Poll
Question:
Want loli in the game?
Option 1: Yup
Option 2: NO
I NEED GUIDANCE!!! I KNOW NOT WERE TO START OR WHAT TO PUT IN IT!!!
Just give me ideas, genre, style, length, SIZE, options, optional battle system...
All this cuz yeah, I swiped a copy of a game design program and im ready to start!!!
I suggest RP-style, much like Final Fantasy with Desperation being treated as a kind of permanent poison/sap status (or, like in Brave Fencer Musashi, where if you don't eat, your energy decreases so you die if you don't xD ).
I agree largely with what FallenStar said. I don't think death should be the punishment for wetting oneself, however :). Maybe just a decrease in stats until the player uses "new panties" or whatever.
Other things (WS) related I'd like to see:
A status effect that kicks in when your "bladder" stat reaches a certian point. (Maybe like a "lite" version of the effect when your character wets herself.)
A status effect that increases the rate at which your character's bladder fills.
Possibility of wetting the bed at the inn. the penalty for doing so could be something like 5% of the party's gold to pay for cleaning. Factors that might go into deciding if she wets or not might be:
Current "bladder points"
Current status effects.
# of times she's had accidents.
Mind if I ask what game maker you're using?
And good luck! I hope your game makes it further than mine :001_smile:
You might as well design the toilets now. I'll tell you how i made them in RPG maker for PSX.
The closest graphic i could find to a western style toilet was the well. I set it down and placed a wall above it for the top part of the toilet.
Then you set the event triggers. Stepping on the bowl should trigger a palette change, turning the water color from blue to yellow. Make sure to add a rushing water sound effect too. Put a button to the left of the toilet that changes the water color from whatever it is back to blue. Another sound effect would be good here too.
As for the bathroom design, any door can require a key. Or, if you pay to get in, you could make some of the stalls unusable.
Hope this helps. :)
If you're using RM2K or 2K3 for the game, go here:
http://www.anonib.com/_nyou2/index.php?t=525&tcss=0
for a couple wetting/toilet sprite sheets.
Quote from: Poowrite on January 14, 2008, 08:52:40 PM
I agree largely with what FallenStar said. I don't think death should be the punishment for wetting oneself, however :). Maybe just a decrease in stats until the player uses "new panties" or whatever.
Just a few thoughts here:
-I wonder if it's possible, when she wets, to alter her equipped skirt/pants to be wet? So changing her panties would not be enough.
-If not, at least give her the choice whether to wear a skirt or pants. Since pants would assure a wet spot when she has an accident, that would lower her stats more than when she wets with a skirt on. (I guess that means pants should offer better stats than skirts? I don't know...)
-Also, how about certain bosses or puzzles require the girl to stay dry? Maybe it could be game over if she wets during certain boss battles?
If I come up with any other ideas, I'll let you know.
Fantastic doods! You got your game started now! And just so you all know, im not using flash maker or RPg maker or anything of the sort. The game will run kinda like an actual Ps2 game but not with as much ram taking power..... Think World o warcraft. Im using 3d generation so draw up some pictures that you might like for the characters...... :gunsmilie:
There have been plenty of fine suggestions thus far in the thread so I thought I'd offer my thoughts. Frankly I believe that a lot of the technical details people have been mentioning like status effects, equipment and a battle system are kind of a moot point. I think whats important is the ability to control the situation in a way that feels natural to the player, it only needs to be a game in the sense that its interactive. Traditional RPG aspects don't really concern me for a project like this, just the ability to manipulate the character in a variety of ways in order to increase or decrease the level of her desperation and eventually lead to a wetting. I think the text based game posted in...one of the other threads here (I'm sure you all know which one I'm referring to) was well done and got to the desirable content in a natural feeling way. As long as you provide the player with status updates and a way to adjust the condition of the character I think everything else will just fall into place. I thought I was going somewhere with this....but now I just seem to be repeating myself, I'll stop now. Have fun with your new project.
K then... and i'll assume everyone is ok with loli.... I know what you mean omni and that can still be incorperated into an Rpg type game. Dont worry about super details, actually what i wanted to know is what everyone has been posting so far... Keep up the ideas, any and everthing goes... I also plan to market the game later........ :clap:
Quote from: mipmixer on January 15, 2008, 12:33:56 PM
Quote from: Master on January 15, 2008, 12:03:08 PM
K then... and i'll assume everyone is ok with loli....
