let's play =D
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 10, 2014, 02:30:48 PM
Also, there may be some omo sisters soon ^_^
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on September 10, 2014, 04:22:39 PM
Also, there may be some omo sisters soon ^_^

Excitement intensifies.

Rainy and Lisk, you guys are still awesome. I doubt that will change, so keep doing these things you do!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on September 16, 2014, 02:31:53 AM
Hey does anyone know if that Kenran Butosai (The Mars Daybreak) simulation game has desperation in it. I know there are toilets in the game, but not sure on desperation.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on September 21, 2014, 03:29:44 AM
I found a new person whom works on desperation games

http://summertkool.blog.fc2.com/category2-1.html (http://summertkool.blog.fc2.com/category2-1.html)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 28, 2014, 11:17:29 AM
https://mega.co.nz/#!RwtkzaYQ!esO2N9Z7XsUqgTOzyiOl7qiYIy2BvoKRhQjSskjworI SAVE-FREE VERSION

What's this? Mystery.

(Please report anything you find)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on September 28, 2014, 12:10:43 PM
https://mega.co.nz/#!Q59zkCBD!vvSNbYsZ-H5qWo43e1qT8jiTIzynsZQAFHN3Ue0FUx8

What's this? Mystery.

(Please report anything you find)

Reporting in! The game asks me to remember or don't remember at the start, which iirc should only happen after the first playthrough? There is also an editor app, which I'm not sure there should be...

EDIT: It came with a save file, which I deleted. So I guess that's why I started on round 2.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on September 28, 2014, 12:19:16 PM
Uooo! That's right, the save file shouldn't be there ^_^'

But since we're a small secret community, it's not a big deal, right?

Also, 500GET!!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on October 05, 2014, 05:21:36 PM
So many playthroughs. No speed-up button... :(
I cannot manage to complete the first part.
I have the 99% ending (house) and the 112% ending (park), but I seem to be missing something.
Any small hints?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on October 05, 2014, 08:40:52 PM
In order to proceed, you need to make choices that you would normally never make while playing an omo game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: eSPeWe on October 06, 2014, 01:09:09 PM
So many playthroughs. No speed-up button... :(
I cannot manage to complete the first part.
I have the 99% ending (house) and the 112% ending (park), but I seem to be missing something.
Any small hints?

you should play twice
first time, play it normally without choosing choices that make the girl desp stat rise intentionally
e.g : don't offer her the coffee, dont buy anything at the convenience store, dont talk about toilet, dont treat her tantanmen, dont make the drunk man in the restaurant to sleep in the toilet

and... chat a lot to her :)

if you managed to do the first play properly, then after she used the toilet in the restaurant, the game won't end and you will drive to the park. At the park, she will chat a lot to you until you go back home

after you finished the first play, then play again and there'll be two choice. Choose the upper choice
the scene at the living room should alter a bit as the short-haired sister seems talk a lot to us.
this time, play it as a omorashi game :)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on October 07, 2014, 05:52:50 PM
Ah! I would have never thought of doing something like that.
I tried talking a lot (as in the hint), but never playing omo-less.
I'll try it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 18, 2014, 05:21:07 AM
https://mega.co.nz/#!ZlkhFaoB!Mx3lVAdim_VrQAqkKsBM41p1EFgxLu34aOflub92KrY

Edited versionnnnnnnnn! Many things were improved thanks to Rainy's detailed report and analysis. Thanks, Rainy ^_^

That concludes the Omosis project, save for making proper descriptions and updating links, which will be done later. This week was (and still is) very busy because I was torn between HARDWORKING and setting up an entirely new OS on my new system disk. The old one's performance finally reached unacceptable levels after eight years of working and over 27k hours of uptime. Omnissiah smiles upon it ^_^.

It's heeere!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on November 29, 2014, 11:49:59 PM
It always seems to be the holidays when I'm in the mood to play these games. Although I wanted to know if you are on some sort of break right now? because I have seen you in the chatbox but I haven't seen anything posted here for over a month.

Anyways probably going to spend the night going through all of the omosisters scenarios again.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 30, 2014, 12:24:16 AM
Lisk is working on something very important in the phantasmal plane.

Details are all extra secret.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on December 24, 2014, 01:13:14 AM
SCHOOL 5.2 is out
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 24, 2014, 02:45:16 AM
Well, 5.2 is out but I don't really thing there is a lot new. Just a command and some bug fixed :/ (Well, that's what my translator says... And you shouldn't really thrust it xD).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bazaracu on December 24, 2014, 04:27:31 AM
There are some new scenes and a new location.
I've done all the scenes except one in the original location wich I can't still figure out.
In the cofee shop there is an item that can be used to block a single toilet but the requirements can be done without it. I guess it will be used on later versions.
I wish new versions to come out more often.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on December 24, 2014, 04:50:12 AM
Levels 16 and 17 are added, which is a few new scenes on the buses, a new location, and a few Nozomi scenes.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on December 24, 2014, 09:21:22 PM
Someday maybe someone will post another guide for that...or I'll get less lazy.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 25, 2014, 03:53:38 PM
Levels 16 and 17 are added, which is a few new scenes on the buses, a new location, and a few Nozomi scenes.

Unless my game is messing up, there is 1 Ayumi scene, 3 Nozomi, 1 Sayaka, 1 yuuko for the main.

2 Ayumi, 1 kaori, 3 Kana for the bus.

If you're a Haruka fan, you're SOL for now, it seems.

PM me if you need a hint. They're pretty easy to figure out, though.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on December 26, 2014, 08:02:44 AM
Is there any chance you wright a walkthrough for the new content?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 26, 2014, 08:52:03 AM

If you're a Haruka fan, you're SOL for now, it seems.


How the tables have turned. It's the era of Nozomi now!

(Also Sayaka who seems to be Arabes' perpetual favorite)


Also, why does everyone need a walkthrough?
You know if you fail to clear something enough times, then it unlocks a step-by-step picture guide that you can access from the 'scene' menu?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 26, 2014, 11:10:25 AM

If you're a Haruka fan, you're SOL for now, it seems.


How the tables have turned. It's the era of Nozomi now!

(Also Sayaka who seems to be Arabes' perpetual favorite)


Also, why does everyone need a walkthrough?
You know if you fail to clear something enough times, then it unlocks a step-by-step picture guide that you can access from the 'scene' menu?

Only for the "main" schoolhouse scenes. There isn't a guide for the bus scenes (Unless I'm missing something, but like I said, they weren't too difficult to figure out).

Sayaka is also my favorite, so i cant say anything
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on December 26, 2014, 12:50:34 PM
Every time I start to play once again it is always like first time for me, so walktrough saves plenty of time)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on December 26, 2014, 09:15:38 PM
Well, since most of the new missions are Lv16, to get those done you need to put the cookies on Nozomi's desk, and then there's a lv16 option for her to actually eat them. You also need to block the 1st and 2nd floor bathrooms (re-use the sign). After that it's a matter of where you are standing when she finally wets herself, there's 2 different missions with the same set up.

Yuuko's new mission also requires some insane timing with the above.

Kaori's new bus mission seems like there's just new events that can happen, and it doesn't really require any new options, at least I don't think so. But you DO have a split second to run out of the bus before you get stuck in to watch an event.

I haven't done the others, Kaori and Yuuko are my favorites so I just did theirs. I hope maybe next year we get an event with both of them.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 26, 2014, 09:24:11 PM
Only for the "main" schoolhouse scenes. There isn't a guide for the bus scenes (Unless I'm missing something, but like I said, they weren't too difficult to figure out).

(There is)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on December 27, 2014, 01:17:29 AM
Every time I start to play once again it is always like first time for me, so walktrough saves plenty of time)

This is basically how it is for me. It has been so long that I cannot remember how to complete what I have already done, and then I get frustrated because I am terrible.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 27, 2014, 07:12:38 AM
But savefile transfers ;_;
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on December 27, 2014, 12:15:40 PM
Well, since most of the new missions are Lv16, to get those done you need to put the cookies on Nozomi's desk, and then there's a lv16 option for her to actually eat them. You also need to block the 1st and 2nd floor bathrooms (re-use the sign). After that it's a matter of where you are standing when she finally wets herself, there's 2 different missions with the same set up.

Yuuko's new mission also requires some insane timing with the above.

Kaori's new bus mission seems like there's just new events that can happen, and it doesn't really require any new options, at least I don't think so. But you DO have a split second to run out of the bus before you get stuck in to watch an event.

I haven't done the others, Kaori and Yuuko are my favorites so I just did theirs. I hope maybe next year we get an event with both of them.

Thank you! Yuuko is my favourite also!
Can you please describe her scene more in detail?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Storm on December 27, 2014, 03:43:15 PM
Can anyone upload a completed save file? I lost mine by computer failure.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on December 28, 2014, 01:18:11 AM
Thank you! Yuuko is my favourite also!
Can you please describe her scene more in detail?

It's linked to Nozomi's optional lv 16 mission. So for that you first need to give Nozomi the cookies and then block the 1st floor bathroom. After she sees the sign up she'll go towards the 2nd floor. Now this happens at 10:15, so while Nozomi is slowly heading toward the 2nd floor, you need to go to Yuuko and have her wait to use the bathroom, then run to the 2nd floor and put the sign up there. Next you need to go stand on the exact tile on the roof Nozomi normally wets herself on. She'll start to wet herself but freeze up when she notices you. Since she's already wet a bit you tell her to go to the Nurse's office. Nozomi will get there as Yuuko is about to leave.

The resolution is similar to Yuuko's other in-office wettings except Nozomi still needs to pee, so Yuuko gives her the glass beakers to use. And since Yuuko is stuck helping her change clothes, and now no longer has the beakers to use from previous missions, she wets herself in the office.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on December 30, 2014, 07:09:23 AM
Thanx alot!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 01, 2015, 03:04:27 PM
Ladies and gentlemen. Some of you have probably noticed the lack of my activity. Sadly, there is a reason for it. The self-proclaimed World Society wants to punish my homeland for our desire to be free from demoncracy, so I'll have to work even harder to keep my family afloat. Maybe to the point of joining our military forces this April, because that would mean guaranteed income I can use to support the members of my family who believe in me and trust me to support them in these trying times. Luckily, there are some possibilities that may let me avoid this fate, but they are not very likely to happen until someone stops the black ape.

Love is over, ladies and gentlemen. These are the final nights (https://www.youtube.com/watch?v=dTkJSU9JQV4)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on January 01, 2015, 07:01:20 PM
Democracy doesn't seem to be all it's cracked up to be, to be sure. Not when the gullible public re-elects the same stupid dumbasses who nearly brought the country to a standstill in the name of "MURICA! WE R GUD, YESH?!" *groan*

Still, I hesitate to say that non-democracies are any better since they seem to have adle-brained nimrods who seize power at extraordinary cost to their citizens' freedom and well-being. Perhaps there truly is no "good" government in this world or in reality in general.

Ultimately, however, I would be most saddened if Lisk joined the military as I don't see Lisk as being the type and would fear him leaving this site forever as I see him, Rainyday, and perhaps MKFan as the only ones providing any sort of content and amusement for this site. Losing Lisk would be tantamount to losing much will on my part of keeping this site alive so I wish you well on your endeavors, my friend.   :S


Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on January 02, 2015, 01:36:42 AM
Hmm, sounds like a tough situation your in. I don't know what to say since I'm not all that big into politics, but I wish you luck with whatever happens.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Serika on January 02, 2015, 02:25:52 AM
@Jackkosa Long story short, US and European governments apply international sanctions to Russia over it's annexation of Crimea. This causes an economic crisis when oil prices change, the end result being that private citizens can no longer make ends meet. When world leaders fight it's the people who pay for it.

Lisk, i hope this mess gets fixed soon and life goes back to normal for you. Good luck providing for your family, and be careful signing contracts with the military, you don't want to get stuck in there if things change for the better.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 02, 2015, 04:03:13 AM
うん

On a brighter side, look who's back!
http://blog.livedoor.jp/wetters666/ (http://blog.livedoor.jp/wetters666/)
ux.getuploader.com/omogame/download/59/wetters2_taiken_ver1_0_0.zip
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: FallenStar on January 02, 2015, 10:17:16 AM
Quote from: Serika
When world leaders fight it's the people who pay for it.

