Anime Girl Desperation Official Forum

General => General Discussion => Topic started by: andreasaspenberg on June 15, 2011, 01:43:46 PM

Title: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on June 15, 2011, 01:43:46 PM
i am working on a roleplaying game where characters might wet themselves. though it is entirely optional, i want it to show. therefore i need sprites of characters that wet themselves though i only need it for 4 characters, 2 male and 2 female. preferably battle sprites as well.
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on June 28, 2011, 01:12:34 PM
Ah, a fellow maker. :)
I don't think I've ever seen the charas you're looking for, but perhaps I could make them myself if you tell me wich base to work on to add the wetting.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on June 28, 2011, 02:38:11 PM
i will use the characters fiona and maya.(their default sprites as base.) also burns and lee.(also their default sprites as base.) all of those are default characters in the rpg maker. as for the wetting: i want it be dependent on wether or not the characters have a certain class. dont worry, i will deal with the script myself. the classes that dont intentionally wet themselves will try to hold it for a while then wet themselves.(grab their crotch for a while.) the classes that intentionally wet themselves wont try to hold it.(fiona will sit on the ground while maya will just lift up then spread her legs.) just try your best to follow my instructions. if you cant, no bad feelings. though if you succeed i will be grateful. if there is something that you dont understand, please ask so that i can explain it to you.
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on June 30, 2011, 12:55:10 PM
I'll see what I can do. I'll start out with the charas and then proceed to the battlers when they're done.

Any deadline? Should they be holding from just one perspective to have more frames (If so, prefer the 3 steps animation of the 4-turn-around one)or you need them to face all directions?
Should there be one set for holding and another one for wetting to have more frames?

Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on June 30, 2011, 01:30:23 PM
in the first round i think it will be enough if they are seen from the front. how did you realize that i wanted battle sprites?(the same goes for them though.) i value quality over getting things done too fast. i am working on a different game at the same time anyway. therefore you dont need to stress with the work. though i still want it done. (as quickly as you get it done without stressing through it.) it will really help my project. i reward all people that help me, with early access to test the game.(i they want.)
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on July 01, 2011, 12:16:17 PM
Alright, here's a sample.
This is Fiona crouching, I've arranged the tiles so that you can go trought the entire sequence without using switches. Let me know if this is the way to go, so I'll work out something similar for the others too.

(http://i.imgur.com/8We5O.png)
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on July 01, 2011, 12:50:16 PM
i did write sit in the ground and not crouching. i did mean sit on the ground. though you should also change the underwear color.(as it is the underwear is barely visible. maybe green would be the right color.)(i think that the eyes should be open.) your work is promising. i still want your help. please keep it up.
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on July 02, 2011, 01:09:33 PM
Back, this time with Maya.
I'll eventually work again on Fiona before starting with Lee and Burns.
Meanwhile, I'd like a few more details on them, so I have something more specific to work on.

Unless you look at it on RPGM itself, you might miss some details of the animation; we are working with something like 20 pixels.  :blush:
(http://i.imgur.com/Zr27H.png)
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on July 02, 2011, 01:29:26 PM
you are welcome to suggest something with lee and burns. i really dont have a lot of ideas surrounding them. it is however important that the wetting is as visible as possible. i will test the sprites through the game later but my mind is a bit overloaded at the moment. i have a head injury that limits my work load a bit. some evil student that hit me in the head every day. i will get to testing it when my head clears. please continue the work. update: i have tested the sprites. the final sprite in the chain is missing so they dont work as it is. dont worry though. i wont get angry for anything. please continue your work. 1 mistake isnt a big deal to me anyway. though it seems that you live in a different time zone than me.
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on July 03, 2011, 01:37:35 PM
Sorry to hear about your injury.
Anyway, I've already tested that last chara, the only missing thing is the base character, that you already have (the one in the lower area was there just as a base for me to work on, not part of the sequence, since it's the plain RTP character); the correct sequence for the character facing is: Up, Right, Down, Left. Then change the event graphic to the next chara of the same file.
Still, if you'd like to see something added to it, just let me know. :)

I'll work something out for Burns and Lee, then you can tell me if you like what I thought up.
And yes, I live in Europe.
Get well soon! ^^
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on July 03, 2011, 02:00:34 PM
if you live in europe why do you respond so late? i want the characters to stay wet once they have wet themselves. that injury happened before i became a member here.(so, dont worry. it is something i have learned to live with. that and a constant headache.) i do want the characters to be seen from the front the entire time they wet themselves.
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on July 07, 2011, 12:42:50 PM
Sorry I'm taking a bit for the male characters, I'm a bit busy these days. Don't worry though. I'll have them ready soon and then retouch all others.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on July 07, 2011, 02:08:02 PM
dont worry, i can wait. could you also create sprites that show the characters in diapers.(you dont need to but i will add an option that enables characters to wear diapers instead of regular underwear. though it is entirely up to the player.)(if it offends you just ignore the request.) please leave it for last if you do that though. please keep up the work.
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on July 15, 2011, 09:58:14 AM
Back, sorry to keep you waiting.