I would prefer not.
I agree, however its your game so do with it what you will but I really don't like loli.
to me it doesnt matter, loli or no loli its ok
I think, off hand, that a loli function should be unlockable, but not easily done so so that those who don't like it don't have to use it...
Alright, here is the deal. Im gonna work on the game and im not gonna be able to access this site for about six months or so. continue to post stuff, ideas and what not, and when i get back from phoenix in august maybe ill share with you what i have. Till then, see ya later!
Okay, I'll make sure not to delete you over the course of the next 6 months. =)
Make a loli, an 18yo, and a milf. That way everyone is pleased. XD
This is so cool that you will be making a game using 3d generation.
Anyways good luck on the game and remember not to give up even though its hard, because we are all here for you :clap:
mai's absolutly right :clap:
Currently on another board these is a text game that has now reached it's third edition. I haven't got this game on hand, but it's currently attempting to bring in images to show what's happening as the story unfolds.
I'd be more than happy to draw these images, if you'd like to make an idea similiar to this. If someone has the game I speak on on hand they could provide it. If anything, start with a text game with good images and work your way around it.
Anyone you knows how to make GIF files could help me in making a few simple moving pictures to help evolve the story a bit. Imagine a living storyboard like in Manga, if you will.
And please, no lolis. I'm paranoid as it is with the whole age thing, so 18+ only.
I have the text game, but i can't seem to upload anything to this board. When I figure out how, I will though.
And to answer your poll: No Lolis.....
Agreed - no lolis and an actual plot as opposed to fighting. How does fighting and battles and such fit into a plot line of making a girl wet herself anyways? It's very difficult and makes no sense.
Quote from: mipmixer on January 18, 2008, 04:54:47 PM
If wetting isn't the main focus then what's the point? The game is made to appeal to FD fetishests, not to be the next epic adventure.
Ahhh, but imagine if you will... that the female fighter in the game wants to avoid wetting herself and while she's fighting, the main focus IS on making her wet. See, you can have an epic adventure (like the RP2Fic series) and have one of the main focuses be on wetting... =P
I always pictured, in a game, the idea being *NOT* to have her wet herself. But I always pictured the female being the player character, too.
But, whatevar, I'm sure I'd download and play it regardless :).
I voted for loli in the game, but I'm quite all right with not having it. Perhaps a compromise - lolis who aren't in explicit sexual situations? (even to the point of never showing their wet panties...)
Anyway... I favor the idea of 'desperate' and 'wet' being status effects... 'wet' would noticeably reduce combat effectiveness (through discomfort and embarrassment) and significantly change your social interactions with townspeople, but maybe some events can't be triggered unless one of your party (or maybe even a specific member of your party) has wet herself.
In addition, I'd like to see stats like bladder capacity and bladder control figure into the game; you could model this by having each character have a "base capacity" - an amount of urine she could hold without being desperate - and then a "reserve capacity" -an additional amount she could hold while being desperate (if you want to get really fancy, a girl who's desperate might have some percent chance of peeing herself even before she exceeds her limit). This allows, for example, for the possibility of status effects like "Incontinence" which would eliminate her reserve capacity and cause her to wet herself the instant she exceeds her base capacity. (To refer to earlier in the thread, "incontinent" characters would also wet the bed at the inn...)
Undergarments as an armor slot! Panties grant combat bonuses when worn, but provide different penalties when wet. Diapers always provide some penalties but degrade very slowly when wet. This is coupled with the idea of skirts vs. trousers - trousers provide stronger combat bonuses but take severe penalties when wet.
To encourage more full bladders, cause beneficial items to have an effect. Remember the ubiquitous Potions that restore HP? That liquid has to go somewhere! :icon_twisted:
a rpg game with pee?? sound really interesting! i can't wait to see it finished :clap:
and answeting the question: i prefer no loli, but i'm not going to become mad if there some
kimiko pretty much summed up *exactly* how I'd do a wetting RPG :).
The undergarments as an additional armor slot and the pants vs. skirt might be hard to code, pending on your engine, but that is almost exactly how I'd do it, were I the one doing it.