And yet, it's not even world leaders who cause people to suffer; even in our own country - the U.S. for those who aren't from here - squabbling members of Congress have brought the country to a standstill because apparently, if you're a Tea Party member, you don't want to get your ass off your face long enough to even think of compromise, which is desperately needed in order to work in a two-party system (another thing that I think is a fail about this country).

People like Cruz ought to be removed from power, stripped of all money and forced to live hand-to-mouth in the poorest section of the country before he even THINKS about another shutdown that would prevent senior citizens and the poor to be unable to get their Social Security checks.  -_-;

[/rant]
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on January 02, 2015, 04:05:45 PM
うん

On a brighter side, look who's back!
http://blog.livedoor.jp/wetters666/ (http://blog.livedoor.jp/wetters666/)
ux.getuploader.com/omogame/download/59/wetters2_taiken_ver1_0_0.zip

And now a ver 1_0_1. I guess I'd better go update translation aggregator and ITH, got a thing to play
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on January 02, 2015, 07:10:51 PM
うん

On a brighter side, look who's back!
http://blog.livedoor.jp/wetters666/ (http://blog.livedoor.jp/wetters666/)
ux.getuploader.com/omogame/download/59/wetters2_taiken_ver1_0_0.zip

And now a ver 1_0_1. I guess I'd better go update translation aggregator and ITH, got a thing to play

I've done a full play through of Wetters Taiken, without cheats, at least 10+ times and have easily 200+ hours of gameplay sunk into it... yeah...

(http://i.imgur.com/RuC2cuX.gif)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on January 02, 2015, 09:49:59 PM
To be honest the game got way too grindy for me to even complete. I beat Hare Ame but I never got all the titles.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Franklin on January 15, 2015, 09:52:25 AM
On a brighter side, look who's back!
http://blog.livedoor.jp/wetters666/ (http://blog.livedoor.jp/wetters666/)
ux.getuploader.com/omogame/download/59/wetters2_taiken_ver1_0_0.zip
Oh, FUCK YES! It's like a late Christmas present!

***
Sorry to hear about your troubles from the Motherland, Lisk. Wish I could slap some sense into my own government, but I hope you'll find comfort in the fact that many of my countrymen are vehemently against the sanctions. Best of luck to you.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on January 17, 2015, 07:11:24 PM
Version 1.1 out, in the usual spot.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Kenichi123 on January 29, 2015, 11:00:01 PM
Hey guys, I'm having trouble downloading from getuploader.com :(
Can someone help me troubleshoot or give me another url?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on January 30, 2015, 09:12:58 AM
Does it give you 503 error? Try giving it more download requests by opening the link "download now" button gives you in another window or two.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Kenichi123 on February 01, 2015, 10:33:35 PM
Does it give you 503 error? Try giving it more download requests by opening the link "download now" button gives you in another window or two.

Opened it in 3 tabs and on the third the sky opened up and light rang down as the message box appeared asking me to open or save.
Lol Thanks!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on February 04, 2015, 08:43:14 AM
WT2 ver 1.1.1 released. Usual spot.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: melicoqui on February 21, 2015, 02:00:48 PM
So, I'm kind of a lurker around here right, I've been trying to download the Shikkin games but I cant get past the registration ._. Also for translations I have patches just... You know missing the actual games :/


Btw great stuff you guys got on here :3
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on February 22, 2015, 02:29:11 AM
So, I'm kind of a lurker around here right, I've been trying to download the Shikkin games but I cant get past the registration ._. Also for translations I have patches just... You know missing the actual games :/


Btw great stuff you guys got on here :3

Password for the site is omo, and the password for extracting the files is the name of the games themselves. Hope this helps.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: jager on February 23, 2015, 11:59:28 AM
http://shippaifile.blog.fc2.com/ (http://shippaifile.blog.fc2.com/) not seen before in this thread, so just leave it here. (small novell with cute 3dcg l)
dl-pass: omo
rar-pass:shippaifile
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on February 27, 2015, 07:36:36 PM
WT2 ver 1.1.1 released. Usual spot.

ver 2.0 released
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on February 28, 2015, 08:17:17 PM
I can already tell that WT2 is gonna be another one I easily sink 100+ hours into. It's just the beginning and it's amazing.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on March 09, 2015, 04:41:09 AM
WT2 ver 1.1.1 released. Usual spot.

Would you be so kind to clarify where this "usual spot" is?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on March 09, 2015, 05:34:38 AM
It's here -
http://blog.livedoor.jp/wetters666/ (http://blog.livedoor.jp/wetters666/)

Also 2.0.1 is out, wish I knew Japanese though.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on March 09, 2015, 06:17:39 AM
Thanx a lot!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on March 09, 2015, 08:52:03 PM
http://ux.getuploader.com/omogame/ (http://ux.getuploader.com/omogame/)

Is the usual spot, btw, where most of the omo related games are uploaded.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on May 26, 2015, 12:09:03 PM
Wetters Taiken 2 ver 3.0 released in the usual spot
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Kenichi123 on May 28, 2015, 08:47:37 PM
Anyone know where I can find the progress of MojiQue?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 18, 2015, 02:56:10 PM
So I was bored and decided to play through some Shikkin games, and realized that the translation of Shikkin128 was actually an almost full translation (for some reason I thought it was just an interface patch) so while looking through the forum I found a full walkthrough made about 6 years ago. So I decided for convenience sake I stitch together the guide and corrections as well as upload a picture of the characters so that anyone in the future would have an easier time getting help.

Note that the guide was not made by me. All credit goes to EnragedFilia for the help. And reseph for the referential picture.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: banedon on August 27, 2015, 11:47:10 AM
Hello all. I haven't really posted much at this site for  a few years now. I'm not really even sure who all is still around and who isn't.

But I recently found a series of games that I think would be topical to this thread; I don't recall seeing them here before. They are, frankly, quite excellent and I figured it'd be a shame to not share them in case some of you don't know them, but would be interested.

The series is called 'School Girl Courage Test' and the games are designed by T-Enta-P.  Here's a link to one of them. the rest are easy to find from there.
http://www.dlsite.com/ecchi-eng/work/=/product_id/RE144027.html (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE144027.html)

The general premise is that you play a perverted high school janitor who sets up a spooky old school as a 'haunted house' of sorts. You then pick from a selection of female students and teachers to go through and see if you can scare them. If you scare them badly enough, they will usually faint and then you can do Naughty Things to them.

The tie-in for this site is that in the most recent two (SGCT 3 and Other School Inspection), the girls will piss themselves in fear if you frighten them enough. Once they are passed out, you can play with the wet panties, etc. In the fourth game, you can also piss on their clothes while they're passed out, in order to make them think that they peed a lot more than they did.

For messing enthusiasts, you can also insert rectal suppositories while they are unconscious. If you do, you will eventually get scenes where they have messing and wetting accidents while running for the toilets.  The artwork is pretty well done and the writing (all in japanese) isn't bad. Conceptually, the games are pretty cool. especially since they emphasize fear-wetting quite heavily-something still fairly rare, even in omo games.

Hopefully someone will find them entertaining. I recommend buying them if you like the demos, since T-Enta-P is still making the series and supporting him will encourage him to make more.  Just figured I'd share since I thought they were topical and this thread was a bit slow these days.  Cheers, all.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Relo on September 07, 2015, 03:07:29 AM
Hello all. I haven't really posted much at this site for  a few years now. I'm not really even sure who all is still around and who isn't.

But I recently found a series of games that I think would be topical to this thread; I don't recall seeing them here before. They are, frankly, quite excellent and I figured it'd be a shame to not share them in case some of you don't know them, but would be interested.

The series is called 'School Girl Courage Test' and the games are designed by T-Enta-P.  Here's a link to one of them. the rest are easy to find from there.
http://www.dlsite.com/ecchi-eng/work/=/product_id/RE144027.html (http://www.dlsite.com/ecchi-eng/work/=/product_id/RE144027.html)

The general premise is that you play a perverted high school janitor who sets up a spooky old school as a 'haunted house' of sorts. You then pick from a selection of female students and teachers to go through and see if you can scare them. If you scare them badly enough, they will usually faint and then you can do Naughty Things to them.

The tie-in for this site is that in the most recent two (SGCT 3 and Other School Inspection), the girls will piss themselves in fear if you frighten them enough. Once they are passed out, you can play with the wet panties, etc. In the fourth game, you can also piss on their clothes while they're passed out, in order to make them think that they peed a lot more than they did.

For messing enthusiasts, you can also insert rectal suppositories while they are unconscious. If you do, you will eventually get scenes where they have messing and wetting accidents while running for the toilets.  The artwork is pretty well done and the writing (all in japanese) isn't bad. Conceptually, the games are pretty cool. especially since they emphasize fear-wetting quite heavily-something still fairly rare, even in omo games.

Hopefully someone will find them entertaining. I recommend buying them if you like the demos, since T-Enta-P is still making the series and supporting him will encourage him to make more.  Just figured I'd share since I thought they were topical and this thread was a bit slow these days.  Cheers, all.

So i have a little problem with that game, as soon as its starts it chrashes after a few seconds..
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: banedon on September 07, 2015, 02:35:47 PM


So i have a little problem with that game, as soon as its starts it chrashes after a few seconds..

Change your system locale/settings to Japanese and then extract the game. If you don't do it at all or try to do it after extracting the game, it'll already be fucked up. Have to prep the machine for Japanese text prior to extraction.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Indonesian on October 17, 2015, 08:41:50 AM
I just finished Hare Ame (very late, I know) and I wonder if there's a chance that this game will have sequel. I mean, the ending kinda leaves you with some question thanks to the words from the 4 sages after we beat them :s
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on October 18, 2015, 03:16:38 AM
288 disappeared from the devboard after fixing all most of the bugs, so I wouldn't get my hopes too high. But, on the other hand, 666 started working on a sequel of Wetters Story, so who knows.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Indonesian on October 19, 2015, 08:22:12 PM
that's sad. Hare Ame have superior story tha wetter's taiken at least for me
but I guess wetter's taiken sequel is the one I have to wait then
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on November 27, 2015, 11:31:18 PM
Looks like there's a new SHIKKIN game, "GIRL" this time, fully 3D too.

http://seesaawiki.jp/shikkingames/d/ShikkinGIRL (http://seesaawiki.jp/shikkingames/d/ShikkinGIRL)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on November 28, 2015, 12:32:55 AM
Looks like there's a new SHIKKIN game, "GIRL" this time, fully 3D too.

http://seesaawiki.jp/shikkingames/d/ShikkinGIRL (http://seesaawiki.jp/shikkingames/d/ShikkinGIRL)
Oh... Well... Those are some news yeah.
... I gues it's time to waste some more nights onto this new game (And I though I would never do that again :V...)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on November 28, 2015, 06:10:26 PM
Posting to remind myself to link Euphorias wetting/desperation scene as one of the heroines wets herself because she didnt want to use a bucket as a toilet.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Ainur on November 28, 2015, 09:40:18 PM
Looks like there's a new SHIKKIN game, "GIRL" this time, fully 3D too.

http://seesaawiki.jp/shikkingames/d/ShikkinGIRL (http://seesaawiki.jp/shikkingames/d/ShikkinGIRL)
I feel like a complete idiot asking this, but what on earth are the controls? I know the arrow keys (and WASD) move the male character around, and apparently the spacebar takes a picture, but aside from that I can't get any of the functions to work.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on November 28, 2015, 11:37:57 PM
Looks like there's a new SHIKKIN game, "GIRL" this time, fully 3D too.

http://seesaawiki.jp/shikkingames/d/ShikkinGIRL (http://seesaawiki.jp/shikkingames/d/ShikkinGIRL)
I feel like a complete idiot asking this, but what on earth are the controls? I know the arrow keys (and WASD) move the male character around, and apparently the spacebar takes a picture, but aside from that I can't get any of the functions to work.
There is an option when you open the game to configure the controls. There you can see them and change them. Now, just remebmer what each is, and start trying them out one by one on the game :V... (that's how I figure them out :V...)
.
.
.
Just one tip, left Ctrl controls time, but only when you sit somewhere.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 29, 2015, 12:57:46 PM
Looks like there's a new SHIKKIN game, "GIRL" this time, fully 3D too.

http://seesaawiki.jp/shikkingames/d/ShikkinGIRL (http://seesaawiki.jp/shikkingames/d/ShikkinGIRL)
I wonder if it means that SCHOOL is finished now... ^_^
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on November 29, 2015, 06:38:26 PM
I wonder if it means that SCHOOL is finished now... ^_^

I was really hoping for a Yuuko route for the School Trip.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on November 30, 2015, 12:25:48 AM
Looks like there's a new SHIKKIN game, "GIRL" this time, fully 3D too.

http://seesaawiki.jp/shikkingames/d/ShikkinGIRL (http://seesaawiki.jp/shikkingames/d/ShikkinGIRL)
I wonder if it means that SCHOOL is finished now... ^_^

Well 5.1 does feel like a good place to stop.