Here's Lee holding and then wetting; the sequences can be mixed or even stand alone:
(http://img221.imageshack.us/img221/4163/leeholdwet.png) (http://imageshack.us/photo/my-images/221/leeholdwet.png/)
Again, disregard the chara on bottom, it's just the base to work on.

Let me know what you think and what could need to be changed. I'll soon come back with Burns too, before starting to revise all others. After that, I can even make the diaper ones.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on July 15, 2011, 12:19:17 PM
i tested all of the sprites you gave me. it would be best with 8 pictures in the animation.(guess i should have told you right away.) that includes an after picture. if they just switch back to their regular sprites then they dont walk around wet afterwards. please dont get angry because i still need your help. the sprites are usually entirely on a green background. (even the default sprites for the characters that you are creating wetting sprtes for.) because yours arent they are glitchy. please correct that error and please continue with the work.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on July 15, 2011, 01:37:03 PM
i dont take the user for granted. i am constantly afraid that the user will stop working for me so therefore i am careful. i am polite and i have already started using the sprites. by using them however i found issues. those issues need to dealt with or else the people that play the game will get angry at me. i have had many encounters with angry people or people that stoped helping me without giving any explanations. therefore i am afraid of that happening again.
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on July 18, 2011, 01:42:00 PM
Worry not, I have experience in this kind of things. Thanks to HisFireBurns for the concern, I appreciate it, but hopefully we won't get to that point. Patience is a Maker's essential characteristic. ^^;

Anyway, I will soon come back with the last chara too, but meanwhile, there are a few things that I should point out:
When you import a grapich resource in RPGM (Don't just put them in the game folder, or this will happen) you have to pick the colour that will be transparentized. If you don't, it will be the black (the 0 0 0 RGB colour). What you show in the screen, happens because you don't pick that colour.
After importing a grapich resource (So it's the same for chipsets and all else, other than charas), the entire thing will appear in a window. You might notice that black is flashing; that is because it's the default transparent colour.
To pick a colour to make transparent (wich is usually the background, but you can pick any colour appearing in the resource) you must click on it (in this case, is that green background we ought to remove). When you do that, the green background will start flashing and you're ready to click "OK". And presto, the chara doesn't have the green square aura anymore. :)
That's how we sometimes see resources with pink or red backgrounds (You can use black as well, but it's hard to work with it).

EDIT: Oh, and don't worry about the charas with (wet) regular walking graphics; I will make that too after I finished with all four characters, so that the wet stain stays the same.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on July 19, 2011, 04:05:06 AM
i tried to import the images but it said invalid image size.
Title: Re: wetting sprites for rpg maker 2003
Post by: Falcio on July 22, 2011, 01:18:50 PM
Sorry, times are still a bit busy so I might need another couple of days for the other character. ^^;

Also, make sure you import the resources as charsets, not as backdrops. The size can't be invalid, since it is based on a specific template.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on July 23, 2011, 11:20:13 AM
i tried to import again but since i can only select 1 color during the import but there is 4 colors too much there isnt anything i can do about the issue. it doesnt bother me that you did something wrong but please fix it. even if i import it it doesnt change the image at all. i tried to click on green as well but the image still didnt get completely green background like the others have. please dont get angry at me for something that isnt my fault. i am posting an example of how fully working wetting sprites look. i dont want want any trouble. all sprite images use a single color for the background however. it isnt my fault that people designed the program like that but i still need to accept it. if something should bother you however you are welcome to send me a message.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on November 22, 2011, 03:07:48 PM
if people that try to help me mess up i just accept it but people shouldnt give up just because of a few errors. the game have been on hold because of lacking sprites. please help me.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on May 01, 2013, 04:37:05 PM
i tried to fix it myself but my version of paint is too new so the file doesnt work in rpg maker 2003. please resume your work and please create wet walking animations that goes with the wetting animation.
Title: Re: wetting sprites for rpg maker 2003
Post by: Lisk on May 02, 2013, 03:23:55 AM
November 22, 2011
May 01, 2013
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on May 24, 2013, 06:56:23 AM
i still need help with these animations. i got those that were posted here working though but, they still lack the after image.(the animation where the characters walk around wet.) i also need the battle animations. I got some ideas for the battle animations. my idea is to have fiona lift the bottom half of her outfit, spread her legs and pee through her panties.
Title: Re: wetting sprites for rpg maker 2003
Post by: andreasaspenberg on June 23, 2013, 05:41:47 AM
i got help from a person to create some of the battle animations i need but that person have now quit. i am uploading the work here in case you want to help me again.