As far as loli is concerned: I would prefer not, but you should probably start with what you prefer and maybe alter/mod later.
Quote from: mipmixer on January 17, 2008, 05:05:10 PM
I would prefer if the game was more focused on being able to set up wetting scenarios and fantasies, rather then trying to give it battles and traditional RP elements.
:clap: Yes! I completely agree. Making our fetish into a bunch of status ailments really doesn't seem like such a great thing anyway. I rather like the idea of making up a scenario and controlling the events to decide whether or not the girl makes it to the bathroom.
Here's a few examples that I've seen and like:
classroom setting- you could control the teacher and force the girl to hold it till the end of class. :icon_twisted: Or you could be one of the bullies and force the girl to drink lots of water before keeping her from going to the bathroom until she wets herself.
traffic setting- you could decide how bad traffic is and make it impossible for the girl to get off the road and go pee. You could also have where the girl gets lost on the way to wherever she's going and gets desperate along the way.
Yeah I know, they've been done before. But I like them. :blush:
I have only two things to add:
If you are intending to market this game, then either hiding or not coding a loli section would be the best to reach the broadest possible market.
Also:
There are so many flash WS games already out there that don't have a story. What the world needs in general, is one that actually *le gasp* HAS a story with believable characters.
Why else do you think the RPG genre sells so well? =P
I have this suggestion.
Maybe instead of a normal loli, maybe a furry loli perhaps, or an option to play as one?
if a game like that is released i can beta test it.
exactly who wouldnt want to beta test that
to me this kinda sounds like a sim's situation, baldder points, wetting, character's clothing.
oh and I have a few suggestions
- maybe it you have them wet themselves they get a raised chance of catching a cold (wet spot gets cold)
- depression will drain energy until new clothes are on and she gets washed up
- during holding she loses attack power, and dodging rate, the more desperate she gets
- she can choose to relieve herself anywhere, so long as its secluded, a bush for instance.
hope you adopt some of these
Couple of ideas occurred to me while reading this thread.
First, if you're going to go with a standard RPG, with your fighting characters being the ones occasionally wetting themselves, one thing to include would be wetting in fright. For instance, when the fighter takes an especially large hit (like 1/3 of her total HP) or hits a threshold HP level (like 1/3 total HP) she has a chance to wet herself, just because she would be really afraid and just not so much able to hold back.
On a rather different track, as some have suggested, I think it would make more sense to have the focus of the game be trying to make your adversary wet herself. That, I think, is a slightly more classically appropriate arrangement, since your reward (the desperation, then wetting) is the actual object of the gameplay, rather than a side note.
That said, more power and all praises to anyone with the motivation and know-how to actually put something like this together. Personally, I'm far too lazy.
I guess I've always thought about it the other way around. Where the lady in dire straights is a, or the, Player Character.
Maybe something where you play a wizard/evil spirit who can possess people (but not the target) and delay/interrupt and generally cause her problems on her trip to the bathroom.
Maybe she, the target, gets off a subway not having to pee but having a long walk home. Your character can take control of other NPCs each who have different ways they can slow her down.
Maybe you could, like, take control of a soda vendor and bother her until she agrees to try your wares. Or take control of thugs to harass and scare her, thus affecting her bathroom level. Maybe a child to talk to her, or a well dressed guy to flirt with her. A janitor to put up a "closed for cleaning" sign on a restroom. She'd react differently pending on how badly she had to go. Maybe you, in your base form, could do something to affect her as well.
Ideally, maps would be randomly generated but she would know the shortest route home/to the restroom and it would be up to the player to slow her down, head her off/whatever and generally force her to make a mess of herself.
Holy crap guys! Im gone for one month and you post up a tornado. Well anyway, Off hand i have the storyboard set out and am currently working on text coding and the graphics. You cant immagine how (HARD) it is to make a flawless flowing stream and color darkening in silmutanious other text dofloppys. Anyway again, Mr. Hidden, I have made an Item that changes any characters outer appearance as a furry. it comes in neko, Inu, umm, whatever else you can think of. I dont have any pics for you yet but when i finish a 3d desighn ill post it for all to... I guess, see. Ill be off and on here so whatever.
Gamer one, Over and Out!!