I just can't wait for some kind of guide for this new one so I can progress beyond the first picture.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on November 30, 2015, 03:24:14 AM
The game's pretty barebones, but I've noticed certain options appear near objects. Like you can sit at benches or the large pipes in the south east. You can also peek under the stall of the bathroom that's kind of in the park area, that's one of the pictures btw.

1st picture is just anything with the girl
2nd picture is her in a line for the bathroom, which you can get by sitting at the benches on the other side of where she first shows up, since they are far enough.
3rd is the one I said above, you can just stand near the bathroom until she heads into it then select the option in front of the door, you'll get spotted though and she runs off.
No idea on the 4th

If you don't talk to her when she shows up, she'll use the station bathroom, but if you do talk to her, then she won't say anything until 10:40 or so. I think at 11 she just takes off to the nearest bathroom, but not the single stall one in the north by the river though.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 30, 2015, 11:27:22 AM
Resseaaarrcchhhhh.
No more help from ITH.

Searching in the dark.
Difficulty returns.

4th picture: Take a picture of her slightly desperate in a queue. Buy tea from the convenience store (You start with 400 after completing the first three requests) and then it to her on the bench at the bottom of the map, overlooking the town. Seems you can only give her drinks when sitting down?

To get the next set of requests talk to the blue guy in the convenience store.

The purpose of the bento, the other item from the convenience store, is to make her wait with you for an extra 20 minutes. Give it to her before she stands up to leave.

The first request from the second guy is to spy on her in the convenience store toilet, you can do this the same way as before. Note that the thing to choose from the menu is the second choice down when it appears: the blue choice is for something else.

The second request is to see her go outside in the grass: at the moment I think it's bugged and giving him any photo will fulfill the request, but here's the actual way to do it:
Buy tea and bento then go to the scenic view bench. Give her the drink at around 10:10 (Not sure how important the timing is) then delay her with the bento when she shows signs of wanting to go. She'll go to the station toilet but the queue will be too long: get to the convenience store first and choose the blue option in front of the door to lock yourself in. She'll show up and then just keep waiting and follow her out when she leaves.
(At the moment another bug seems to be that if you're waiting in a bathroom and take a picture from there, your character will suddenly show up outside as well. This is just a graphical error and doesn't seem to break anything, but it gets in the way.)

Third request is to spy on her in the cafe toilet, this works in the same way as the others.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on November 30, 2015, 10:02:03 PM
The cafe is bugged, as well. If you get coffee and say you're going to the toilet around 10, you'll be kicked out of the toilet around 10:45, but she will be slightly desperate and still follow you around. If you sit down, afterward, she won't get up to use the toilet, at all (She'll get super desperate and then just go back to normal at around 12:30), UNLESS you give her the bento, which seems to reset her and make her realize she has to pee again. This allowed me (I think) to get her peeing in the parking lot far before I think I was supposed to (Since that picture isn't for either the first nor the second guy).

My experiments though show that there is no random wetting as she walks about and she only pee/wet herself when she reaches the scripted events (aka what you need to take pictures of)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 01, 2015, 01:41:16 AM
I got the fiveft picture for the second guy. And the picture was her running away from you. I guess you get it when she finds out you are spying on her. I got it on the bathrooms behind the caffee. I just used the first option when she was using the toilet and kept watching her until she goes out. Then took the picture while she was running away.

Hey, any ideas what is the think you buy on the store by the lake?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bazaracu on December 02, 2015, 01:45:52 PM
I got 5 pictures from the second guy but the 6-th I can't get it.
If someone can translate the attachment I may me able to get it.
In the sore by the lake the 300 yen stuff is something to cut the grass near the bathroom top right.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on December 02, 2015, 04:55:15 PM
The sixth request from the second guy is really hard and the way I did it involves constantly rushing around to get everything done in time. Here's the summary:
Wait until she shows up at the station and immediately take her to the convenience store to buy the tea and bentou. Rush to the hardware store (I have no idea what people think the "lake" is; the only body of water is the river on the north edge) and buy the kama (it's a type of small hand sickle (https://en.wiktionary.org/wiki/%E9%8E%8C#Japanese)). Then rush to the cafe, order coffee and sit down. She should finish drinking it at around 9:50 or 9:55; immediately get up and rush to the benches on the hill in the southwest, sit down and immediately give her the tea and the bentou. She should stand up at around 10:30, reach the station at around 11:10 or 11:20 or so, then proceed to the convenience store. Lock yourself in the convenience store bathroom before she gets there and wait until she leaves for the bathrooms at the northeast corner. Get there ahead of her and cut the patch of fluffy grass with the kama. If you did everything right, she should start walking from there toward the tiny broken bathroom stall in the northwest corner and have an accident halfway there. The picture of her wetting herself is the one you want.

I'm still working on the second and third requests from the third guy and all four requests from the fourth guy. If I can get the whole game finished I'll see about doing summaries for all of them, but in the meantime feel free to ask for more help on individual ones.

And if you're still curious, my translation of the request text (partly from memory) is:

*failure strictly prohibited
The time has finally come to make this request. That's right, an accident.
If it goes well I'll introduce you to the next request person

This will be tough without two drinks to drink.
You can use lunchtime as well, and avoid going out in the open by cutting the grass... or it'll be weird.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 02, 2015, 07:47:53 PM
That's seriously great help. I couldn't for the life of me figure out what 鎌 was, because, for some reason, my Kanji dictionary only has it listed as being used in names. (http://i.imgur.com/IKLy8WB.jpg)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 02, 2015, 11:34:29 PM
By the way, can someone post their solution for the 4th picture for the covinience store guy? Ive broken the game so many times now that Im not sure if Ive done the correct things or not. I know its supposed to be to get her to use the outhouse thing in the nw corner, but I keep breaking things and jumping the gun on later quests that I dont know if its me or just the game.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on December 03, 2015, 04:34:57 AM
Second guy, fourth request: using the toilet with the door open

solution:
Wait until she appears, call her, and go to the convenience store. Buy bentou and tea. Go to hardware store and buy kama. Go to the hill in the southwest, sit down, give tea. Wait until first 'warning message' (10:20 or thereabouts) and give bentou. When she gets up, watch her reach the line at the station, then get to the convenience store ahead of her and occupy bathroom. Wait until she leaves, then follow her to the northeast bathroom. Cut the grass behind it, then follow her to the northwest bathroom with the broken door. She should go inside; take the picture when she does.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 03, 2015, 07:21:35 AM
Alright, so it was me breaking the game then. Thanks. Performing that same thing, I was getting weird bugs like her just standing in front of the door in the Convenience store and just never moving.

Going to test something later tonight, but I think the fact that I got pictures before I was supposed to, that it's preventing me from getting them when I AM supposed to.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 04, 2015, 10:04:00 PM
*Attempt not to break game*
*Breaks game and gets more scenes that I assume I'm not supposed to yet*

I dunno if I'm really good at this game, since I'm figuring out how to get all these scenes I'm not supposed to have yet, or really bad at this game that I don't know how to do anything without breaking it.

This time, I figured out how to get her to wet herself while watching the movie. Go to turn in the picture, and it's not for any quests for the guy in the movie theater. Welp.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bazaracu on December 05, 2015, 02:11:14 AM
that's the last picture for the last guy wit her peeing herself in the cinema
I need 3-rd picture for both theese guys.
The item for 1350 opens and closes the broken toilet door but I cna't figure out how to get new stuff with that action.
The same item can blow a hole in the wall on the NE toilet from man's room to stall where she pees and in the parking lot.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on December 05, 2015, 04:08:13 AM
Using the tools on the broken door is for the fourth guy's second picture (the one with the title "新たな場所での野ション"), which requires taking advantage of the change in behavior after seeing the movie at 9:30.

In detail:
Rush to the convenience store and buy the tea (but not the bentou), rush back and collect her, rush to the theater just in time to see the movie (need to reach the counter before 9:25), give her the tea as soon as you sit down. Afterwards go to the hardware store and buy the tools, then use them on the broken door and sit down at the nearest bench by the riverside. Wait until about 11:30 or 11:40, whenever she shifts position, then stand up. She will quickly head towards the stall at the northwest, stare at the door for a little while, then leave and head to the cafe. Enter the bathroom before she does, and she leaves and heads east, past the hardware store, and climbs the ramp at one of the condos to relieve herself on the second floor.

And thanks for the hint about the northeast bathroom, I was trying to figure out where else to use the tools for that one, but I never thought to check any of the men's rooms.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 05, 2015, 09:45:28 AM
Using the tools on the broken door is for the fourth guy's second picture (the one with the title "新たな場所での野ション"), which requires taking advantage of the change in behavior after seeing the movie at 9:30.

In detail:
Rush to the convenience store and buy the tea (but not the bentou), rush back and collect her, rush to the theater just in time to see the movie (need to reach the counter before 9:25), give her the tea as soon as you sit down. Afterwards go to the hardware store and buy the tools, then use them on the broken door and sit down at the nearest bench by the riverside. Wait until about 11:30 or 11:40, whenever she shifts position, then stand up. She will quickly head towards the stall at the northwest, stare at the door for a little while, then leave and head to the cafe. Enter the bathroom before she does, and she leaves and heads east, past the hardware store, and climbs the ramp at one of the condos to relieve herself on the second floor.

And thanks for the hint about the northeast bathroom, I was trying to figure out where else to use the tools for that one, but I never thought to check any of the men's rooms.


Lol, I got this one, too, before ever even unlocking the Cinema guy. Only problem now is that I apparently got 4 pictures all ready for the fourth guy (cafe), but can't figure out any for the third (cinema).

(http://i.imgur.com/bf98Rjp.png)

You're able to manipulate things in two main ways: One, buy coffee, immediately go to the toilet and stay in until it kicks you out and buying a ticket for the 10:30 movie at 10:15 and just not seeing the movie. What both of these cause is, essentially, for progression to be "stuck" while the need to pee continues to rise. The only problem is that you have to have a way to unstick it, otherwise Satomi basically gets super desperate and just goes back to normal like nothing happened. For example, getting her to wet herself in the movie theater, all I did was immediately grab her, ran to get tea, sat her down on the closest bench to give her the tea, bought a ticket at 10:15, and then basically just ran around until she bent over at 11:35, and sat down in the theater. Viola, for some reason, she just doesn't run to the toilet and wets herself, instead. Others have been gotten by doing the coffee trick, getting her to her limit and giving her a bento to "unstick" her, allowing you to get her more desperate than you should be able to at certain points.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 05, 2015, 11:25:49 PM
Also, I spent 4+ hours today trying to figure out how to do the first picture for the 3rd guy. Could someone drop a hint please? I've figured everything else out, besides this one damn picture, lol.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 06, 2015, 02:35:17 PM
Discussions.

Third guy pictures:
1) I have this one but I can't actually remember how I got it, oops. Has something to do with the cinema, try giving her a drink for the 10:30 movie?
2) Easiest to get, you can spy on the cinema bathroom by interacting with that circular thing on the wall outside.
3) Watch the 9:30 movie and give her the tea, and then go stand on the riverbank between the benches: You'll get a new option for her to give you a lap pillow. Wait that out as long as possible then when she gets up, follow her around then go into the convenience store bathroom.
4) If I remember right I think you need to quickly go and have coffee first, then rush to catch the 10:30 movie. Then you can spy on her with the circle thing again.


Is it just me, or do the parking lot/cinema seat scenes not fulfill any of the cafe guy's requests? Are they for anything or just a bonus right now?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 06, 2015, 04:09:56 PM
The parking lot and Satomi peeing outside the door of the bathrooms just south of the cafe seem to be extras. The only cinema seat wetting scene is the last picture for the cafe guy (If there is more than one, I haven't seen em)

I've tried everything I possibly could think of with giving her a drink for the 10:30 movie. Everything I've tried always results in her going from Cinema Bathroom -> Station Bathroom -> Bathrooms south of Cafe and either making it or peeing just outside the doors. I've tried all the ways I could think of to manipulate it, but just can't figure it out.

Edit: 10 minutes after posting this I figured it out. You have to take the picture from behind her while she's peeing for it to count.... all the ones I took from the side for a better picture didn't work.... now have 100% clear.

Edit #2: Derp, just realized there are no extras. The parking lot is for the 4th guy, too.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Sligger112 on December 07, 2015, 12:44:00 PM
Anyone got any lead on the cafe guy's 1st request? Can't seem to get him to accept a pic.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 07, 2015, 12:53:08 PM
Anyone got any lead on the cafe guy's 1st request? Can't seem to get him to accept a pic.

Run right to cafe, buy the lunch set, go to the toilet as soon as she first starts thinking about it. Stay in it until she runs to NE toilet. Take pic when she wets herself.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Sligger112 on December 07, 2015, 01:38:04 PM
And I tried every possible combination of the bento and tea... Thank you kind sir!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on December 07, 2015, 06:43:32 PM
And I tried every possible combination of the bento and tea... Thank you kind sir!

No problem. The Lunch Set is actually Spicy Curry (which causes her to quickly gulp down a glass of water) + the coffee. It should be the exact same (desperation scale wise) as tea + coffee, but the extra time you were spending to get/give her the tea was causing you to miss the time cut off on the NE bathroom (4 people in line vs 6).
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on December 07, 2015, 09:18:31 PM
And with Rainyday's hint from yesterday, I have now completed every request. Having expected the "lap pillow" scene to occur on the benches by the riverbank rather than on the ground, I never bothered to search for new menu options around there. Anyway, here's the full summary that I mentioned a week ago:

guy 1: in the shop directly north of the initial spawn point. Go up to the counter and when the little triangle appears over his head, talk to him by pressing tab and selecting the first menu option "talk" (話かける).
-request 1: picture of a girl
Take a picture of Satomi. The point where she waits immediately after arriving works fine. Simply press spacebar to take the picture while she's on screen. To turn in the picture, talk to the guy again, select the first box, and select the picture from your list.
-request 2: girl standing in line at a toilet
Take a picture of Satomi while she's standing in line at any toilet. With no money, the easiest one to use is in the northeast corner. First, go up to her and use the first menu option "call" (呼ぶ) to get her to follow you around. Sit down on any of the benches along the riverbank on the north side of the map by standing next to one and selecting the second menu option "sit on bench" (ベンチに座る) and wait until she gets up at 10:50. The left ctrl key can speed up time while sitting to make this less boring. Follow her until she reaches the bathroom and take a picture while she's standing in line.
-request 3: girl peeing in a Japanese-style toilet
If Satomi is standing anywhere in the northwest quadrant of the map at 10:50, she'll head for the little unisex bathroom just west of the railroad tracks. After she goes into the stall, stand outside and select the blue menu option "peep" (盗撮する) to look under the door. Interestingly, if you don't stop looking with "stop" (やめる) before she finishes and comes out, she'll catch you and dash back to the station, ending the day early. This doesn't seem to affect anything in subsequent runs, however.
-request 4: girl holding it in line at a toilet
After completing request 3, you should now have 400 yen. Note that you only get the money after you actually turn in the picture and then either complete the day or select save (セーブ) from the system menu (システム) and then start a new run. That 400 yen should be enough for the bentou (弁当) and tea (お茶) from the convenience store in the southeast, so collect Satomi and head over there to buy them. Take her to the benches by the river again, sit down and give her the tea by selecting it from the "item" (アイテム) menu. Then wait until about 10: 20 or 10:25 or so and give her the bentou. As soon as she finishes she'll stand up and walk to the bathroom just like before, and this time she should shift position slightly before she gets through the line. It's a little difficult to see the difference, but if you take a picture of her at this point, the last line of text under "tags" in the upper right corner should say "desperation: weak" (尿意:弱) where it previously said "desperation: minor" (尿意:微), indicating that this is the picture the guy will accept for request 4. Incidentally, this text continues to track her situation in any given picture, going through "medium" (中), then "strong" (強) and finally "limit" (限).

guy 2: in the convenience store at the southeast part of the map, in the corner opposite the door. Note that he will only start talking after you've completed request 4 for guy 1.
-request 1: peeing in the convenience store toilet
Get Satomi to use the convenience store toilet by simply bringing her to the southeast quadrant of the map and waiting. Sitting on the pipes to the southwest of the convenience store can make this faster. Once she goes inside, stand at the door and select "peek" (覗く) to get the picture.
-request 2: going outdoors among some weeds
First, collect Satomi and buy the bentou and tea as before, then take her to the benches on the hill in the southwest corner. Sit down, give her the tea, wait until 10:20ish, and give her the bentou. She should get up around 10:50 and head to the station bathroom, find the long line there, and head next to the convenience store. Get there before she does and go into the bathroom yourself with the blue "enter" (入る) menu option. After waiting at the door for quite a while, she leaves for the northeast bathrooms, only to find yet another line when she gets there. Finally, she relieves herself in the large patch of tall weeds behind the bathroom, producing the picture you need.
-request 3: peeing in the cafe toilet
Take Satomi to the cafe in the northwest area and order the coffee, which you can now afford thanks to the reward from the previous request. Sit down to drink it, and wait until she goes to use the bathroom at about 10:30. Once again, use the "peek" option at the door.
-request 4: using the toilet with the door open
Start just like you did for request 2, only before sitting on the hill go to the hardware store just north of the center of the map and buy the kama (鎌). Then, after Satomi leaves the convenience store, go to the patch of weeds behind the northeast bathroom before she gets there and use the kama to cut them. Make sure that you're standing far enough inside the weeds that the orange triangle appears before you select it from the items menu. When she gets there and sees the lack of cover, she'll reconsider her indiscretion and instead decide to go all the way over to the bathroom stall in the northwest corner, and once she gets there and finds the door is broken she can't hold it any longer and is forced to use the stall anyway.
-request 5: going outdoors out in the open
Proceed exactly like with request 4, only wait until Satomi reaches the patch of weeds and starts relieving herself before cutting them down, depriving her of her cover to take the picture you need. Note that while this does seem like it might not be quite the intended way to go about the request, it seems to work just fine.
-request 6: having an accident
For this one you have to hurry pretty much everywhere. First, buy the tea and bentou and kama, then go to the cafe and order the coffee. As soon as Satomi finishes drinking it, leave and hurry to the benches on the hill, sit down and give her the tea, then the bentou. She should leave shortly just like before, first trying the station and then the convenience store, then the northeast bathrooms, then the weeds. When she finds the weeds already cut she starts toward the northwest stall, but this time she only makes it halfway there before she totally wets herself.

guy 3: in the movie theater northwest of the station
-request 1: using a urinal
First, buy the tea and head to the theater. At around 10:20 or 10:24 buy the ticket (if it's too early Satomi will use the bathroom first; if it's too late you won't be able to buy the ticket) and sit down at the indicated seat. Immediately give Satomi the tea and wait until it finishes at 11:30. She will run to the theater bathroom and see the big line there, then run to the station and see the big line there, then run over to the unisex bathroom west of the train tracks and get in the even bigger line there. But before she reaches the end of the line, she's forced to use the urinal opposite the stalls.
-request 2: seen in a Japanese-style toilet from the front
Simply go to the hardware store and buy the tools (工具), then sit on a bench by the river until Satomi gets up and heads to the northeast bathrooms. Go to the mens' room there and use the tools on the orange triangle on the wall between the urinals, then select "peep" there and wait until Satomi arrives in the stall.
-request 3: where did you go (the title isn't helpful, but the longer description below it mentions something about a lap pillow)
Immediately upon spawning, hurry to buy the tea and return to the station to collect Satomi, then hurry to the theater in time to catch the 9:30 show. Sit down in the theater and give her the tea, and when it's finished go to the riverbank. Stand near the water in front of the benches and select "lap pillow" (膝枕される), then wait until Satomi gets up. She tries the northeast bathroom first, sees the line there and heads to the convenice store, finds that it's occupied thanks to you, then heads toward the station and sees the line there and divert into the little shop with guy 1 in it and totally wet herself right in front of him.
-request 4: just in time
First go to the cafe and have the coffee, then go to the 10:30 movie, making sure not to buy the ticket before 10:20 or so just like before. Give her the tea as soon as you sit down, and when you get back up she'll rush to the bathroom. This time she decides to wait in line, so use the nearby triangle point to "peek" once again. If the timing was correct, she should lose control just as she reaches the stall and end up plopping down on the toilet facing the wrong way.

guy 4: behind the counter at the cafe
-request 1: little by little (another unhelpful title, but at least it turns out to be simple)
Go to the cafe, buy the lunch set (ランチセット), sit down and once she's finished eating, excuse yourself to the bathroom with the blue option. Wait in there until she leaves, and follow her to the northeast bathroom. If the timing was correct, she should wet herself in line.
-request 2: going outdoors in a new place
Buy the tea and get to the 9:30 movie, giving her the tea as soon as it starts like before. Next buy the tools and use them at the bathroom stall with the broken door in the northwest, then sit down on the nearest bench. Stand up at about 11:40 and immediately run to the west, which should cause Satomi to head to the now-closed stall. She waits there for a few minutes, then heads to the cafe. Get there and enter the bathroom before she does, causing her to leave and move to the east, only to run out of time and climb the ramp of one of the condos and relive herself right at the top.
-request 3: going outdoors from the front
Go to the cafe and wait until 10:00 to buy the lunch set. Sit down and wait for her to finish eating, then get in the bathroom like before. Instead of following her to the northeast bathrooms like before, buy the tools from the hardware store and turn south at the crosswalk, into the middle of the group of condos. Find the one on the east side directly south of the little parking lot and use the tools on the door with the orange triangle, then use the second menu option to go inside and look out the window. This time instead of waiting in line she should come south and end up relieving herself in the parking lot, coincidentally directly in front of that same window.
-request 4: incontinent girl
Have the lunch set, then get to the theater in time for the 10:30 movie and give her the tea as soon as you sit down. After some suitable dialogue she completely wets herself right there in the seat. Since this is the last request, the credits play when you turn in the picture.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 10, 2015, 04:06:13 AM
I can't do the first request of the 3rd guy. I try giving her the tea as soon as she seats at 10:20. Giving the tea before (9:30) and waiting, and nothing. She just walk to the bathroom when the movie ends and then she does the line...
Help :V.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on December 11, 2015, 11:21:07 AM
I can't do the first request of the 3rd guy. I try giving her the tea as soon as she seats at 10:20. Giving the tea before (9:30) and waiting, and nothing. She just walk to the bathroom when the movie ends and then she does the line...
Help :V.
Never mind... I just find out I was giving her the wrong stuff...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Paytonzane on February 18, 2016, 09:01:13 PM
Jesus Enraged, I dont know what kind of pathing you have, but Guy 2's request 4 seems almost impossible. I managed to do everything but the timing was a bit later than what you said, and I ended up hitting 1 PM right as she was about to enter the outdoor stall. :u
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on April 01, 2016, 02:47:00 AM
I don't think anybody post this before. Castlage has some games on their page. And they are actually neat. Here is the link http://castlage.com/01/12serviceshotflash.html (http://castlage.com/01/12serviceshotflash.html)

Btw, if someone can somehow beat the Doraemon one... Please, post pictures of it...... I can't  :blush:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on April 01, 2016, 04:08:05 AM
I don't think anybody post this before. Castlage has some games on their page. And they are actually neat. Here is the link http://castlage.com/01/12serviceshotflash.html (http://castlage.com/01/12serviceshotflash.html)

Btw, if someone can somehow beat the Doraemon one... Please, post pictures of it...... I can't  :blush:

zzz rng
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on April 02, 2016, 01:34:45 AM
I don't think anybody post this before. Castlage has some games on their page. And they are actually neat. Here is the link http://castlage.com/01/12serviceshotflash.html (http://castlage.com/01/12serviceshotflash.html)

Btw, if someone can somehow beat the Doraemon one... Please, post pictures of it...... I can't  :blush:

zzz rng
Well, I tried for almost an hour buy RNGsus wasn't on my side ¬ _¬.