Quote from: Poowrite on February 07, 2008, 08:02:42 PM
Maybe something where you play a wizard/evil spirit who can possess people (but not the target) and delay/interrupt and generally cause her problems on her trip to the bathroom.
Actually, that's what i tried to do (and it turned out to be very interesting), but it was an IRC RP with human game master (which was, actually, me, hehe), I don't know how it would look like in a computer game.
so, what about the setting, then? Why don't we make some major characters, where each lives in different setting. Let's say, girl A lives in a modern day world, while character B lives in classic Final Fantasy-like world. This way, there"ll be more variety.
What *I* personally like (and many have disagreed :S ) would be a game where the main villain uses bladder torture and such against the female heroines as they try to stop him from blowing up/taking over the world... =/
and since I'm a big Final Fantasy fan, I like the sap or slow petrify (slow desperation with a counter) idea to use on the girls when they're in battle... lol
Also... I wonder if anyone would like to see the sprite versions of some of my RP characters? (I wish I could hack them into a Final Fantasy game... lol)
By the way, you know how in FF6 most characters have a powerful attack that occasionally occurs when they're very low on HP? I was wondering if that could be applied here? Where the girls have a once-in-a-while deadly attack that can happen only when their pants are wet?
Quote from: FallenStar on February 12, 2008, 12:41:46 AM
Also... I wonder if anyone would like to see the sprite versions of some of my RP characters? (I wish I could hack them into a Final Fantasy game... lol)
Sure, post 'em.
Quote from: Mydnyght on February 12, 2008, 04:12:42 AM
By the way, you know how in FF6 most characters have a powerful attack that occasionally occurs when they're very low on HP? I was wondering if that could be applied here? Where the girls have a once-in-a-while deadly attack that can happen only when their pants are wet?
Maybe have it open up when they get really desperate? It causes massive damage or changes the course of the battle in some way but results in loss of control :)
Sounds good.... All of it, but I dont want to overload what im doing. dont forget, IM STILL IN COLLEGE!! I have limits, but your suggestions are fun. :gunsmilie:
Hmmm, ya know, I was more thinking he meant something more along the lines of your god old H-Game. Simple dialogue trees with accompanying images and the occasional animation or sound effect.
Nope, its a full scale game.
Im about 5% into it so far. I have basic coding done and a bit of storyboard, but none of it would make sense to any of you yet though. I have a friend working on drawing up character models for me so i dont end up with characters with five appendages. If you really want to see some physical evidence here you go :
Enter:flag14:yes, displaytext: "Not now, but maybe we can later."/No, displayimage2234:subtract234fromvarableJ6.If J6isgreaterthanorequalto500,diplaytext:"Hmmm... Maybe I should ask him". Input command. wait 33frames thendisplaytext: Ummm... Nevermind",
Eat that for breakfast. Thats just a bit of text.
I *dare* you to put Suki Nihon in there... SOMEwhere... >:)
Nah, just kidding... on the Dare part... xD
You want me to? Because i can do it...... ohohohohohohohohohohohooohohoho!!
I smell a sidequest........ smell?
Yes, I do... 'cause like... Suki Nihon is the basis for all my FD fun... :icon_twisted:
Consider it done, just for you. but now ive gone down about four percent.
Sidequest? I refrained from posting this note earlier, but I can resist no longer:
In a game where girls try not to wet themselves, Suki Nihon would make a great main boss. ^_^
EPIC WIN!!
Oh yeah and another update from staying up all night, I have made up some items that do affect the characters bladder level. Just so everyone know this Rpg is based on the fact that you are playing LIVING characters who have needs and must fulfill those needs, even in battle. There is food, toilet stuff, and that special once a moth POWERUP!!!
Geez, Mipmixer, what do you have against Miss Suki Nihon?...
Oh, and FallenStar, I take back my previous thought of Suki as a main boss...
no, she should be a hidden optional playable character.
Right, Master?
verily. And just to piss mpenis off some more, Miss Suki can be a side character obtainable a little later, and I will put a password on the game so that only those who are not pains-in-the-ass can play it. Or maybe not. It will take some more time yet. I have also got some pictures to up load along with some other crap. time time time, (gigantic sight that knocks computer over.....
You could trigger Suki's event with an item. Say you search a locker and find "[female name]'s wet panties" then you bribe Suki into joining your party with said item.