Thanks btw ^_^.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on April 05, 2016, 10:24:37 PM
I tried that one a while ago.
The RNGods weren't on my side either.
Tyao usually posts a video version of his stuff on his theater page, so if it's not there already, it'll probably be there.
In any case, I think there's a picture on one of his other pages.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: doa on May 08, 2016, 07:09:20 AM
shikkin girl just got updated

"The major changes
We've added a number of quests.
I added a hint system.
It added the replay function.
I added a method of moving the character.
We fixed a lot of trouble.
Due to a bug fixes and feature additions, it turned up the load than 1.0."

This was translated using google so it might not be fully accurate.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Newp on May 08, 2016, 10:15:56 AM
Replay system is kinda wonky for some of the scenarios, but works for most of em.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on May 22, 2016, 09:28:59 PM
I don't think anybody post this before. Castlage has some games on their page. And they are actually neat. Here is the link http://castlage.com/01/12serviceshotflash.html (http://castlage.com/01/12serviceshotflash.html)

Btw, if someone can somehow beat the Doraemon one... Please, post pictures of it...... I can't  :blush:

zzz rng

Well, I tried for almost an hour buy RNGsus wasn't on my side ¬ _¬.

Thanks btw ^_^.
Speaking about RNGsus and Castlage, have you found the secret yet? It requires an expected 1460 clicks in the fortune thing on the home page.
Since I don't care much for RNG, I went a slightly sneakier route.

Here's the password:
7842650931
(really tiny because we don't have spoiler tags)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on May 23, 2016, 12:40:59 AM
Hey if anyone can post a guide for the new shikkinGIRL missions it would be greatly appreciated.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: blaaarg on May 24, 2016, 04:47:56 PM
Speaking about RNGsus and Castlage, have you found the secret yet? It requires an expected 1460 clicks in the fortune thing on the home page.
Since I don't care much for RNG, I went a slightly sneakier route.

Here's the password:
7842650931
(really tiny because we don't have spoiler tags)

Password for what?!  *argh
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Drying on May 24, 2016, 08:22:32 PM
There's a "secret" page on the website, which requires a password.
That's the password. Click the rainbow button on the home page.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on May 26, 2016, 03:08:22 AM
There's a "secret" page on the website, which requires a password.
That's the password. Click the rainbow button on the home page.
That bastard.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on May 28, 2016, 04:16:11 AM
~Somewhat belated guide for ShikkinGIRL v1.1 content~
as requested

First of all, as you can see, most of the new content is in the form of a stage set up near the little park area to the east of the railroad tracks. The first set of new quests is from a guy sitting in front of that stage.

New guy quest 1: going outdoors round back of the stage
Start by collecting Satomi from the station, go to the cafe and order coffee. Finish it and go to the stage, where some sort of talent show is going on. Talk to the guy at the north corner of the tent before 9:55 and he should give you an option; select the first choice to volunteer Satomi to be in the talent show. It takes a while, so you can sit in any of the seats at the stage and hold left ctrl to accelerate as usual. At some point around 12:00 at the latest, run around to the area southeast of the cafe, near the public bathroom where you can see the back of the stage across the railroad tracks. As soon as the talent show ends, Satomi will run directly behind the tent and squat down. When she does, stand directly across from her, up against the fence, and select the new option to crouch down so you can take a picture. The picture only counts for the quest if you take it while crouching.

New guy quest 2: What an incontinence!
Once again, take Satomi to the cafe and this time order the lunch set. Afterwards go to the stage and volunteer her for the show, then just sit down and watch until she wets herself on stage.

New guy quest 3: That girl's pee
The new girl is named Yuuko, and she takes the fourth seat in the talent show. First, however, she uses the convenience store bathroom, and all you need to do for this one is hurry there and peep on her using the toilet.

New guy quest 4: That girl's Japanese-style urination
Again, hurry to the convenience store, and this time lock yourself in the bathroom before Yuuko can use it. She waits briefly before leaving for the stage, so go there and watch the show. Note that it doesn't matter whether Satomi is there or not - even if her chair is empty everyone just sits and waits so that everything stays on the same schedule. After the show is over Yuuko heads to the northeast bathroom; buy the tools from the hardware store and follow her there, go into the men's room and drill a hole in the wall just like for that previous request.

New guy quest 5: That girl's going outdoors
Get into the convenience store bathroom while Yuuko arrives and leaves, then get to the stage ahead of her and use the vending machine at the south corner of the tent. Buy the water (おいしい水) five times, causing it to disappear. When Yuuko arrives she sees the water is sold out and buys tea instead. This time when the show ends she runs behind the stage to squat on the ground. Note that I'm not sure if you need to be across the railroad tracks for the picture to count on this one.

New guy quest 6: Iketeru Futari
The name is a fairly obvious reference to a long-running manga (https://en.wikipedia.org/wiki/Iketeru_Futari); it means, approximately, "cool couple"
Take Satomi over to the convenience store, but make sure to have her wait outside while you wait in the bathroom again. Once Yuuko arrives and leaves, retrieve Satomi and go to the stage. Again, use the vending machine, buying all the water and one tea (お茶). Sit down and give the tea to Satomi, then volunteer her for the talent show. Afterwards, both Satomi and Yuuko run behind the tent, where Satomi squats immediately, while Yuuko stands there unwilling to join her until she wets herself.

The final set of quests are turned in to the "hint girl", newly added in version 1.1, who gives hints for the earlier quests when you talk to her. She's located on a hill directly across from the cinema.

Hint girl quest 1: going outdoors from above
This one is a straight repeat of a previous quest, but seen from a different angle. Take Satomi to the cafe and wait until 10:00, then buy the lunch set, and when she finishes it, get in the bathroom. Wait until she runs off, then head to the condo next to the parking lot, but this time instead of breaking into the door with the tools, go around and up the ramp to the second floor. At the arrow, select the first option to look down at the spot that Satomi picks to squat.

Hint girl quest 2: pair simultaneously going outdoors
Take Satomi and occupy the convenience store bathroom until Yuuko leaves. Get to the vending machine and buy all the water and a tea to give to Satomi immediately. Volunteer Satomi for the show, then make a trip to the hardware store to buy the tools, come back and use them on the boards leaning against the back of the tent. Wait until around 12:00 and get to the west side of the railroad tracks again, in time to see Satomi and Yuuko run behind the tent after the show again, and this time, with the barrier dividing them, they both squat simultaneously. Don't forget to crouch for the picture.

Hint girl quest 3: lap and pillow and me
Another repeat, with a new option at the end. Buy tea from the convenience store, then take Satomi to the cinema and give it to her during the 9:30 show. Afterwards, go to the riverbank and select "lap pillow" (膝枕される).  Wait until about 11:30, when the yellow face icon appears at the top of the screen, and select the new option, which "convinces" her to sit there until she wets herself.

Hint girl quest 4: STOP! going outdoors
Another repeat, with another new option. Take Satomi to the cafe, buy the lunch set at 10:00, afterwards occupy the bathroom until she leaves, then buy the tools and bust into the condo next to the parking lot. when Satomi arrives and squats, another yellow face icon appears, so select the new option to interrupt her, making her stand up and wet herself.

Hint girl quest 5: Miss Paradise
The title is another manga reference, this time to a fairly obscure '80s ecchi manga named Paradise Gakuen (https://www.mangaupdates.com/series.html?id=47330).
Occupy the convenience store bathroom to turn away Yuuko and buy out the water from the vending machine just like before. This time, talk to the guy sitting in the center seats and select the second option (which previously just gave you some text), then the first option to agree to judge the talent show. Wait until Yuuko finishes singing and the yellow face icon appears, and select the new option to delay her until she wets herself on stage.
Incidentally, this scenario is vaguely similar to certain events of the first chapter of Paradise Gakuen, hence the reference.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Paytonzane on May 30, 2016, 01:41:54 AM
Welp Enraged, I humbly request your help. Guy 2, 5th request, you said it wasn't intended to cut the weeds after she starts going to fulfill the requirements? Turns out the game maker patched that out. I cannot read japanese and for the life of me cannot get my Chiitrans Lite to hook into this game and pull any text strings. Help me out on this?

Edit: It would seem the new Replay system would be perfect to solve this. If you (or anyone) could just tell me what happens in the 9th replay of the game, I'd be most appreciative.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on May 30, 2016, 02:47:00 PM
Quote
Welp Enraged, I humbly request your help. Guy 2, 5th request, you said it wasn't intended to cut the weeds after she starts going to fulfill the requirements? Turns out the game maker patched that out. I cannot read japanese and for the life of me cannot get my Chiitrans Lite to hook into this game and pull any text strings. Help me out on this?

Edit: It would seem the new Replay system would be perfect to solve this. If you (or anyone) could just tell me what happens in the 9th replay of the game, I'd be most appreciative.
According to the replay (which is not a new feature, incidentally), that request is intended to require sending Satomi to the parking lot, using the same procedure as that for several later quests, including Hint Girl quests 1 and 4. In addition, while I've been able to do so by buying the lunch set at 10:00, the replay suggests first giving her tea at a random bench, then coffee from the cafe, which may be more reliable for anyone having trouble with it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on June 04, 2016, 01:25:43 AM
Thank you for these guides, it Definitely helps! Although it took me a bit to realize that the top option while sitting at the café let me leave without Satomi also getting up.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on June 11, 2016, 12:52:04 AM
A clarification on the final quest, as requested in a PM:The guy who lets you judge the contest is the previous quest giver. Talking to him with the first option still opens his quest giver functions, so you use the second option to take his place and sit down. That option is on the list before reaching this point as well, but selecting it doesn't do anything useful until you reach the final quest.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: haniwaitem on July 21, 2016, 02:51:26 AM
Has anyone tried or have any info on this?

http://www.dlsite.com/maniax/work/=/product_id/RJ136160 (http://www.dlsite.com/maniax/work/=/product_id/RJ136160)

Apparently there's a diuretic and an "out of order" sign you can use.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: theerut on October 15, 2016, 06:13:43 AM
find from twitter
https://www.youtube.com/watch?v=1DLv0o3j-jw (https://www.youtube.com/watch?v=1DLv0o3j-jw)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: TNT90 on November 05, 2016, 07:52:03 PM
Been lurking for a while and ran across this game (http://www.dlsite.com/maniax/work/=/product_id/RJ166910.html (http://www.dlsite.com/maniax/work/=/product_id/RJ166910.html)) over here (https://omorashi.org/files/file/3482-maids-delivery-service-big-mama/ (https://omorashi.org/files/file/3482-maids-delivery-service-big-mama/)).

While the demo is downloadable over there, I've been trying to get a hold of the full game. Can't even buy it off of DLsite since I'm in America.

Anyone know where it could be found or how to buy it off of DLsite as a non-japanese person?
Thank you.


(Side note: Is it possible to change my username without creating a new account? I'd much prefer it be the same as my other username, TNT90.) Woot! My name is changed. Thank you!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Micesb513 on November 06, 2016, 03:40:00 PM
I just recently download Custom Maid 3D 2, is there any omorashi mod for the game? If so is there any place to download it?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 07, 2016, 02:46:04 PM
But are you not aware of Sinimamo?
https://twitter.com/sinimamo
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Micesb513 on November 08, 2016, 12:12:32 AM
Just saw his post. Incredibly nice.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Micesb513 on November 08, 2016, 07:49:14 PM
So, how do you make a maid pee?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Lisk on November 09, 2016, 10:50:23 AM
Gently.

(I'm currently in the middle beginning of the process of figuring out how mods operate)
(For REASONS)
(DUBIOUS reasons)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Micesb513 on November 09, 2016, 08:16:57 PM
I downloaded the omorashi mos, and I thin I installed it correctly. But even so I am not sure it works. :'(
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on November 25, 2016, 08:21:43 PM
News, everyone!

It would seem that ShikkinGIRL (http://seesaawiki.jp/shikkingames/d/ShikkinGIRL) has received another update. Version 1.2 is now available here (http://seesaawiki.jp/shikkingames/d/ShikkinGIRL), with download and .rar passwords found at the bottom of the wiki page above. I'll try to get a chance to write another walkthrough some time soon.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on November 30, 2016, 04:41:25 PM
I've gotten two of the new pictures, but am completely stuck on the third new picture. I haven't totally completed the previous quests so I may need to do those first.

I cannot complete STOP! going outdoors though. I do all the steps, but Satomi then just stands there in the car park not moving until time runs out. Looks like it's glitched.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bazaracu on December 01, 2016, 10:20:52 AM
That Stop going Outdoor need to be solved this way only:
First buy coffee from shop then take girl from station and give her coffee on the bench on the hill near station then leave imediately to the restaurant and give her $500 meal and then enter toilet. Afther that you know how to continue and this way it works.
And for the new missions 2 pictures are to spy the 3rd girl in market toilet and restaurant toilet, and one with your girl after you buy her $500 meal and enter the paint show do picture after 11:45 but before 12:00.
When you get the pictures with * you unlock new abilities as to break elevator with tools (works from door on bottom after 10:30 when the guy leaves his post and enters some balcony near), and to lock the door from upstairs the one that goes to the stairs. You can also refill the empty watercooler with coffee (I think it's coffee, it's the one you buy from the shop nearby) and you can buy the other drink from vending machine and put in the watercooler (the one you bought 5 times before for some missions with the jury and the showgirls), that drink is stronger and fills the new girl faster (on your girl it dose nothing more than simple coffee). And there are 2 guys that paint upstairs than can be bribed with $400 to take a shit and block the toilet upstairs for 20 minutes and the second one can be bribed with $600 to enter the elevator and stay there to the end of day but those unlock after some pistures first one guy to shit, next second guy to shit anf finaly the second can enter elevator.
Whit all this known it's easyer to get all pictures (there are 12 new).
And one last thing: Do all the previous missions on version 1.1 because some are bugged in this version as you can't enter the jury chair and you can't do the mission whith the 2 girls peeing on grass togheter with the wood paravan active.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Vermora on December 01, 2016, 02:01:19 PM
I got the previous pictures completed now. But I'm stuck hard on the * quest for the elevator guy. I'm using the cooler and toilet guy upstairs, but none of the pics I get from that work.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: bazaracu on December 01, 2016, 08:02:41 PM
first picture from elevator guy is with your girl not the new one
buy her $500 meal and put coffee in cooler and at 11:55 send guy to toilet
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on December 09, 2016, 02:23:48 AM
After looking through the topic at Omorashi.Org I put together all the seperate walkthroughs of ShikkinGIRL into one concise Text Document. The walkthrough gets a little shaky at the end so it might not be complete (will update later if thats the case).

Credits goes to EnragedFilia, Harris, AkenoSama, and Newp for the Walkthroughs.

Also included is a zip of the girls pictures for those who don't know who is who.

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Ainur on January 03, 2017, 12:57:07 AM
Figured I post this; it's a very short VN (moreso a trial) using 3D Custom Girl artwork. Has two scenes and is quite cute. I've been wanting it to see it updated but so far the author went silent.
http://ux.getuploader.com/omogame/download/101/YellowDays%28%E4%BB%AE%29x64_ver1.0.1.zip (http://ux.getuploader.com/omogame/download/101/YellowDays%28%E4%BB%AE%29x64_ver1.0.1.zip)

Title: Re: List and discussion of japanese doujin FD/WS games
Post by: blaaarg on January 05, 2017, 03:34:59 PM
You have to type "omo" in the box and click the button to download it.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on January 06, 2017, 04:15:45 PM
How the hell can I get something exept the Bad End?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Ainur on January 06, 2017, 10:08:11 PM
How the hell can I get something exept the Bad End?
You have to click around the screen some when it gives you the choice (after the little bit of dialogue); the dialogue box should go blank and there should be a text box in the upper right hand corner. That's when you start clicking. There are certain areas, so try clicking everywhere and save once you get to the girl.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Sligger112 on September 12, 2017, 08:02:20 AM
Hey anyone notice this one?

https://ux.getuploader.com/mikan_omogame/

It looks interesting but it's password protected, and the dev decided to have fun and put a riddle instead of straight up telling the password. Typing 'omo' in will get you a 0 byte file.

Here's his twitter: https://twitter.com/mikan_omo
Here's his "hint": パスワードわからなかったら聞いてね!ゲームタイトルのミスはわざとなんだからね!! (something about a typo in the title)


There is a picture in there where "wonderful" in the game's title is misspelled as "wondeful". So far I couldn't figure out the damn thing.
Y'all welcome to try.

EDIT: Nevermind, it's the uploader itself that's borked.

Code: [Select]
https://t.co/Nno7nvZtfOThis should work. Password is omo. Have fun.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: burstingbadly on September 20, 2017, 09:38:05 AM
your links broken :(
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on September 20, 2017, 10:56:37 AM
your links broken :(

The first link in his post, the one he thought was a riddle but was just having issues at the time, is working normally as of this post.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Micesb513 on October 22, 2017, 03:57:23 PM
Trying to finish the game Aoi Fukku no Yuusha, but still stuck in the caves not really knowing what to do; any advice on how to get past this part and move the story line onward?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 26, 2017, 01:10:57 AM
Okay, I'm going to report on my findiinnggsss

Basic premise:
-Take videos, get money
-Your job is to install cameras in various areas and also engineer things to cause accidents
-When you're in an area, bring up the menu and usually the space around you will get highlighted, showing the 'camera zone'. Installing a camera there through the Map option will let you see video feed of any heroine in the zone, even from a distance. There are different camera qualities, every morning you get a free cheap camera in your room.
-The free cheap camera is very valuable and it might be worth repeatedly restarting the game a few times to get enough cameras to cover the areas you want.
Most bathroom interiors are their own unique zones.
If you're in the same area as a heroine and have a camera up, you can change the angle by moving around them.

-All around the map are blond members of the ShikkinCLUB. By paying them money, they can do stuff for you.
The first option requests them, the middle option requests they do it every day, and the third cancels. If they haven't yet taken their action in the day you can talk to them again to cancel the deal and you won't get charged.
Warning: they automatically charge money once the day reaches the time for them to start doing things
Also, I don't know if it's a bug or a mistranslation but both the request options seem to make them do it every single day until you cancel, so be careful. You need to restart the day and talk to them again before they act to cancel the deal.

-Holding left CTRL lets you fast forward a bit. The second menu option lets you skip to the start of the next 2 hour interval. You don't get money for videos you missed, but the club members still charge you for things they might have done.

That's the basic premise, here are some rough details:

Ayumi: Little sister
Kano: Cathat
Mayumi: Ponytail
Kanami: Waitress
Ai: Schoolgirl in the forest

Rough timings of times they go to the bathroom, incomplete:

610 - Ayumi (House)
750 - Kano (North Plaza)
   930 - Kano (Restaurant) [if prevented from going in the plaza - you can't occupy the cubicle but see below]
800 - Kanami (Restaurant) [You're not allowed into the restaurant this early so you can't prevent this from what I can tell]
900 - Mayumi (Park)
   9:50 Mayumi (Eastern camp) [If blocked from park]
      10:55 Southwest temporary toilet [If blocked from camp]
1208- Kanami (Restaurant)
   1508 - Kanami (Restaurant) [If she played games]
1242 - Ai
1600 - Ayumi (House)


ShikkinClub members I've noticed and their uses. Many of these things can also be done manually by the player to save money if your timing is good. I've marked with *** the ones that are impossible to do without the help.

In the camp:
Occupy camp bathroom at 940

North building opposite the school:
***Distribute tea samples to students in the morning [Makes Ayumi more desperate after school, she'll go to the park bathroom]

South Street:
Occupy temporary toilet at 1030

Trio opposite restaurant:
Left: Buy string from the convenience store in the morning [This affects Ai]
Middle: Block restaurant bathroom at 930
Right: Restaraunt bathroom at 1450

Next to camera shop:
Buy the notebook from the convenience store [This affects Kano and prevents her from going to the plaza bathroom]

Northwest forest:
***Lower: Take away the scissors
***Upper: Take away the bucket

Park, right side:
***Clean the park bathrooms around 900 [Note: This club member is only around between 7 and 8 am - easy to miss]

In the camera shop:
***Leave a game in the restaurant staff room [Distracts Kanami during her break]

I've managed to get wetting scenes for everyone except Ayumi and Kanami so far. Anyone else know anything?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on November 26, 2017, 01:35:05 AM
There is another club member at the camp that sits in from of the bathroom area at 1500. And he will block that bathroom so that you get the wetting scene with kanami and or/and prevent Ayumi from using that bathroom.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 26, 2017, 02:00:31 AM
Oh, that's something I missed!

It's the park and not the camp though, but it's a big help.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Ainur on November 26, 2017, 09:13:48 PM
I feel like an idiot but what are the controls for ShikkinCLUB? I get that Z and tab bring up a menu but what are the options? I can't even figure out how to pick up the camera.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rachiou on November 26, 2017, 09:58:55 PM
Where do you find the game [Aoi Fukku no Yuusha]? I would like to try it myself :drool:
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on November 28, 2017, 02:02:58 AM
Whoa when did a new Shikkin game come out. Man I wish School would have been updated more.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Sligger112 on November 29, 2017, 08:22:43 AM
Activating the tea dealer outside school triggers a large influx of customers to the restaurant in the afternoon, which will also cause Kanami to wet herself if denied the toilet throughout the day.
Also, I've noticed that the camera you get for free in your room every day is a "0-star" camera, so it's pretty much useless except for basic surveillance. A good way to make money in the start is to get a cheap 15,000 camera from the shop, then causing Mayumi to wet herself. A 1-star camera at the scene will net you the full 40,000, and you only need to hire the park toilet cleaner for 0900.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Micesb513 on November 29, 2017, 07:57:11 PM
Aoi Fuuku No Yuusha: https://www.omorashi.org/files/file/2903-rj113862leak%E9%9D%92%E3%81%84%E6%9C%8D%E3%81%AE%E5%8B%87%E8%80%85%E3%81%95%E3%82%93%EF%BD%9E%E6%81%A5%E8%BE%B1%E3%83%BB%E5%A4%B1%E7%A6%81%E7%B7%A8%EF%BD%9E%E3%80%80ver103b-aoi-fuku-no-yuusha-san/ (https://www.omorashi.org/files/file/2903-rj113862leak%E9%9D%92%E3%81%84%E6%9C%8D%E3%81%AE%E5%8B%87%E8%80%85%E3%81%95%E3%82%93%EF%BD%9E%E6%81%A5%E8%BE%B1%E3%83%BB%E5%A4%B1%E7%A6%81%E7%B7%A8%EF%BD%9E%E3%80%80ver103b-aoi-fuku-no-yuusha-san/)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Ainur on November 30, 2017, 08:42:55 PM
Ok, I've noticed there is a 6th girl in ShikkinCLUB; a girl in a ponytail, skirt, and thighhigh stockings. Any idea on who that is and how to trigger her scenes?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: doa on December 01, 2017, 05:39:25 AM
Ok, I've noticed there is a 6th girl in ShikkinCLUB; a girl in a ponytail, skirt, and thighhigh stockings. Any idea on who that is and how to trigger her scenes?