Just a thought. :lol:
I was thinking that if you put Suki in as a playable character and the object of the game is to make the female villians or just other females wet, then she should have a higher chance of her "attacks" of causing deep desperation damage to the others... xD
And Serika, I think the best way to recruit Suki would be to say:
"I think [insert female's name here] needs to pee. Will you help us?] :lol:
Quote from: FallenStar on February 25, 2008, 10:05:11 PM
I was thinking that if you put Suki in as a playable character and the object of the game is to make the female villians or just other females wet, then she should have a higher chance of her "attacks" of causing deep desperation damage to the others... xD
Hmm... the term "Altaiarean Beverage" comes to mind...^_-
Quote from: Mydnyght on February 25, 2008, 10:14:03 PM
Hmm... the term "Altaiarean Beverage" comes to mind...^_-
Well, yeah... and her magic slot (if you use something like that) could have spells like Drain (drain water from a pipe and put it into a target's bladder) or some sort of Paralyzing spell that's specific to certain muscles or limbs and her special skill could be "Altaiarean" skill... which would be the AB... xD
Umm people, i am allowing THREE!! Only three, personal character creations. I keep having difficulties creating characters so three luck people can do so for me! I need age, any age, either a drawing or picture to work with, a very descriptive bio and stats for a level one character. Special abilities and any other tidbits would be nice. Pm first second or third to get the privilage, otherwise i wont accept your post!
Does that include Suki or do I need to point you to the post on this forum that has all of Suki's information and a picture? :)
Im a blind so u have to point it out
Quote from: Master on February 29, 2008, 09:17:07 PM
Im a blind so u have to point it out
http://www.animegirldesp.com/forum/index.php?topic=15.msg16#msg16
Check out the first post, second picture for what she looks like physically - the post itself has her "stats" like height and weight and all.. =)
Quote from: Mydnyght on February 25, 2008, 05:24:06 PM
Geez, Mipmixer, what do you have against Miss Suki Nihon?...
Oh, and FallenStar, I take back my previous thought of Suki as a main boss...
no, she should be a hidden optional playable character.
Right, Master?
who the heck is suki nihon?
Quote from: Merchant_Of_Death on March 01, 2008, 07:14:11 AM
Quote from: Mydnyght on February 25, 2008, 05:24:06 PM
Geez, Mipmixer, what do you have against Miss Suki Nihon?...
Oh, and FallenStar, I take back my previous thought of Suki as a main boss...
no, she should be a hidden optional playable character.
Right, Master?
who the heck is suki nihon?
She's my RP character - the one I made so long ago to be my "avatar" of female desperation. Check the link in my previous post for her bio and pic.
kinda figured something like this would happen.
How sad, but like MKFan200 I expected something like this. Making a game is a whole bunch of work especially for one person. Oh well, maybe someone else will come forward and do it.
Quote from: accident-awareness on May 16, 2008, 08:18:10 PM
why not also change it so when the character wets herself the npc's react differently 'i now a friend who works with rpg maker xp and did something like that
Since Master closed his account, I doubt anyone's going to make one of these, so... :S
I can program, but I'm not sure how we can make a game with pee desperation that actually has some gameplay. Also, someone needs to make graphics, which isn't easy.
I could program one, but I run into the graphics problem as well as a few other issues that may or may not be considered minor.
If I did one I'd be looking for SNES-like sprites.
If someone wanted to provide some art and a plot I'd be interested in helping, but I'm not likely to do something like this on my own :).
You could try using a program called Multi-Media Fusion 2. It's great for 2-D game design, and even has an MS Paint-like app for making you own graphics. As for game ideas, how about a side scroller. You guide your character through obstacals in a busy shopping mall trying to reach the rest rooms as a bladder gauge slowly fills up. When it's full......well, you can probably figure out what happens then.
Well, I'm not sure how normal this is...
But I personally have held it to the limit, and I am only able to hold just under 150ML. That makes me worry a bit because I'm not sure how 'normal' this is for anyone...I know that I have a small bladder to begin with, but I just don't know how good or normal this is...
Uhh... this topic was thread necro'd by about two years. I'm sorry, hihia28, but that's against forum policy and general forum etiquette in general.
I am now locking this thread.