I think that is the jogger girl, she goes to the restaurant to the right of the trio that you could buy actions from. I don't know how to get inside, but this may be something that will be added at a later point.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Shobu on April 03, 2018, 06:44:47 AM
This might be a little dumb question but does anyone know if is there if is there any kind of video walkthrough for ShikkinGIRL? I have technical problems with the game and can't play without controls bugging out but I would love to check out some scenes.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on May 09, 2018, 10:42:23 AM
Recording findings before the chat box gets cleared:
https://ux.getuploader.com/kirikatest/download/26
-Don't left click ever, or you'll get a bad end (I think)
-You can get the wetting scene if you just don't click at all, but if you right click at every subevent window then you'll get the wetting scene and the good ending

https://ux.getuploader.com/kirikatest/download/27
Main game:
Talk to the bathroom door and then the drawers next to it (to get a screwdriver? I think), and then the bathroom door again: this makes the bathroom not get fixed on time
Talk to the dog, and then the crate in the kitchen, and then the dog again to give the dog food and make it break the front door
Check the bucket and you can fill it with water

Scenes I've found:
-Wetting if all the above are done
-She brings the bucket to her room and uses it
-She brings the bucket to her room but if you're in the room as well at the time she wets herself
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on May 21, 2018, 06:29:44 PM
https://ux.getuploader.com/ShikkinGames/download/50

ShikkinTheater beta

It's Arabes wanting to re-enact the PC98(95?) omogame scene that they got their Arabes name from, and the idea is that you have to train up an actress to play the part

There are two trainings:
Acting training, where you need to pick the pose that fits the situation described (ITHVNR works on this game)
And endurance training, where you try to keep her as long as possible

Every week you get the chance to try and enact the scene, and if her exp in both those categories is good enough, it works

I'm not that sure where it goes from there, though
Maybe that's it
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on August 15, 2018, 12:37:48 PM
Mojiquest is here!

I've compiled a list.
If you don't know what this list is for, then you're not at the point of the game where you can make use of it.

1   Doors of the castle
2   Lake
3   Port town, house next to where Nyanko joined
4   Hotel roof in capital city
5   Outside thieves' hideout
6   Jakura Plant area, near the connecting junction to railway
7   North end of passenger railway track cave, inside
8   Lake Oshiru cave
9   Northern snowfield, behind the entrance of the shelter cave (where the Hamuko event was)
10   Lake east of snow town
11   Well in the middle of snow town
12   In the first area of the last dungeon
13   Desert town item shop
14   First section of jungle, by the left edge
15   Behind the mummy sarcophagus
16   Outside magma cave
17   Hot springs
18   Town before the trial tower, next to lower right house
19   Mining cave next to restaraunt, in the first side room
20   Base of the sacred mountain
21   Outside the trial temple (near the village where Hime joins)
22   Ruujii ruins (DR FLASH area), lower left building at the end
23   Swamp, lower right island
24   Exotic race village
25-27   Unlocked when all the rest are found


=============

Another list for reference:

Valkyrie   Mass attack damage x1.3
Fuura      Critical damage is doubled
Pell      Attack increases with diuretic gauge fill
Nanaha      Tech increases with diuretic gauge fill
Asahi      Attack x1.3 when wet
Yuuhi      Tech x1.3 when wet
Santa      Critical up when desperation is high
Prometheus   Fire damage x1.5 when hydration is below 50%
Neptune      Water damage x1.5 when hydration is above 100%
Ria         Light damage x1.5 when HP is 100%
Shiiko      Dark damage x1.5 when HP is below 60%
Fairy      All attributes up when lots of enemies (When outnumbered?)
Mandragora   Counterattack damage doubles
Nekomata   Evasion rate up, sometimes counters when evading
Phoenix      Fire damage x1.2
Omori      Water damage x1.2
Pegasus      Light damage x1.2
Tekt      Dark damage x1.2
Magical      Fire/Water/Light/Dark damage x1.1
Komainu      All parameters x1.2 when another party member is wet
Mikan      Damage dealt to weak points increased
Dancer      Stat boosts from cheerleader doubled (Only for the possessed)
Maaru      Multiplies possession stat bonuses of the whole party by 1.5
Hanon      HP recovery from drinks doubles
Kotobuki   Regain 20% HP when an enemy attack is avoided
Succubus   Regain 20% HP when normal attacking
Carmine      Fire damage received becomes 1
Ikaho      Water damage received becomes 1
Angel      Light damage received becomes 1
Phantom      Dark damage received becomes 1
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 11, 2018, 01:23:36 AM
ShikkinCLUB updated!

Here's what I've found so far:
-New blond guy on the north corner of one of the housing blocks, you need to talk to him at a certain point really early in the day for him to file a police report, I think giving a tip about the kidnapped girl
-This makes the policewoman (Naka) follow a suspicious person back to the hideout
-If you buy the key from the shop, you can control the gate south of the convenience store, and if you close it the suspicious person will stop and Naka will hold a stakeout
-This has two wetting variants, and I think they depend on whether or not you also stole the bag from the survey girl in the morning in the plaza (there's a window of time where she leaves it on the ground)

-If she successfully follows the guy back to the hideout, she frees the kidnapped girl for a different scene

Kano:
Now she goes to her boyfriend's house, I've found two three special scenes
-Buy the Tea from the shop opposite the school (it's in the upper right corner of the shop) and put it in the boyfriend's mailbox
-Buy the DVD from the DVD shop so they watch something else at his house (A blond guy in the plaza also automates this for you but it costs 30,000 for some reason? I might be misunderstanding)
-Stack both the Tea and the DVD (doesn't work if you buy the notebook way earlier that morning)

Ayumi:
-You can now lock the front door of your house. Combine it with the tea and blocking the park bathroom in the afternoon.

-In the camera shop on the top half you can buy autofollow cameras that lock the focus on each heroine. When I first bought them they were greyed out, I don't know what suddenly made them usable.
-There's some other unlabelled buyable thing in the shop on the middle shelf, don't know what it is
-The middle computer in your house can now toggle all the blond agent requests that you've seen before ( Off / Today only / Every day ) - make sure to double check your settings after you enter them to see if you told it to save properly


Also there seems to be a few bugs about the policewoman not moving, I can trigger her scenes when I skip time but often she never moves when I manually wait and fast forward, so scenes don't trigger. It's weird.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on November 12, 2018, 02:45:19 AM
Is MojiQue still being worked on? Last time I played none of those side character scenes were in the game yet, but their pictures were in the files.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 12, 2018, 05:14:58 AM
Mojiquest is completed but I guess nobody thought to mention it in this specific thread because the news was everywhere else!
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 22, 2018, 04:57:58 AM
Findings update:
-To make the policewoman stalk the criminal you need to have the string bought from the convenience store as well, in addition to tipping off the station with the other request guy
-Asking the Game request guy (in front of the camera shop) to do his usual thing also steals the bag from the north plaza, stealing the bag will make the policewoman desperate faster during the stakeout if the convenience store gate is closed, for two different scenes

Also, two more Ayumi scenes:
-You need to set up the police stakeout behind the convenience store, and get Ayumi desperate and lock her out of the house as usual.
-This has two variants, depending on whether the bag was stolen or not
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on November 25, 2018, 05:37:14 PM
I always wondered about the bag, but it seems like the woman you take it from prevents the police woman from going to the toilet at 9:20. I imagine in a later update you'll probably be able to put cameras around the station since at certain points you can actually select the bathroom door, just the option doesn't work.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: MKFan200 on December 10, 2018, 08:34:25 PM
What is this I wonder...

https://www.youtube.com/watch?v=vpQN2Y9gG-M (https://www.youtube.com/watch?v=vpQN2Y9gG-M)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: eSPeWe on December 11, 2018, 01:51:02 AM
Hiya, just started playing ShikkinCLUB and thanks for little guides from all of you! I'm still learning the gameplay mechanic and my first focus is Ayumi (the little sister).

This is what I've found so far:
- If you deny Ayumi from using the house toilet in the morning, she will go to park toilet instead.
- And if you do the same for evening too, she will go in the bath tub. Haven't found the way to block the bath.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on December 11, 2018, 07:23:37 AM
I see no police woman at all. Blonde guy just goes to the police station talks there to someone but nothing new happens during the day
Or should I buy the key first to make the police woman appear?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Zenix on December 11, 2018, 12:35:28 PM
That is the policewoman, it's just her scenes aren't all finished so there's no camera in the station. And buying the rope from the store is what causes her start moving.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on December 11, 2018, 01:13:25 PM
Yeah now I see her. But due to some bug I havent seen her on my cameras wether I bought the rope or not. Game restart solved the problem
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: EnragedFilia on December 11, 2018, 11:07:24 PM
From what I've seen, it's the guy to the west of the convenience store that triggers Officer Naka to chase the kidnapper when she sees him, while buying the rope causes the kidnapper to wander around town instead of going back to the hideout. So you need to do both in order to get to any of Naka's scenes, and which scene you get depends on the other things you did: with the gate open she'll participate in the scene with Ai, with the gate closed she'll either have a scene standing next to the gate, or a scene while chasing the kidnapper if you stole the bag or paid the guy to not buy the game system (which definitely isn't called a Switch, honest) which also makes him steal the bag. And if you both steal the bag and lock Ayumi out of the house it triggers the double scene with Naka and Ayumi.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on February 02, 2019, 05:21:31 AM
https://ux.getuploader.com/omogame/download/155

Sharing Newp's findings on Girigiri Dungeon. Fun but unhookable, which is a mess because this game is a bit more complex than a typical RPG.

(https://cdn.discordapp.com/attachments/449047821879083030/541028527831777311/1.png)

Cards:
Card numbers move you forward on the field, and do damage in battle. Higher numbers do more damage.
When you enter (and exit) battle, the main number on the card swaps with the smaller number in the corner.
When you fight a monster, the colored dot shows which element it's weak against.
Using red cards has a chance to make you hot (allows you to drink more and slows down diuretic effect). Using blue cards has a chance to make you cold (reduces amount a character can drink and increases diuretic effect)

When using Goddess Powers, you can use the abilities without buying them (second option). If you do, you take double the diuretic penalty.

(https://cdn.discordapp.com/attachments/449047821879083030/541030930853265435/important_ones.png)

These are some of the main handy goddess powers:
1) shows your targets bladder guage.
2) increases gem drops
3) increases item drops
4) always a line for the bathroom at the rest area

On top of map events, there are warm and cold potions you can use to manipulate the target, too. Force feed potions to the target and not Noelle. Make target cold and Noelle warm.
There are 4 areas, so general strat is the use area 1 and 2 for item gathering. Area 3 to make the girl desperate and Area 4 to make her wet herself.
You just cant get any of them to 80% in area 3, otherwise it will force you to use the rest area
Also, the item you start with at the beginning of every run is a full heal that you can always use

Assorted item translations:
(https://cdn.discordapp.com/attachments/449047821879083030/541034568547827762/ScreenShot_2019_0201_18_16_03.png)

Do enough runs and you'll level up which increases Noelle's capacity.

Sometimes potion slots on a character are disabled: this is related to their desperation, and whether they're hot or cold.
Potion level affects their stat boosts, health recovery and also diuretic level.
力 potions are attack boost, 守り potions are defense boost.

On the event viewer, first page is for events with no line and page 2 is for events with a line

The game is considered clear just once you make both girls wet themselves; you unlock 5 bladder transfer items every dungeon run after that; it can be used to either empty Noelle's bladder, empty your targets bladder, or transfer from Noelle to your target.

EDIT:
Somehow you can unlock the ability to pay 300 points to view scenes without having to get them the normal way.
I'm not 100% sure how to do this, but I think it's
>Buy all the blessings
>Finish one run to save your data
>View the scene memory screen

May or may not need game completion first.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on April 23, 2019, 04:18:20 PM
Did anyone seen theese already?

https://www.dlsite.com/ecchi-eng/circle/profile/=/maker_id/RG43308.html (https://www.dlsite.com/ecchi-eng/circle/profile/=/maker_id/RG43308.html)

Unfortunately this site does not allow to pay with cards from my country, but could anyone check them out? They look really promising
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on April 24, 2019, 02:36:22 AM
Did anyone seen theese already?

https://www.dlsite.com/ecchi-eng/circle/profile/=/maker_id/RG43308.html (https://www.dlsite.com/ecchi-eng/circle/profile/=/maker_id/RG43308.html)

Unfortunately this site does not allow to pay with cards from my country, but could anyone check them out? They look really promising

I bought one of the games, and frankly it felt lackluster and overpriced. There were no CGs at all and they were pretty short too.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on April 24, 2019, 02:55:18 PM
Yeah, actually I've managed to buy one myself also. There are troubles with paying with card directly but you can buy them "points"... And yes it apeeared to be quite lame. No artwork and a lot of japanese text...

But then I found this:
https://www.dlsite.com/maniax/circle/profile/=/maker_id/RG32719.html (https://www.dlsite.com/maniax/circle/profile/=/maker_id/RG32719.html)

This is something from CASTLAGE artist as far as I understand. Some "cases" and one game at the top.
The payment process here is more tricky for the content is avaliable only from japanese version of site and there is no option of buying points directly. Only via some electronic money payment systems wich are not familiar to me for now. Maybe you could try one of these also?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on April 25, 2019, 04:41:29 AM
The payment process here is more tricky for the content is avaliable only from japanese version of site and there is no option of buying points directly. Only via some electronic money payment systems wich are not familiar to me for now. Maybe you could try one of these also?

Don't know what's the reason behind that: my debit card can be used on DLsite (and most Japanese sites) just fine. Might simply depend on the country, the card itself, or the bank.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on April 25, 2019, 04:53:33 AM
So I've been reading the Japanese omo game board for a while now, and I noticed that they seem to not like Tokonote (Twitter account at https://twitter.com/tokonote (https://twitter.com/tokonote)). My Japanese is not really good enough to understand what's going on and Google Translate is not really accurate either. Could someone explain exactly what are the issues with him?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: atdhfkm on April 25, 2019, 04:59:46 AM
The payment process here is more tricky for the content is avaliable only from japanese version of site and there is no option of buying points directly. Only via some electronic money payment systems wich are not familiar to me for now. Maybe you could try one of these also?

Don't know what's the reason behind that: my debit card can be used on DLsite (and most Japanese sites) just fine. Might simply depend on the country, the card itself, or the bank.

Yeah, thats the country issue. Rather common unfortunately
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Jackkosa on July 22, 2019, 04:09:53 AM
Finally played enough of mojique to start unlocking spirits. Love Rainydays Ria cameo and the fact that they even changed the sign when she uses the spirit bottle.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: eSPeWe on September 02, 2019, 12:58:13 PM
After months since last release of ShikkinCLUB, apparently Arabes is working on a new game named ShikkinCAMPUS. It's still in an early alpha version hence very limited game with only one target chara so far and unfinished map. It utilizes spycam just like ShikkinCLUB, but now you can control the zooming and view angle of the camera. Seems like the game has two playable chara that can be switched control with each other, but isn't serving much function for now.

You can get the game here :
https://ci-en.dlsite.com/creator/2547/article/58981

But you'll need to have a Ci-en account first because the file access requires (free) subscription to the dev with registered account.
You can register with a Google account, and after that you can subscribe thru the pink box on the bottom of the post to access the file
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Storm on November 02, 2019, 04:57:42 PM
After months since last release of ShikkinCLUB, apparently Arabes is working on a new game named ShikkinCAMPUS. It's still in an early alpha version hence very limited game with only one target chara so far and unfinished map. It utilizes spycam just like ShikkinCLUB, but now you can control the zooming and view angle of the camera. Seems like the game has two playable chara that can be switched control with each other, but isn't serving much function for now.

You can get the game here :
https://ci-en.dlsite.com/creator/2547/article/58981

But you'll need to have a Ci-en account first because the file access requires (free) subscription to the dev with registered account.
You can register with a Google account, and after that you can subscribe thru the pink box on the bottom of the post to access the file

The full version is out now. I haven't figured out anything yet though.

https://seesaawiki.jp/shikkingames/d/ShikkinCAMPUS

https://ux.getuploader.com/ShikkinGames/download/54 (Password to download is "omo", password to unzip is "ShikkinCAMPUS")
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 03, 2019, 01:48:28 AM
Basics of basics:
-Capturing scenes of girls on camera gives you points, to upgrade your cameras
-It's pretty picky about what counts, so right now you have to fiddle with the camera placement quite a lot

At the computer at the start you get more menu options to recall all cameras and upgrade your cameras

Upgrades

<Row 1>
Number of cameras

撮数距離   
Shot range

高と
Height?

明るさ
Brightness

ズーム
Zoom

センサ
Sensor

Other
透過
Transparent

I'm not super sure what all these options actually do yet, though.


More:
Once you've captured a certain number of scenes, you can start taking over other NPCs by holding Shift.
These NPCs don't move but they're involved in other scenes and you can make their decisions if you're controlling them while the important conversations happen.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on November 03, 2019, 02:14:43 AM
高と
Height?
I think it's supposed to be camera quality?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 03, 2019, 05:58:13 AM
So far I have 12 scenes I'm not sure how to get the other four hmmm

More things:
At level 7 you can remove the ladder at the top right of the science resource room
Not sure about the level requirement but at the top left of that room you can mix a diuretic drink and leave it on the floor
In the classroom to the left of the upper right bathrooms, you can set what time that class is dismissed by checking the computer

Important control thing:
When you place a camera, one of the buttons on the camera info menu lets you go into advanced camera setup, where you can use the arrow keys and shift and ctrl to change the camera angle, zoom and height
You need to use these controls to get a view through the cracked bathroom wall (Though the door is always in the way of the toilet so I haven't found any scenes by doing this yet)

If the scenes in the notebook are ordered
   1
2 3
4 5

I've got Ria 1-4 // Anna 1-4 // Kano 1 2 // Mimino 1 2 3
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: eSPeWe on November 03, 2019, 09:25:00 AM
高と
Height?
I think it's supposed to be camera quality?

Nope, it really is about height. As you can control the camera vertically and horizontally, you could increase the range of camera height. Might be needed to shine up some scenes to its potential.

So far I have 12 scenes I'm not sure how to get the other four hmmm

More things:
At level 7 you can remove the ladder at the top right of the science resource room
Not sure about the level requirement but at the top left of that room you can mix a diuretic drink and leave it on the floor
In the classroom to the left of the upper right bathrooms, you can set what time that class is dismissed by checking the computer

Important control thing:
When you place a camera, one of the buttons on the camera info menu lets you go into advanced camera setup, where you can use the arrow keys and shift and ctrl to change the camera angle, zoom and height
You need to use these controls to get a view through the cracked bathroom wall (Though the door is always in the way of the toilet so I haven't found any scenes by doing this yet)

If the scenes in the notebook are ordered
   1
2 3
4 5

I've got Ria 1-4 // Anna 1 3 4 // Kano 1 2 // Mimino 1 2 3

Wait, how did you get to unlock more area? I'm having 3 scenes right now but never grows beyond that. Maybe some guide might help? :)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 03, 2019, 10:29:02 AM
I can't remember the order of unlocks but I think once you have 3 upgrade points you can hold Shift to switch to a different character which can unlock a few more scenes, and then once you've got a few more you unlock the upper right area.

I still haven't unlocked the lower right area so far ;_;

(remember, a scene might not count for a point if the camera angle of it is especially bad, check if it's in your notepad)

EDIT: Figured out Kano scene 3, it's a tricky one
A hint is that you can make her lesson end at 12 instead of 11:30 if you trap the teacher on the shelf and put the ladder back at around 10:57~10:59.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on November 03, 2019, 09:32:33 PM
Are there any ways to change between cameras without having to go where you place them and interact with them?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 03, 2019, 11:01:39 PM
Yeah, press the number keys on the keyboard.

Camera 0 also lets you see through the first-person view of the two other people you can control.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on November 03, 2019, 11:15:59 PM
Yeah, press the number keys on the keyboard.

Camera 0 also lets you see through the first-person view of the two other people you can control.
Ohhh, this makes so much more sense now...
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: darklok on November 04, 2019, 12:31:46 AM
Does anyone know if there are 5 scene with each one? Or Each has a different total?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 04, 2019, 01:41:01 AM

The scene total is on this page:

https://seesaawiki.jp/shikkingames/d/ShikkinCAMPUS

ターゲット   放尿   失禁
りあちゃん   2   2
あんなちゃん   3   2
かのちゃん   1   2
みみのちゃん   2   2
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on November 04, 2019, 03:19:09 AM

The scene total is on this page:

https://seesaawiki.jp/shikkingames/d/ShikkinCAMPUS

ターゲット   放尿   失禁
りあちゃん   2   2
あんなちゃん   3   2
かのちゃん   1   2
みみのちゃん   2   2
So Kano and Ria don't get Western toilet scenes? Also, is anyone here willing to share a walkthrough? Through trial and error I was able to get to 12 images but I'm stuck in getting the rest. Also, is there really no way to access the female bathroom in the top right area?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 04, 2019, 10:07:24 AM
I did it! I unlocked all sixteen scenes

Hints:
Making Mimino's class end at 1200 is also the key to getting Anna's 5th scene, in the girls' bathroom

To get Mimino's 4th scene, give her the drink and trap her on the shelf and put the ladder back when she's at her limit at ~12:34


There's no way to get inside the girls bathroom, besides putting a camera through the crack
There's also no way to access the lower right section of school in this release.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on November 04, 2019, 10:24:09 AM
There's no way to get inside the girls bathroom, besides putting a camera through the crack
There's also no way to access the lower right section of school in this release.
Strange, since I think arabes mentioned something about "the bottom right" only being accessible at the end either in his blog or in the BBS. Could be a mistranslation, or could also mean that an update is planned soon, since the game is pretty short by his standards.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on December 22, 2019, 12:03:52 PM
Arabes just released version 1.1 of ShikkinCAMPUS, which has five new scenes. Anyone know how  to get these?
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on December 23, 2019, 09:44:27 AM
Got them all, they're pretty simple this time.

Mimino 5: give her the drink and trap her on the shelf and put the ladder back at around 12:20 for a different scene than the 12:34 one

Others:
If you take away the ladder before Mimino gets there, she cancels the lab class and moves to the lecture room in the southeast wing
You can possess a 4th NPC now, he only has decisions if this class is moved.

All new scenes besides Mimino 5 need the upper middle class (the one with no important characters) to end at 11:00.


You can get everything with that.
(Probabbbllyyy at least. I can get a new Ria wetting event, but even trying a few different camera angles, I can't get it to record as complete in the notebook, anyone else have this problem?)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on May 02, 2020, 08:07:24 AM
CAMPUS 2.0 tips:

-In the first 5 seconds of the game if you go straight down you can talk to the cleaning lady and decide her cleaning routine for the day
-If she's ever about to clean the male bathroom, if you're inside the only cubicle she'll clean the girls' room first

Also now it has a replay mode in the notepad!
The scenes you can replay depend on how early in the day you are (you can replay all scenes unlocked at the very start of the day, etc)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on May 02, 2020, 10:02:59 AM
How do you get Ai's scenes? I got four of Rivera's scenes but I'm still missing one.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: tenck5k on November 23, 2020, 11:33:13 AM
Person on Pixiv has released a 1.0 of a free game, and a 0.25 of another. I've not tried either yet, but here's the pixiv link: https://www.pixiv.net/en/artworks/85841517 (https://www.pixiv.net/en/artworks/85841517)

and here's the getuploader for the creator: https://ux.getuploader.com/nekohanoshikky/ (https://ux.getuploader.com/nekohanoshikky/)
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on November 23, 2020, 10:35:24 PM
Ekidake is good, I didn't realize it was never mentioned here before

Omo:Cam is good too, a bit fiddlier to work with for a few reasons like being more complicated and harder to translation hook

But they're both recommended
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: Rainyday on March 01, 2021, 03:54:31 AM
https://www.dlsite.com/maniax/work/=/product_id/RJ312658.html (https://www.dlsite.com/maniax/work/=/product_id/RJ312658.html)

This was a fun small game; gameplay was really easy and not too much detail on the desperation but besides that the scenes and CGs were good

Worth a play
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on March 01, 2021, 07:44:55 AM
https://www.dlsite.com/maniax/work/=/product_id/RJ312658.html (https://www.dlsite.com/maniax/work/=/product_id/RJ312658.html)

This was a fun small game; gameplay was really easy and not too much detail on the desperation but besides that the scenes and CGs were good

Worth a play


I played the trial but I'm hesitant to buy it as I feel it's overpriced for what the content there appears to be in it. Are the scenes pre-determined or is there an element of choice in later parts? I know about the pee gauge (filling it leads to omorashi and a game over) but it's only for the dungeons.
Title: Re: List and discussion of japanese doujin FD/WS games
Post by: anony123 on November 03, 2021, 01:59:10 AM
Arabes's new game, a remake of Shikkin128, is now out! It's downloadable at the following link:
https://elog.tokyo/other/game_935.html (https://elog.tokyo/other/game_935.html)